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Messages - calcdude84se

Pages: 1 ... 140 141 [142] 143 144 ... 161
2116
TI Z80 / Re: SirCmpwn's Projects
« on: June 14, 2010, 09:50:41 pm »
well, depending on how well the in-progress emulator is going... and how flexible it'll be.

2117
Anything at all, Sir, anything at all. :P
Ignoring that, I do repeat that it is pleasing to note your continued presence at Omnimaga. In addition, you have 800 posts! (Good for you)

2118
Sir, how could you?! :P
Anyway, it's nice to see you here again. And yeah, the only section of omnimaga that's possibly dangerous is Randomness, but that's just its nature. :P

2119
Miscellaneous / Re: SirCmpwn's parents blocked Omnimaga again
« on: June 14, 2010, 02:53:20 pm »
Not again... poor SirCmpwn... :(
Edit: Galandros is right. Subject line changed.

2120
Axe / Re: The Complete Guide to Effective Axe
« on: June 14, 2010, 02:03:34 pm »
Definitely cover fixed-point, as it's faster than and can often be used instead of floating point. Floating point will be an interesting topic to see you cover...

2121
tiDE / Re: tiDE
« on: June 14, 2010, 01:59:56 pm »
And the Mosaic source is in the background. :P Can't wait for a release!

2122
The Axe Parser Project / Re: Features Wishlist
« on: June 14, 2010, 01:54:01 pm »
Oops, yeah, I meant scroll... I'll edit that.
True, overloading a token with multiple commands can and will make things more difficult if overdone. A little wouldn't though, right? :P

2123
Axe / Re: The Complete Guide to Effective Axe
« on: June 13, 2010, 09:23:33 pm »
I must third that, though it wouldn't be too confusing (why would you be doing unsigned division with the second argument as some English (or whatever language) text?)
Now to wait for the full version... (This is gonna be awesome! :D)

2124
Web Programming and Design / Re: jBasic OS
« on: June 13, 2010, 06:39:22 pm »
Nice... I'll try it out now.

2125
Humour and Jokes / Re: Creepypasta [Pokemon]
« on: June 13, 2010, 06:20:27 pm »
It's not autoplaying for me, {AP}.

2126
TI Z80 / Re: Geometry Wars Update
« on: June 13, 2010, 04:48:41 pm »
Make sure to only use page 82h for more RAM than 80h and 81h provide, otherwise it won't work with the newer 84+(SE)'s. The slight problem to this is that TI-OS v2.53 MP uses page 82h to store some data, and I'm not sure how well-documented this usage is (i.e. what areas are safe RAM)

2127
TI Z80 / Re: Geometry Wars Update
« on: June 13, 2010, 04:23:35 pm »
You don't necessarily need to use your own interrupts. In fact, it may be counter-productive.
IMO, the best option would be to disable interrupts entirely if you don't use them (you probably either have a certain routine, or they are already disabled) and read port 4, bit 3, which is reset if the ON key is being pressed. Of course, you might know better than me, in which case you might find it better to use interrupts.

2128
tiDE / Re: tiDE
« on: June 13, 2010, 04:15:39 pm »
Compatibility with existing projects would be useful, though not strictly necessary. As long as it wouldn't be too difficult or take too long (unless you really want to), I'd like it.
At any rate, this tiDE will be great! :)

2129
tiDE / Re: tiDE
« on: June 13, 2010, 04:04:03 pm »
Nice, can't wait!

2130
Humour and Jokes / Re: Creepypasta [Pokemon]
« on: June 13, 2010, 04:02:35 pm »
That's just weird, and I'm freaked out...

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