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TI Z80 / Re: GeoCore - (Formerly YAZP)
« on: March 20, 2012, 06:21:19 pm »
Oh, I guess what I meant was that it uses Full mode and so won't work on Ti-83BE. I'll be sure to change it.
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TI Z80 / Re: GeoCore - (Formerly YAZP)« on: March 20, 2012, 06:21:19 pm »
Oh, I guess what I meant was that it uses Full mode and so won't work on Ti-83BE. I'll be sure to change it.
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TI Z80 / Re: GeoCore - (Formerly YAZP)« on: March 20, 2012, 05:56:49 pm »
Hm...on my calc, you can toggle land while you're in the air...that's weird. Show me tomorrow at school. And I'll also show you how to get past the "system GLITCHES in your favor!" level tomorrow at school. In the final release, I'll include a "Hint Guide", just some little hints to help you get past any levels you might be stuck on.
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TI Z80 / Re: GeoCore - (Formerly YAZP)« on: March 20, 2012, 05:07:53 pm »
Thanks! I'd love to hear your feedback, if you have time to play the beta.
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TI Z80 / Re: Calculator Hero« on: March 20, 2012, 04:55:26 pm »
Wow, the speed in that screenshot is very impressive.
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TI Z80 / Re: GeoCore - (Formerly YAZP)« on: March 20, 2012, 04:46:26 pm »
Aaaaaaand we're beta!
I kinda zipped through the between-game text, just download it if you want to read it So far, there are 17 levels, and the final game will have 20, so I'm really close to a final release. I just need to design a splash screen and the last three levels, wrapping up the story and whatnot. 96
TI Z80 / Re: Calculator Hero« on: March 19, 2012, 04:37:08 pm »
Sounds nice! Was this written in Axe? If not, I think it's in the wrong forum...
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Other / Re: Help with a custom build?« on: March 15, 2012, 07:00:28 pm »
A 3.0 GHz processor isn't weak at all - my fastest computer here has a 1.6 GHz w/ ~2Gb RAM, and while it's not that fastest, I only ever notice it when I'm playing Minecraft. If you purchase everything detailed in your first post, as far as I can see, you can't go wrong.
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TI Z80 / Re: An Exercise In Futility [Contest Entry]« on: March 15, 2012, 04:43:00 pm »
haha well...I have to be prepared.
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Fruit Ninja / Re: Fruit Ninja« on: March 14, 2012, 10:14:27 pm »
Doors CS can run all types of builds of Axe (or Assembly, for that matter) programs.
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TI Z80 / Re: The Mighty Jill Off« on: March 14, 2012, 07:09:41 pm »
ok, I was moderately bored and played through the whole 17000 byte level (holy shnikey) and it was pretty good, faithful to the original, but it wasn't particular interesting, because I played the original quite recently and also because of no enemies. Nice job!
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TI Z80 / Re: An Exercise In Futility [Contest Entry]« on: March 14, 2012, 07:01:30 pm »
It's also a zero-gravity mode, if you go to the training room and press F3 you'll see it.
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Miscellaneous / Rubber Duck Programming« on: March 13, 2012, 05:05:34 pm »
Hello everyone,
I'd like everyone, before they ask a question on this forum or anywhere, to think about this: http://www.codinghorror.com/blog/2012/03/rubber-duck-problem-solving.html Please read through that, at least in passing. It really is valuable info, and will help I think to reduce spammy and five-second questions on this site (not that there's an abundance, but there are some) Anyways, even if you don't read through that whole article, please read through this story (also found on the post): Spoiler For Spoiler: 105
TI Z80 / Re: An Exercise In Futility [Contest Entry]« on: March 13, 2012, 04:53:26 pm »
On a side note, I got featured!!!
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