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Messages - LincolnB

Pages: 1 ... 56 57 [58] 59 60 ... 77
856
Elimination / Re: Elimination: A New FPS
« on: September 11, 2011, 09:04:53 pm »
The originial Gemini didn't work on my calc, some memory problem, and does that mean that Elimination won't work either?

Can you elaborate?  For instance, the calculator you were using?

I have a TI-84 Plus BE, and TI-Boy also don't work on my calc, does that mean anything?

857
Elimination / Re: Elimination: A New FPS
« on: September 11, 2011, 07:24:09 pm »
The originial Gemini didn't work on my calc, some memory problem, and does that mean that Elimination won't work either?

858
TI Z80 / Re: Zedd Physics Library
« on: September 10, 2011, 09:35:03 pm »
Oooh, that's exciting.

859
Nostalgia / Re: Nostalgia - An Axe RPG
« on: September 10, 2011, 09:34:08 pm »
I like this. Especially the rain and the block-kicking. But I agree with ztrumpet, if the water were animated a little faster/more smoothly, that'd be great.

860
Miscellaneous / Re: What is your avatar?
« on: September 10, 2011, 09:31:55 pm »
I like all of Ashbad's avatars except for the one with the girl, I think that was his previous one.

861
TI Z80 / Re: Zedd Physics Library
« on: September 10, 2011, 08:15:44 pm »
Oh ok. that's still cool :) you could consider making it an axiom? although I'm not complaining.

862
Elimination / Re: Elimination: A New FPS
« on: September 10, 2011, 07:42:04 pm »
right, right, just a thought :)

863
TI Z80 / Re: Zedd Physics Library
« on: September 10, 2011, 07:39:05 pm »
wait, like having it install hooks and stuff that changes some tokens?

864
Portal X / Re: Portal X
« on: September 10, 2011, 04:57:04 pm »
Builderboy released the source code, so sometime, when someone gets around to it, this game will be picked up and finished.

Also, welcome to Omnimaga, sqrt(Time). You may want to go introduce yourself here:http://www.omnimaga.org/index.php?board=10.0

865
The Axe Parser Project / Re: Features Wishlist
« on: September 10, 2011, 04:54:44 pm »
Oooh, I am digging the idea of a GetSprite function...
* buttsfredkin drools

866
Axe / Re: I need help with a code!
« on: September 10, 2011, 04:50:10 pm »
Buttsfredkin, I thought it was a midi-to-axe-converter     ;)
Can you please post an example-code for me (I can learn it easier if I can exit a complete code with the new part in it)
I was planning g to use that converter, but don't really know how I must write that!

haha my bad. :)


I think the thread here http://ourl.ca/6263/102339 has some example code you can download.

867
Elimination / Re: Elimination: A New FPS
« on: September 10, 2011, 04:47:53 pm »
If you do cheat codes, make it something like, you press three buttons at the some time while shooting and running forward, and it takes you to a screen where you input a long string of characters, and then you have five seconds to hit ten keys, in order, or something really complicated. Those kind are always more rewarding :)

868
Introduce Yourself! / Re: Hello!
« on: September 09, 2011, 06:31:51 pm »
welcome, parser padwan.

Your post count doesn't increase in certain sections, like spam and introduce yourself and such. Also, make sure you read the rules: http://www.omnimaga.org/index.php?action=ezportal;sa=page;p=2

869
Humour and Jokes / Re: What is your favorite joke?
« on: September 09, 2011, 05:34:01 pm »
Why did the plane crash???











Because the pilot was a tomato!!!

870
TI Z80 / Re: Contest entry--Nymless
« on: September 09, 2011, 05:29:59 pm »
No, what he was asking (and what I am wondering as well) is how you accessed groups in Axe?

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