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Computer Projects and Ideas / Re: The dawn of a new OOPL
« on: August 14, 2011, 12:35:57 pm »
Is this going to be used with on-calc programming, or will it need to be compiled on a computer?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 976
Computer Projects and Ideas / Re: The dawn of a new OOPL« on: August 14, 2011, 12:35:57 pm »
Is this going to be used with on-calc programming, or will it need to be compiled on a computer?
977
TI Z80 / Re: community-driven RPG« on: August 14, 2011, 12:23:32 pm »
When the player enters into a fight, do we want them to enter a seperate screen (like in Pokemon) or should it all be in-game (like Zelda) ?
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TI Z80 / Re: community-driven RPG« on: August 13, 2011, 07:53:40 pm »
shmibs and dionysus, would you be willing to work on sprites and tilemaps? From what I've seen you guys are really good at that kind of stuff.
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TI Z80 / Re: community-driven RPG« on: August 13, 2011, 07:50:55 pm »
The way I see it, we'll probably need a couple of dedicated/experienced programmers, a couple people to make sprites/tilemaps, and some storyline/level design people before we can really kick this off. Any volunteers? I volunteer to program in Axe.
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TI Z80 / Re: community-driven RPG« on: August 13, 2011, 07:35:04 pm »
I really like the idea of using axioms and writing in axe. I am more than willing to program in Axe as I'm more or less experienced with it, but I don't know ASM, so no help from me there.
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Blaster Master / Re: Blaster Master!« on: August 12, 2011, 10:58:24 pm »
Why don't you trying using the Butts Fredkin Algorithm?
It goes like this: 1. Write down the problem. 2. Think, really hard. 3. Write down the solution. It sounds dumb but it has worked for me in the past with problems like these ^ Good Luck 982
TI Z80 / Re: Pokemon Topaze (Axe)« on: August 12, 2011, 10:52:46 pm »Please please please add smoothscrolling?I don't think so: too much space for a noob like me and a screen too flaw when you run so you enter into a battle without even see that there was someone here . Hmm...you could disable smoothscrolling while running...but whatever. 983
Miscellaneous / Re: Where Did Your Name Come From?« on: August 12, 2011, 10:48:29 pm »So I read the first page, and I realized something: Freyaday is not a masculine name. Oh. I thought that was the point... 984
Miscellaneous / Re: Where Did Your Name Come From?« on: August 10, 2011, 11:23:22 pm »Merged with the old topic. Thanks. My bad for starting a new topic 985
Miscellaneous / Re: Where Did Your Name Come From?« on: August 09, 2011, 11:17:42 pm »
I was bored. Plus I read in a book about a cool guy with the last name of fredkin. So yeah.
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TI Z80 / Re: Pokemon Topaze (Axe)« on: August 09, 2011, 11:05:04 pm »
That looks pretty sweet. Please please please add smoothscrolling?
EDIT: Also, me and my friends know some French and could help you translate. 988
Grammer / Re: Grammer« on: August 09, 2011, 10:59:50 pm »Axe is a compiled language, and Grammer is an interpreted one. Will it be able to compete speedwise with Axe and/or ASM? Cause thats cool. 989
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: August 09, 2011, 10:58:05 pm »1889: And it actually says "ON"1887: You installed an emergency button by your computer that says 'Break' every time you press it just in case things like 1886 happen.1888: That button actually sends a Ctrl-C. 1890: And you cried when you first realized it only worked with BASIC 990
Miscellaneous / Re: Dreams« on: August 09, 2011, 10:55:34 pm »
I had a freaking awesome dream a little while ago about how I was inside a video game and I had to steal oranges from Buddha and run away from an evil rabbit. It was amazing.
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