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Messages - calcdude84se
Pages: 1 ... 118 119 [120] 121 122 ... 161
1786
« on: July 17, 2010, 05:54:35 pm »
Possibly. Another, unlikely, hopefully untrue, possibility is that the ROM is at the end of its life and is failing. However, if downgrading works, good for you
1787
« on: July 17, 2010, 05:50:57 pm »
Not sure if this has already been listed, but 95. The shell script language would be token-based, non-expandable, and require a slow, built-in editor. 96. Scrolling to a line near the end of a script would require scrolling through everything else. 97. You can't copy one shell script to another without watching it scroll through every line of code. With ASM programs, you have to have a special 3rd-party utility.
1788
« on: July 17, 2010, 05:41:49 pm »
*calcdude slaps DJ with netham. I lost The Game again... I need to add this page to my bookmarks
1789
« on: July 17, 2010, 05:39:41 pm »
\/\/|-|47, |)0 `/0|_| |-|4\/3 50/\/\37|-|1|\|6 4641|\|57 1337-5|*34|<? Just kidding, lol. Welcome to omnimaga, mooman, your peanuts will be arriving shortly.
1790
« on: July 17, 2010, 05:32:11 pm »
Cool! Nice to hear. I was never really sure how to use DelVar for labels anyway, and it seems natural to use it for variables. Nice to hear you implemented direct link port I/O too. Now onto reading directly from archive (and being able to create RAM copies of things too, I hope) Qazz: It's the Nspire, so it might not be possible to get high-quality sound, or a slightly different routine might have to be used for the Nspire 84+SE. With luck we'll be able to do it though.
1791
« on: July 16, 2010, 07:59:36 pm »
Well, it depends on what you're doing. If I am correct that you need that statement to restart the game if necessary, then yes, a goto should be more appropriate, as you won't need to go back.
1792
« on: July 16, 2010, 05:11:24 pm »
The slowdown is extremely difficult to fix. I could see multipage, though. The way BasicBuilder does it, IIRC, is that it has a parser hook to intercept things like "prgmYOURSUB" or "Asm(prgmASMSUB" When it sees that, it copies the corresponding program from the app to a temp program in RAM, and executes that temp program. So it's probably the copying and the hook that slow it down, I guess.
1793
« on: July 16, 2010, 04:32:22 pm »
You need to display the screen with DispGraph. Commands such as Pt-On don't draw directly to the LCD, but rather to L6, the buffer.
1794
« on: July 16, 2010, 03:37:26 pm »
He means the HEXPIC program in the tools directory of the download. I've never used it, so I can't answer. Edit: ninja'd again
1795
« on: July 16, 2010, 03:30:39 pm »
Disp A>Dec, where >Dec is the token in the math menu. When you do Disp A, you display a string starting at the Ath byte of memory. Edit: Double-ninja'd
1796
« on: July 16, 2010, 03:19:23 pm »
Nspire has BASIC, actually, albeit in a limited form, w/o getkey and such. Not good for making games without getkey, though. (TI probably did this on purpose)
1797
« on: July 16, 2010, 01:59:31 pm »
Oops, sorry. You forgot to quote the part where I said "j/k" Also, you're on our side Edit: for clarification, no hard feelings meant Also, 500 th post!
1798
« on: July 16, 2010, 01:56:20 pm »
Some of their discussion makes me sick because they praise some of the useless features of the nspire and say bad things about ndless. I only read it to find out news about the Nspire, like this. This is also where I found out about OS 2.1.
Well, they are teachers (lol, j/k, I've had some really good teachers) You are right, this is war. The community has to do something to stop this. Maybe we can prepare a ton of C/ASM programs for the Nspire to be released at the same time and then get a large feature on ticalc.org to try to lure users into sticking with OS 1.1?
Interesting idea. Possibly better is to create programs for OS 1.7, and when Ndless is released for that OS, release them all at once, since new Nspires will come with 2.1
1799
« on: July 16, 2010, 01:50:17 pm »
Welcome to Omnimaga! Good luck with your game. Your peanuts should be arriving shortly.
1800
« on: July 16, 2010, 01:26:58 pm »
This. is. WAR! I could imagine what a lot of talk in that google group is like
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