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Messages - c.sprinkle

Pages: 1 ... 9 10 [11] 12 13 ... 16
151
Computer Programming / Re: Brainf*ck
« on: December 27, 2010, 09:03:19 pm »
It looks evil.

152
TI Z80 / Re: [Platformer] Pyyrix's Most Excellent Adventure
« on: December 27, 2010, 08:20:55 pm »
I definitely agree. I spent two hours trying to beat level 1, and I would have had it except that the keypresses messed me up.  :mad: It's definitely too fast. As for I name, it should be called "Pyyrix's Most Evil, Mindbogglingly Difficult, F*cking Impossible Death Trap".

153
Computer Projects and Ideas / Re: Juggernaut
« on: December 27, 2010, 11:26:17 am »
I will be really excited to see this.

154
Computer Projects and Ideas / Re: Juggernaut
« on: December 27, 2010, 11:14:12 am »
How soon will it be playable?

155
Computer Projects and Ideas / Re: Juggernaut
« on: December 27, 2010, 11:08:24 am »
This is nice! When is the deadline for the contest?

156
Site Feedback and Questions / Re: Omnimaga Banner
« on: December 24, 2010, 09:04:36 pm »
It's a lobster- like Netham45.

157
Ash: Phoenix / Re: Ash: Phoenix
« on: December 24, 2010, 08:55:33 pm »
Wow. That's a lot of work. This looks really nice, too!  ;)

158
News / Re: DJ Omnimaga resigns from Omnimaga manager
« on: December 21, 2010, 08:00:43 pm »
Poor DJ. I'm really sorry about all the stress. :(

159
TI Z80 / Re: Pyoro
« on: December 20, 2010, 12:40:36 pm »
Actually not. I was just good. I had only had the game for a few days.

160
Axe / Re: Prism: The Target Shooting, Mirror Moving Puzzle Game
« on: December 20, 2010, 12:39:46 pm »
This is coming close to being playable. However, I am going on vacation and thus may not be able to post anything. Oh well. I'll have it when I get back on January 3. This is going to be an awesome game!
Bye folks. :)

161
TI Z80 / Re: Pyoro
« on: December 20, 2010, 12:27:42 pm »
I didn't have to hack anything. And I have 75000 on the final mode.  :evillaugh:

162
Computer Projects and Ideas / Re: Juggernaut
« on: December 19, 2010, 03:09:25 am »
This is nice. I also appreciate it when someone other than me uses te word "juggernaut".
And now I see what the enemy sprite was for. :)

163
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: December 18, 2010, 05:59:21 pm »
Speaking of tilemaps, I got the level loading data for Prism set up this morning. :D

164
TI Z80 / Re: Window Maze 2.0: Taking A Maze Game To The Next Level
« on: December 18, 2010, 08:36:32 am »
If you're asking about holding the key to move, you can do that. :)

165
Gaming Discussion / Re: Got an award for a game
« on: December 18, 2010, 08:35:02 am »
That looks neat. I make board games myself sometimes, so I know the effort you guys put into this.

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