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Messages - compu
Pages: 1 ... 15 16 [17] 18 19
242
« on: February 28, 2011, 03:38:51 pm »
Thanks! Yes, it doesn't look completely stupid anymore
243
« on: February 26, 2011, 01:39:43 pm »
It looks like the '=' key is mapped incorrect... shouldn't it be #define KEY_NSPIRE_EQU KEYTPAD_(0x1E, 0x400, 0x18, 0x080) instead of #define KEY_NSPIRE_EQU KEYTPAD_(0x1C, 0x400, 0x18, 0x080)
244
« on: February 26, 2011, 01:38:46 pm »
Okay sorry, I didn't know that
245
« on: February 26, 2011, 01:26:27 pm »
That's not what I mean, I have set the standby time to 30 minutes My output looks more like usb reset usb reset usb reset ... And the calculator doesn't crash. EDIT: usb reset, not cpu reset..
246
« on: February 26, 2011, 01:11:31 pm »
I have just experienced a bug, after idling around in the nspire home screen for some minutes, the console starts spamming usb resets and I can't send any files... I have used 0.41 before and haven't had this error.
247
« on: February 25, 2011, 02:44:05 pm »
Third update: - Moving flames
248
« on: February 25, 2011, 02:39:05 pm »
That's nice! I would really like to have touchpad support, even if I don't use mine at the moment (if you want it, I could send it to you ) I'll try and help with bug reports whenever I can, but I seriously haven't ran into any
I agree, I have never had any real bug while using ndless And yesterday I started working on an on-screen console, till now it can only output text (printf-like)... I wanted to start working on the input functions today, but I think you could do a better job than me Anyways, this is what I got for now: And the associated source: cprintf("%s built at %s %s\n\n",__FILE__,__DATE__,__TIME__); cprint("Tab test\t\t123\n"); cprint("Tab test 2\t456\n"); cprint("Tab test 3\t789\n"); cprint("\\r Test\r/\n"); cprint("\\b Test 123\b\b\b456\n"); int i = 1000; cprintf("i is %d",i);
249
« on: February 24, 2011, 03:17:56 pm »
Thanks! This works fine
250
« on: February 24, 2011, 02:56:10 pm »
Do you mean I should do it like this: void c_swrite(struct console *c, char* format, int len, char bgColor, char textColor, ...) { char buf[len]; memset(buf,'\0',sizeof(char)*len); __builtin_va_list arglist; __builtin_va_start(arglist,textColor); __builtin_vsprintf(buf,format,arglist); c_write(c,buf,bgColor,textColor); __builtin_va_end(arglist); } I can compile it without any errors, but the emulator still crashes
251
« on: February 24, 2011, 01:42:29 pm »
Hey, I wanted to make an on-screen console for the nspire. Normal text output works fine, but i wanted an sprintf()-like function to output text, so I made this function:
void c_swrite(struct console *c, char* format, int len, char bgColor, char textColor, ...) { char buf[len]; memset(buf,'\0',sizeof(char)*len); va_list arglist; va_start(arglist,textColor); vsprintf(buf,format,arglist); c_write(c,buf,bgColor,textColor); va_end(arglist); } Always when this function reaches vsprintf, the emulator crashes.
Error at PC=102F45C0: Unaligned read_word: 1800e0ed Backtrace: Frame PrvFrame Self Return Start 1800E0B0: 1800E0E8 1800E0B4 1106E9DC 102F4210 1800E0E8: 1109CA20 00000000 1800E934 1106E5A4 I have attached my whole source. So, what am I doing wrong?
252
« on: February 24, 2011, 01:04:38 pm »
Second update:
- Executable is 5KB smaller - Replaced player sprite - Changed cloud sprite
253
« on: February 23, 2011, 02:57:45 pm »
I'm using OS 2.0.1 too and I just played a full round maybe you could try to press var, select playground and press enter again.
254
« on: February 22, 2011, 05:20:08 am »
‮http://www.youtube.com/watch?v=mdfuQQzBnz8
255
« on: February 22, 2011, 03:42:59 am »
W00t, they removed the integrated motion blur
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