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Gaming Discussion / Re: Are you guys Excited about Starcraft II?
« on: June 07, 2010, 01:03:12 pm »
Man, I really lost badly... SCII is pretty awesome tho...

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Gaming Discussion / Re: Are you guys Excited about Starcraft II?« on: June 07, 2010, 01:03:12 pm »
Man, I really lost badly... SCII is pretty awesome tho...
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TI Z80 / Re: TFE - Resurrection (TI-File Editor)« on: June 07, 2010, 01:00:12 pm »
@DJ Omnimaga: CRTL-C/V is implemented...
@Art_of_camelot: 1. I mentioned this, but i guess didn't explain it: when creating a new file, you have to go to File>File Properties and set the file name (calculator name) and comment, otherwise, you will get what happened to you, which is a null string error, since it has not been set yet. Something I meant to do (Make it set to a default value) but forgot. I'll do it in the next version. 2. See 1. for reason yours didn't save. 3. Do you have the TI83P-PC font installed on your computer? Cause it should show everything fine... unless it resorts to a standard font =P 318
TI Z80 / Re: TFE - Resurrection (TI-File Editor)« on: June 07, 2010, 01:20:18 am »
Ok, well I updated quite a bit of stuffs. The "Save As..." should be working now, file properties works now, new files work, as long as you remember to set the properties before saving, things like copy etc. work now. And it's less buggy. And there's a couple aesthetic touchups. At this point, I might say it's feasible to actually use... except no symbol table yet =P (-> is Alt+0252 if you want it) So here... Please report bugs =D
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Introduce Yourself! / Re: Hi from FinaleTI« on: June 03, 2010, 10:21:25 pm »
Since your name is FinaleTI, are you ever going to make Finale for the TI? *Hides* But welcome and have fun here!
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Axe / Re: Storage help?« on: June 03, 2010, 08:01:48 pm »
I don't think you can use ΔList( with things other than in program data storage... couldn't you just do 10→{A}:Fill(A,3) ? and you messed up your code tags =P
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TI-BASIC / Re: Check if there are changes between two lists?« on: June 02, 2010, 10:17:47 am »
no, because {1,2}={1,1} will be {1,0} of which the max is 1 even tho it is not completely equal. That's only for if you just want to know if any are equal. You would have to do what builderboy said (which is also what i said
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TI-BASIC / Re: Check if there are changes between two lists?« on: June 01, 2010, 11:50:03 pm »
seeing what youre trying to do, i think min(L1=L2) should be better...
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Other Calculators / Re: Programming Speed« on: June 01, 2010, 11:44:42 pm »
it's 2 on 2.4(2? 3?), but 3 on 2.53 which has screwed me up a few times... (i do ^^ too =P)
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TI-BASIC / Re: Check if there are changes between two lists?« on: June 01, 2010, 11:31:24 pm »
you mean like max({1,2}=|={2,2}) which will return 1 because the are not the same?
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General Calculator Help / Re: Masking« on: June 01, 2010, 10:54:20 pm »
Wow... thats complicated, glad others know how to do it, I never would have figured that out. Thanks! I wonder if Quigibo is planning on adding AND to axe parser sometime in the future...
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General Calculator Help / Masking« on: June 01, 2010, 10:38:02 pm »
I have a quick question; how can I do sprite masking without AND logic?
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The Axe Parser Project / Re: Bug Reports« on: June 01, 2010, 10:33:52 pm »
Yeah, I was just showing that changing something that shouldn't make a difference, did.
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The Axe Parser Project / Re: Bug Reports« on: June 01, 2010, 08:21:01 pm »
Ok, so a random bug, sometimes when I complie, i get a bad symbol error or a hexadecimal one, or I think i've gotten an unknown one as well. Anyways, I can try compling any amount of times, unless I change something, anything (ie [00000000]->Pic1 to [10000000]->Pic1) after which it will compile. Might want to look into this...
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The Axe Parser Project / Re: Axe Parser« on: May 25, 2010, 04:46:34 pm »
Really? How does it change size? O.o And ok, well, then is there any way to access those?
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The Axe Parser Project / Re: Axe Parser« on: May 25, 2010, 04:35:19 pm »
Umm, i have tried to read the data before the data pointer (which should be the header) but it is most definately NOT the header. I was trying it with random programs (note: I am VERY familiar with program headers =P) and what came up was definately not a header. Actually, it normally had the name of the program i was executing it from stuck in there somewhere... =P Oh, and program headers are always constant. And i think appvars are the same, not sure tho...
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