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Messages - calcdude84se

Pages: 1 ... 67 68 [69] 70 71 ... 161
1021
Humour and Jokes / Re: Good bye and good luck to you all.
« on: October 23, 2010, 03:35:54 pm »
:P
We'll rickroll you instead!
Edit: Also, shouldn't this be in randomness?

1022
TI Z80 / Re: Secret Project Teaser
« on: October 23, 2010, 03:14:45 pm »
Looks cool! :D
Also, technical notice: either SDCC or Z88DK (I'm not sure which) does perform optimizations on the generated assembly code, but, as stated, the optimized assembly code is still far from good. Good luck on doing better! :)

1023
Miscellaneous / Re: Whitespace
« on: October 23, 2010, 03:05:41 pm »
I've heard of this before. Fun stuff ;D
Also, if you want to use it but are too lazy/cowardly :P to use the direct source code, here's a (dis)assembler: http://yagni.com/whitespace/index.html

1024
ASM / Re: Drawing an overwrite black/white sprite
« on: October 23, 2010, 02:29:18 pm »
Hm... I can give a general ASM tip to help with the messed up pixels problem. (Unless I have misunderstood, of course. Credit for this method, AFAIK, goes to calc84maniac)
Code: [Select]
xor b
and c
xor b
It effectively selects bits from b to put in a.
A set bit in c corresponds to leaving the original corresponding bit in a, and a reset bit corresponds to overwriting that bit in a with b.
For example, if a=%10100110, b=%01101011, and c=%11001101, then the result would be %10100110 in a, with bits 0, 2, 3, 6, and 7 coming from a and bits 1, 4, and 5 coming from b.

1025
Miscellaneous / Re: What is your avatar?
« on: October 23, 2010, 02:20:55 pm »
Given that normal circle drawing looks a lot like drawing a parametric circle in terms of speed, an Arc( command would probably be as fast as drawing an arc with parametric graphs.
Just my thoughts, though. Someone will have to verify whether the speeds are the same ;D

1026
General Calculator Help / Re: Have calc? Will program! [HCWP]
« on: October 20, 2010, 07:46:55 pm »
14 minutes! :D
I'll be there again.

1027
Humour and Jokes / Re: MS-UNO
« on: October 20, 2010, 07:46:13 pm »
http://en.wikipedia.org/wiki/CIH_virus So there was. I'm not sure if that's what the picture was referencing, though.

1028
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: October 20, 2010, 06:17:11 pm »
How much wear on the flash ROM do you think saving RAM to flash will have?
If this becomes possible but would require extra sectors, I'd still like an option as to whether RAM is backed up ;)
I could see it as useful. though.
* calcdude gives his standard "keep up the good work!" message and wishes pokemon could work :(

1029
Humour and Jokes / Re: MS-UNO
« on: October 20, 2010, 06:06:49 pm »
Which? MS-UNO is a joke, first of all. (DOS, which actually stands for Disk Operating System, can be taken as the Spanish word for two. The Spanish word for one is UNO, hence MS-UNO.)
Hiroshima and Chernobyl were nuclear incidents, and I guess that's somehow being linked to the stereotypical horridness of Windows 95 :P

1030
ASM / Re: Direct Input + GetCSC = Fail?
« on: October 20, 2010, 05:54:30 pm »
You can, but you can't use Get_CSC. The [ON] key is special, and there is no skOn.
The code to test if the [ON] key is pressed is this:
Code: [Select]
in a,($04)
bit 3,a
jr z,ON_pressed

1031
Miscellaneous / Re: What is your avatar?
« on: October 20, 2010, 05:38:56 pm »
I don't mind about simultaneity for normal purposes, but it does annoy me that there's no Arc( command. :( (With a theoretical syntax of Arc(X,Y,Radius,Start,Stop), where Start and Stop are the angles where the arc, well, starts and stops. ;))

1032
The Axe Parser Project / Re: Bug Reports
« on: October 20, 2010, 05:32:17 pm »
If you use your own interrupt or turn them off, then the MirageOS interrupt will not work. If they're getting turned off and you're doing neither of these, it's because some instructions turn off interrupts. They can be re-enabled with FnOn after those instructions.
* calcdude asks Quigibo to document how instructions affect interrupts. (More specifically which ones turn them on/off)

1033
TI-BASIC / Re: Optimization Tips
« on: October 19, 2010, 05:48:08 pm »
TI-84+SE, actually. Not too bad an amount. ;D

1034
Miscellaneous / Re: What is your avatar?
« on: October 19, 2010, 05:43:24 pm »
You can't draw arcs that way, though, nor can you draw equations simultaneously ;)

1035
Miscellaneous / Re: What is your avatar?
« on: October 18, 2010, 09:20:21 pm »
Mine is a drawing of a happy face using parametric equations. Once any of my projects takes on a screenshot or a logo, I'll probably use that.

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