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Messages - chattahippie

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301
Miscellaneous / Re: Tutorial Request Thread
« on: August 02, 2011, 03:41:03 pm »
I don't know why, I'm just awful at anything GUI related.  I like making programs that number crunch and do things without having to display much other than outputs, and games are fine too, it's just for some reason programs hate anything GUI related I try to make.

Anyways, thanks for all the responses, I appreciate the help. :D

302
Miscellaneous / Re: Tutorial Request Thread
« on: August 02, 2011, 01:42:40 pm »
Cool, I'll try that, but I'm awful at GUIs, so we shall see how it turns out :P

303
Miscellaneous / Re: Tutorial Request Thread
« on: August 02, 2011, 11:57:53 am »
I think a tutorial on Menus in Axe (such as the Psyche or Tag menu for example) would be amazing.

304
Introduce Yourself! / Re: Hi!
« on: August 02, 2011, 11:52:16 am »
Welcome to Omnimaga zeldaking!

305
General Calculator Help / Re: My calc makes problems again!
« on: August 01, 2011, 01:08:34 pm »
I would suggest memclear/OS resend or update

306
TI Z80 / Re: AR Code Generator (Pokemon)
« on: August 01, 2011, 11:41:21 am »
It seems to work nicely now! The Pokédex logo is drawn a bit faster, too, which is helpful when starting the program. I still haven't managed to make my 3DS read the calc screen, but I would like to thank you for creating this program anyway.

Yeah, I tried to speed that up from the slowness known as Pxl-On(.
May I suggest editing the contrast to have as much contrast between the screen and the on pixels to help it worked, it worked for me.
And thanks for helping me finally release a working version, after about five or six tries! ;D

I might try to make this into an Axe program, as an easy intro to Axe kinda thing.  It would definitely increase the speed factor :P

307
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 31, 2011, 03:38:00 pm »
Thanks man! I will upload a hopefully glitch-free version in a few minutes.  I figured out why the names were messing up, a simple variable problem.  Hooray!

EDIT:
Here it is, a [hopefully] glitch-free version.  I haven't put in JosJuice's optimizations yet, I wanted to post this quickly, and I know this version works.  Kyurem (152) does work, though only if it is already unlocked, JosJuice. 

The main post download will also be changed, again  <_<

308
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 31, 2011, 08:53:55 am »
Sure. I would appreciate the optimizations.
I have a version that actually works (I think) on my calc ATM, do I will upload that later today, when I have a chance. I think I know why the names aren't writing themselves correctly, but I'll look at what you post in order to make sure.
Thanks for helping me get this running correctly! ;D

309
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 31, 2011, 06:37:09 am »
The .8xp files are working! The three programs are on my calc now, and they seem to work fine. However, my 3DS doesn't seem to be able to read the AR Markers well, because of how the calc screen is made... :/ And for some reason, after inputting Leavanny's Unova dex number (048), the program displayed "PIGNITE 542", but the AR Marker was Leavanny's. And for some reason, 152 (Kyurem) didn't produce an AR Marker that worked, and no name was displayed.

Found the bug causing the problems.  Open POKEDEX and scroll down a bit.
Replace the:
Code: [Select]
Input "Dex Num:",Q
If {theta} <=155
Q +494 ->Q
with
Code: [Select]
Input "Dex Num:",Q
If Q <=155       //The theta needs to be a Q
Q + 494 -> Q

I don't have time to reupdate the download right now, but I will when I have time.  If you fix the program, it should work.
As for making them show up to the 3ds, increase the screen contrast so that is black and that light green.
Thanks for pointing out the bug!

310
Gaming Discussion / Re: Nintendo 3DS
« on: July 31, 2011, 12:28:31 am »
I believe the free games are available starting in September (13th?). This is good for me. When I first heard the news about the price drop I was a bit disappointed because I thought "Gee, I should have waited to buy it.". However the offer of 20 free games isn't too bad. I believe it is specifically 10 nes titles and 10 gba titles. I'm not sure how many from each platform will be available to choose from though.

i think you get all twenty, which would be about $80 - $100 range, equalling the price drop

311
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 30, 2011, 05:57:07 pm »
Has anyone tried SourceCoder? You need a Cemetech account but sometimes, opening the program in SourceCoder, editing/saving it (making sure the program is unlocked in the options) and then sending it to the calc fixes it.

I just wanna be sure it sent .8xp files and not .TiProgram files like it had been

312
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 30, 2011, 05:42:40 pm »
use wabbitemu?

No, I don't have it installed currently

313
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 30, 2011, 05:22:29 pm »
Has anyone confirmed that it works now?  I can't test it myself.

314
TI Z80 / Re: AR Code Generator (Pokemon)
« on: July 30, 2011, 04:26:49 pm »
Ok, cool. Makes sense now. :) However I don't have a 3ds (or really any game system besides computer) so I can't test it out. :P

You should get one, cause they are pretty neat, plus about a $100 price drop in about a month.

The problem isn't with money. It's with my parents.

There's always college to look forwards to :P

315
TI Z80 / Re: Croquette IDE
« on: July 30, 2011, 04:24:33 pm »
What OS are you running?

OSX



This is not the topic to criticize OS choices.

Hey dude, sorry if I offended anyone. I was just joking around.

Didn't offend me, I get it all the time :P

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