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Messages - calcdude84se

Pages: 1 ... 141 142 [143] 144 145 ... 161
2131
tiDE / Re: tiDE
« on: June 13, 2010, 03:48:23 pm »
Cool! I can see the syntax highlighting, which will be nice. Can't wait for more features!

2132
The Axe Parser Project / Re: Features Wishlist
« on: June 13, 2010, 03:40:27 pm »
Why couldn't Horizontal and Vertical have multiple uses? With a '+' or a '-', they'd rotate scroll the screen (as they currently do). If they have a number/variable/expression after them, they draw the corresponding horizontal/vertical line. Or, as you said, would that not be possible in a token-based system?
Edit: They scroll the screen, not rotate it. My bad.

2133
General Calculator Help / Re: CalcSys
« on: June 13, 2010, 09:35:37 am »
Oh, too bad... :( The only time when I've ever had my calculator reset (excepting crashes and when I reset the RAM myself) is the time I was bored, using SEARCH (in calcsys, of course) to find a certain sequence of opcodes that did something (I forget what), and I chose to randomly call (or maybe jump, it doesn't really matter) one of these occurrences, and I discovered I had jumped to the code that resets all. :( Luckily, I didn't lose too much, but I shouldn't have done that anyway. :P
Edit: Just have to say it: 255th post! Silly 8-bit numbers, you are about to lose your power to contain the number of posts I have! :P

2134
Miscellaneous / Re: Birthday Posts
« on: June 13, 2010, 09:29:58 am »
Happy birthday Eeems!

2135
News / Re: KermMartian updates SourceCoder to 2.5
« on: June 13, 2010, 08:29:50 am »
Hurray, update! I haven't use sourcecoder recently, but I'll check out the new features. Great job, Kerm!

2136
TI Z80 / Re: Geometry Wars Update
« on: June 13, 2010, 08:24:55 am »
I'm not sure how thepenguin's hardware checks work (how he checks if it's an 83+ vs an 84+(SE)), but it may also give the warning on an 83+SE, despite that it will work. I might browse the source code to see if it does that. (If I don't, someone w/a 83+SE can see for themselves whether this occurs)
Or thepenguin could answer himself... If it turns out that 83+SE users get the warning, you may want to either update the readme for your files or update the program to revise the hardware version check.
Edit: And yes, nice to see you working on this some more. Don't get discouraged! Good luck :) (However did I forget to say that earlier...)

2137
The Axe Parser Project / Re: Bug Reports
« on: June 13, 2010, 08:11:12 am »
then the 0.4.x versions will be deltas, the 0.5.x versions will be epsilons... up to 0.24.x, which will be omegas... :P
Of course, we'll probably get 1.x.x before that. (maybe the 2.4.x versions will be omegas...)

2138
TI Z80 / Re: Project... i'll need help
« on: June 12, 2010, 08:12:20 pm »
Looks cool! (both for happybobjr and KermMartian) That turned out really well. :)

2139
Web Programming and Design / Re: jBasic OS
« on: June 12, 2010, 06:40:21 pm »
Nice, resizable. My only complaint is that window 2 is stuck above window 1. (Hopefully this shouldn't be too hard to change)
Keep up the good work!

2140
Web Programming and Design / Re: jBasic OS
« on: June 12, 2010, 04:20:14 pm »
I verify that it works in chrome... check!
If any browser has trouble, it'll probably be IE :P

2141
The Axe Parser Project / Re: Features Wishlist
« on: June 12, 2010, 03:32:49 pm »
Yeah, it shouldn't bother anybody, but just in case :P
Actually, now that I think about it, there really isn't a "perfect" way to do it with a binary computer... Silly me...

2142
The Axe Parser Project / Re: Features Wishlist
« on: June 12, 2010, 03:25:07 pm »
I didn't look at the program, but those commands listed above have a problem that might annoy some: not all numbers are generated with equal frequency. (Actually, they are if high-low+1 is an integer power of 2, but that isn't often the case)
Why? Let's use 4-bit random numbers, and generate a number between 0 and 2, with something like rand^3 (the Axe is rand^16^3, but whatever)
0: 0, 1: 1, 2: 2, 3: 0,
4: 1, 5: 2, 6: 0, 7: 1,
8: 2, 9: 0, A: 1, B: 2,
C: 0, D: 1, E: 2, F: 0
chances: 0: 6/16, 1: 5/16, 2: 5/16
Note that the maximum effect is at most one more occurrence, though that might be important to you. (If it isn't then the code others gave will work)
Besides trying multiple times (like an optimized version of what DJ had at first), I'm not sure of a way to keep it even... So I hope it isn't too big a bother (it is only slight) Anyone know of a good way to even the probabilities?

2143
Humour and Jokes / Re: Weird/funny pictures thread
« on: June 12, 2010, 11:55:46 am »
Well, between that and the Federated States of Micronesia, I choose the Flying Spaghetti Monster. :P

2144
Axe / Re: The Complete Guide to Effective Axe
« on: June 12, 2010, 09:41:39 am »
I'm kinda late to this... Oh well.
This will be interesting to see... The Complete Guide to Effective Axe...
It sounds like it'll be awesome! Can't wait! :) (I'll wait if it can be better, though :P)

2145
Web Programming and Design / Re: jBasic OS
« on: June 12, 2010, 09:35:34 am »
Sounds cool. I'll be more interested once it's out of your head and in javascript, though :P
Have fun!

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