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Messages - LincolnB

Pages: 1 ... 27 28 [29] 30 31 ... 77
421
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 10, 2011, 05:19:12 pm »
haha PDF on calc would be pretty fantastic.

422
TI Z80 / Re: Swords
« on: November 10, 2011, 05:16:24 pm »
The first two games I made, Spacky and Spacky 2 didn't have good physics (btw they sucked don't play them), but they were a really good learning experience so don't feel like you wasted time on this^^

Also, for physics based collisions, Zedd physics engine is a good option...

423
Graviter / Re: Graviter
« on: November 10, 2011, 05:09:11 pm »
ZEDD FTW! Zedd is the frikkin shiz!

424
TI Z80 / Re: Snake and Copter
« on: November 10, 2011, 05:08:19 pm »
*ahem* is someone discouraging programing? Heresy!

Na, I see what you mean. Snake looks great!

425
TI Z80 / Re: Unreal Notator
« on: November 10, 2011, 10:25:07 am »
mmm, I laik. can it play sound of stuff you've notate?

426
Portal X / Re: Portal Prelude
« on: November 10, 2011, 10:19:42 am »
YES! I figured it out! (after some IRC discussion with leafiness)

427
Portal X / Re: Portal Prelude
« on: November 10, 2011, 10:07:07 am »
can I have a hint?
Put one portal right next to the button and one portal on the right hand ceiling.

Which button, the left or the right?

428
Portal X / Re: Portal Prelude
« on: November 10, 2011, 10:03:35 am »
can I have a hint?

429
TI Z80 / Re: Swords
« on: November 10, 2011, 09:54:14 am »
Oh, you mean gravity? That's just plain old gravity he's talking about, parser. For physics, check out Builderboy's tutorials.

430
Portal X / Re: Portal userbar
« on: November 10, 2011, 09:52:08 am »
yeah, it's not very easy to see...

431
Portal X / Re: Portal Prelude
« on: November 10, 2011, 09:39:02 am »
There are spikes? I didn't see any in the levels ???

By the way, is level 27 even possible? I've tried for several days and that's the one level I can't get past -- and qazwsx988, who's usually really good at that sort of puzzle stuff, can't figure it out either.

Level 27 is freaking hard and I still couldn't figure it out after that hint you gave me Builder.

432
Portal X / Re: Portal userbar
« on: November 09, 2011, 07:12:53 pm »
It's a level that was pre-beta that I think only me, builderboy, and leafiness played. But yeah, it's definitely going into the preliminary release, so you'll get to play it too.

433
TI Z80 / Re: Mario Shotgun
« on: November 09, 2011, 05:29:29 pm »
screenie?

434
Axe / Re: Help with Menu
« on: November 09, 2011, 05:29:12 pm »
ORDER OF OPERATIONS!!!11!1!!one!!

Instead of:

Code: [Select]
:If getKey(2) and X>1
:X--
:End

write:


Code: [Select]
:If getKey(2) and (X>1)
:X--
:End

That will probably help you. Axe uses left to right order of operations, in everything, always! And as for transcribing the code, you can download Croquette, I think there's a thread in a link in ephan or michael_lee's sig about it, and it opens calc source files and you can copy paste it into here.

435
TI Z80 / Re: Fantastic Sam is Fantastic
« on: November 09, 2011, 05:08:20 pm »
Haha the menu is a little (read: lot) bit lacking tho

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