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Messages - LincolnB

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361
Portal X / Re: Portal Prelude
« on: November 29, 2011, 07:22:35 pm »
I will probably release the source code for Portal Edit (the level editor) but it's a little bit of a mess anyways :P so I'm not sure quite who would benefit, but hey, maybe the compression/decompression stuff will be useful or some other technique.

362
TI Z80 / Re: Swords
« on: November 29, 2011, 10:14:30 am »
I like the idea of two different styles of platforms, but if you have to choose only one, I would go with the kind that makes you move with it.

363
TI Z80 / Re: Essence
« on: November 29, 2011, 10:12:27 am »
very cool, I laik it.

364
Axe / Re: ANother noob qusestion
« on: November 28, 2011, 10:52:21 pm »
*sniff* I'm so proud of you, parser, my star pupil. (my only pupil. and not really actually my pupil).

...methinks you may have used that appvar technique from my GPOS thread? ;) (it's totally fine, I'm just curious)

365
Other / Re: Juju's Handheld Console
« on: November 28, 2011, 10:49:18 pm »
YES! THIS is what I've been waiting for! I almost started doing something like it myself (I have an Arduino Uno that is currently useless) but it'd be too much work, I'm not a good enough hardware hacker, and my parents prolly wouldn't let me...oh well, but please please please post step by step instructions, when this is finished.

366
TI Z80 / Re: Doodle God Axe - An attempted Axe Contest Entry
« on: November 28, 2011, 07:58:31 pm »
thank you so much I just absolutely love smoooth animations :)

367
TI Z80 / Re: [Contest] My First Quantum Translocator
« on: November 28, 2011, 07:52:51 pm »
okay I pretty much have no idea what's going on in that screenie, having never played the flash game (I will, sometime), but it looks awesome.

EDIT: K, I think I got it now.

368
Portal X / Re: Portal Prelude
« on: November 28, 2011, 07:43:53 pm »
The level editor is coming along, and a reasonable estimate for the completion of the level editor is the end of this week, hopefully it's done by then. I'm not sure when the second beta will be released, because I don't know if the level editor really is the only thing holding it back.

369
TI Z80 / Re: Essence
« on: November 23, 2011, 05:05:32 pm »
The menu looks great, as does the game itself. IMO it doesn't have to be just a placeholder, that could be the final menu (cept maybe the options screen)

370
TI Z80 / Re: Essence
« on: November 22, 2011, 09:55:47 am »
yay! Is this going to be an app now?

371
TI Z80 / Re: Simul 2
« on: November 20, 2011, 09:19:42 pm »
props on rewriting Simul like a boss! Looks great.

372
TI Z80 / Re: Doodle God Axe - An attempted Axe Contest Entry
« on: November 20, 2011, 09:16:11 pm »
I'm thinking probably bigger sprites would be okay as long as you have a really fast and smooth (please please please make it smooth) way to scroll through different screens and scroll through all your elements and whatnot.

373
Portal X / Re: Portal Prelude
« on: November 19, 2011, 04:52:59 pm »
I don't think we're going to do beta testing for the editor, but it will be publicly released as soon as it's workable, because it's the main thing bogging down the Portal Prelude release.

374
TI Z80 / Re: Super Crate Box
« on: November 19, 2011, 04:50:22 pm »
hey looks sweet. Are you using Zedd?

375
TI Z80 / Re: Swords
« on: November 18, 2011, 05:18:29 pm »
great!

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