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Messages - c.sprinkle

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181
TI Z80 / Re: YASS (Yet Another Security Suite)
« on: December 15, 2010, 06:19:53 pm »
This is nice. I made a program that locks the calc so you have to enter a password when you turn it on. It has to have Start-Up to work, though. :( Here it is:

182
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: December 15, 2010, 06:14:26 pm »
I have a cool swordsman animation for you, Ashbad.

Here it is:

183
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: December 15, 2010, 06:11:56 pm »
I was indeed ninja'd. Darn it.
 >:(

184
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: December 15, 2010, 06:09:52 pm »
It better not be. If you kill this project, I yell at you (:mad:), then take on the responsibility of completing it myself. :)

Edit:
      Didn't see the stupid spoiler.  >:(

(Ashbad says:  :evillaugh:)

185
TI Z80 / Re: Window Maze 2.0: Taking A Maze Game To The Next Level
« on: December 15, 2010, 06:01:06 pm »
Thanks a lot, Yunhua!
I put a lot of work into this.

186
TI Z80 / Re: Window Maze 2.0: Taking A Maze Game To The Next Level
« on: December 15, 2010, 05:52:51 pm »
In response to a few bugs and Yunhua's comment about a circle, here's the edited version.
@Yunhua: Would you mind making another screenie for me showing the bugfixes? Then I'll upload it to Ticalc.
:)

187
TI Z80 / Re: Window Maze 2.0: Taking A Maze Game To The Next Level
« on: December 15, 2010, 05:29:17 pm »
I created my own algorithm. I'll let you see the code in a PM. Don't post it; this is a secret algorithm. :)

188
TI Z80 / Re: More Minigames!
« on: December 15, 2010, 05:19:01 pm »
And it has a relatively small filesize!  :)

189
TI Z80 / Re: Window Maze 2.0: Taking A Maze Game To The Next Level
« on: December 15, 2010, 05:17:32 pm »
Alright, here you go.
@DJ Omnimaga:
    It's Axe and it's awesome. The walls are 1 pixel apart. I can't tell you about my secret algorithm, though. Not yet.

@aeTIos:
    Sort of.

The final copy of WM 2.0:
(This is epic! :)  )

190
Site Feedback and Questions / Re: Another new smiley?
« on: December 15, 2010, 05:11:01 pm »
I lost the first time I saw it too, and now whenever I see that smiley I will lose again.
And you will too.  :evillaugh:

Crap.

I lost.
 >:(

191
Other Calculators / Re: SirCmpwn's Projects Suspended
« on: December 15, 2010, 05:03:48 pm »
Okay, here's the basic idea:
While testing KOS on hardware, my calculator was incapable of doing math.  Duh.
My parent's didn't like this, and have told me that I cannot do anything on my calculator that I couldn't do when I first pulled it out of the box, and I'm not allowed to connect it to a computer.

Yeah, I just keep the programming relatively quiet so nobody steals my calc.
 ;)

192
News / Re: Doors CS 7.1 Released!
« on: December 15, 2010, 04:59:48 pm »
I noticed that when you cut a program, it goes to a checkered icon. That's really nice because you can see which program you selected. Nice feature, Kerm.  :thumbsup:

193
TI Z80 / Re: YAAR (Yet Another Axe Raycaster)
« on: December 14, 2010, 05:32:43 pm »
But not my brains. :)
Spoiler For Spoiler:
You fail by losing the game.

194
TI Z80 / Re: More Minigames!
« on: December 14, 2010, 05:31:11 pm »
That's a fun Helicopter clone. I like the trail it leaves. The gameplay is really smooth and is just the right speed. Nice job! :)

195
Other Calculators / Re: Orbix
« on: December 14, 2010, 04:21:38 pm »
I played this last night and beat it. It's challenging, but not too much so, and the graphics and speed are incredible for BASIC. This is one of the best BASIC games I've seen. Wow, Builderboy!

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