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Axe / Re: Making Axe Applications
« on: September 22, 2011, 10:33:33 pm »
No, but if you have an appvar or some free ram, you can write nibbles to there. Correct, calc84/runer112/anyone else?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 721
Axe / Re: Making Axe Applications« on: September 22, 2011, 10:33:33 pm »
No, but if you have an appvar or some free ram, you can write nibbles to there. Correct, calc84/runer112/anyone else?
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News / Re: 10th anniversary of Illusiat« on: September 22, 2011, 10:31:34 pm »
I've been programming for about two-three years. I only got serious about 3 months ago, however.
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Miscellaneous / Re: Sharing the Love of Programming« on: September 22, 2011, 10:24:22 pm »
I don't really know. You just seemed like the kind of person who would like it, and understand it. There are some people who just can't program, no matter how they try. But I thought you could, so I thought, what the heck, why not.
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Miscellaneous / Re: Sharing the Love of Programming« on: September 22, 2011, 10:21:27 pm »
Hmm...it's a possibility. But you have to work up to that point. I'll get there.
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Nostalgia / Re: Nostalgia - An Axe RPG« on: September 22, 2011, 10:17:46 pm »
Ok. Do you use grayscale at all in the whole game, just out of curiosity?
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Axe / Re: Making Axe Applications« on: September 22, 2011, 10:14:15 pm »
Oh, with the superscript r. Got it.
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Art / Re: Some megaman sprites that I made« on: September 22, 2011, 10:07:11 pm »
These look fantastic.
* buttsfredkin wonders what his next project is going to be...
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Nostalgia / Re: Nostalgia - An Axe RPG« on: September 22, 2011, 10:06:27 pm »
The ASCII is way better than I was expecting. It actually looks quite cool. However, in the Nostalgia dimension, it's a little hard to see what's going on...just a though. Don't feel like you have to change it, but it might be better to have all the background stuff in grayscale (unless it already is in grayscale- I know wabbit doesn't render Axe gray all that well)
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Axe / Re: Making Axe Applications« on: September 22, 2011, 09:13:23 pm »Also, if you access nibble data from your app, you'll need to use the alternate nibble read/write functions. What functions? 731
Miscellaneous / Re: Sharing the Love of Programming« on: September 22, 2011, 09:10:03 pm »pfff, admin approval is so over rated. I taught a couple people today a mini-lesson during lunch. It was awesome.People that I know? Was it BASIC? Yeah, a few people you know. 732
Axe / Making Axe Applications« on: September 22, 2011, 05:07:29 pm »
Hi there everyone. I'm working on a project right now, Base 671, in Axe, that will eventually run as an App, because it's gotten too big. I was using CrabCake so it would run at all, and the executable was nearing 1100 bytes, which is about how big all the billions of source files put together are, so I was running out of memory, so now it's going to be an app.
What do I need to change from a nostub ASM program when recompiling as an App? I know enough not to try and use SMC, but I'm not sure what all that entails. Could someone please provide me with a list of what I need to change/prevent from happening in an App's source code? 733
Miscellaneous / Post Your Blog« on: September 21, 2011, 11:33:07 pm »
Self-explanatory titel. Post your blog address/ URL and a short description of said blog. I'll start.
Hair Brained Projects http://hairbrainedprojects.blogspot.com/ A blog I recently started to post some of my random projects. Here I'll post some of my calc games and progs and whatever else. Currently I posted about my newest project/mostly an idea at this point, making a computer out of an Arduino Uno microcontroller. 734
Miscellaneous / Re: Sharing the Love of Programming« on: September 21, 2011, 11:28:25 pm »
pfff, admin approval is so over rated. I taught a couple people today a mini-lesson during lunch. It was awesome.
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Other / Re: Keyboard Input and Memory I/O on Arduino Uno« on: September 21, 2011, 11:21:27 pm » |
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