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TI Z80 / Re: SirCmpwn's Projects
« on: June 14, 2010, 09:50:41 pm »
well, depending on how well the in-progress emulator is going... and how flexible it'll be.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2116
TI Z80 / Re: SirCmpwn's Projects« on: June 14, 2010, 09:50:41 pm »
well, depending on how well the in-progress emulator is going... and how flexible it'll be.
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Miscellaneous / Re: SirCmpwn idiot nazi parents blocked Omnimaga again« on: June 14, 2010, 09:23:26 pm »
Anything at all, Sir, anything at all.
Ignoring that, I do repeat that it is pleasing to note your continued presence at Omnimaga. In addition, you have 800 posts! (Good for you) 2118
Miscellaneous / Re: SirCmpwn idiot nazi parents blocked Omnimaga again« on: June 14, 2010, 09:12:05 pm »
Sir, how could you?!
Anyway, it's nice to see you here again. And yeah, the only section of omnimaga that's possibly dangerous is Randomness, but that's just its nature. 2119
Miscellaneous / Re: SirCmpwn's parents blocked Omnimaga again« on: June 14, 2010, 02:53:20 pm »
Not again... poor SirCmpwn...
Edit: Galandros is right. Subject line changed. 2120
Axe / Re: The Complete Guide to Effective Axe« on: June 14, 2010, 02:03:34 pm »
Definitely cover fixed-point, as it's faster than and can often be used instead of floating point. Floating point will be an interesting topic to see you cover...
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The Axe Parser Project / Re: Features Wishlist« on: June 14, 2010, 01:54:01 pm »
Oops, yeah, I meant scroll... I'll edit that.
True, overloading a token with multiple commands can and will make things more difficult if overdone. A little wouldn't though, right? 2123
Axe / Re: The Complete Guide to Effective Axe« on: June 13, 2010, 09:23:33 pm »
I must third that, though it wouldn't be too confusing (why would you be doing unsigned division with the second argument as some English (or whatever language) text?)
Now to wait for the full version... (This is gonna be awesome! ) 2124
Web Programming and Design / Re: jBasic OS« on: June 13, 2010, 06:39:22 pm »
Nice... I'll try it out now.
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Humour and Jokes / Re: Creepypasta [Pokemon]« on: June 13, 2010, 06:20:27 pm »
It's not autoplaying for me, {AP}.
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TI Z80 / Re: Geometry Wars Update« on: June 13, 2010, 04:48:41 pm »
Make sure to only use page 82h for more RAM than 80h and 81h provide, otherwise it won't work with the newer 84+(SE)'s. The slight problem to this is that TI-OS v2.53 MP uses page 82h to store some data, and I'm not sure how well-documented this usage is (i.e. what areas are safe RAM)
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TI Z80 / Re: Geometry Wars Update« on: June 13, 2010, 04:23:35 pm »
You don't necessarily need to use your own interrupts. In fact, it may be counter-productive.
IMO, the best option would be to disable interrupts entirely if you don't use them (you probably either have a certain routine, or they are already disabled) and read port 4, bit 3, which is reset if the ON key is being pressed. Of course, you might know better than me, in which case you might find it better to use interrupts. 2130
Humour and Jokes / Re: Creepypasta [Pokemon]« on: June 13, 2010, 04:02:35 pm »
That's just weird, and I'm freaked out...
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