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Messages - critor

Pages: 1 ... 16 17 [18] 19 20 ... 137
256
TI-Nspire / Re: kArmTI - TI-Nspire emulator with skin
« on: August 18, 2013, 12:24:22 pm »
I'd really like to get the CX side working, but so far I've only got the 3.0.0 DEVBUILD to work. Is there a way to patch the 3.0.0 DEVBUILD boot1 so that it has production keys instead of development keys?

Patches are available to disable the keys check on Development and Production Boot1 1.1. They've been made in order to let prototype owners upgrade their unit with the latest OSes.

A similar patch may be possible for the Development 3.0.0.DEVBUILD Boot1 but hasn't been released so far.

Here are the Boot1 1.1 patches:
http://tiplanet.org/forum/archives_voir.php?id=10353
http://tiplanet.org/forum/archives_voir.php?id=4190

257
TI-Nspire / Re: n spire cx cas
« on: August 18, 2013, 12:06:15 pm »
Bad idea to crosspost here - you'll have even less chances here, as Omnimaga is more strict than TI-Planet.

258
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: August 17, 2013, 08:44:13 pm »
84+ keypad: 31-34, correct
CX non-CAS: 76, correct
CX CAS: 75-76, correct
TI-Nspire CM Chinese Edition EVT1 prototype: 76-77, correct
TI-Nspire CM-C CAS: 76, correct
TI-Nspire ClickPad non-CAS: 8-11, correct
TI-Nspire ClickPad non-CAS DVT2.0 prototype: 8-11, correct
TI-XXXXXXXXXXX non-CAS DVT1.2 prototype: 8-11, correct

Hope it helps.

259
It's an install, and yes all CX CAS functions will be available.

260
HP Calculators / Re: Student testers of DVT HP Prime appeared
« on: August 17, 2013, 01:05:57 pm »
You should contact HP and introduce yourself ;)

261
HP Calculators / Re: Student testers of DVT HP Prime appeared
« on: August 17, 2013, 12:32:34 pm »
They should update the firmware - of course, if they have access to it.

262
News / Re: Nover 3: boost your Nspire with the automatic overclocker
« on: August 17, 2013, 12:28:36 pm »
There is no way just in some minutes to perfectly prove that a config is stable/safe.
You have to use your calculator normally for several days/weeks and check if it does crash or not.

Buf if Nover3 did set your CPU to 252MHz, then it means that it did crash at 264MHz but did pass the little test at 258MHz.

As the test is not perfectly reliable, it uses a safe margin and only sets the CPU to 252MHz which should be almost stable/safe.
Your calculator might even be able to work perfectly at 258MHz.
If it is not completely stable at 252MHz, then 246MHz will probably be ok :)


And congratulations for reaching such a high frequency I couldn't get on my units! :D

263
News / TI-Planet summer 2013 contest: the treasure of Knossos
« on: August 16, 2013, 12:25:25 pm »
According to Greek mythology, under the ruins of the Knossos city in Crete, there's a huge labyrinth, known as the Minotaur's labyrinth.
Besides the huge monster, the labyrinth contains many deadly traps, but also a fantastic treasure...

This myth of a labyrinth containing a treasure guarded by a monster was transposed to video games early in the history of video games. Gregory Yob released "Hunt for Wumpus", a BASIC game, as early as 1972.
We over the first graphical version of such a game to Texas Instruments, under the form of a ROM cartridge for the TI-99/4A family-oriented computer, several years later, in 1980.

However, the labyrinth chosen by TI had several constraints, such as having exactly 4 (no more, no less) neighbour rooms for any given room. This enabled intuitive moves across rooms through keyboard direction keys, and an easy planar representation, under the form of a grid.

The Knossos labyrinth is much more complex than that, with levels on multiple floors. Let's therefore represent it on the Nspire platform through a graph, a form which should sound familiar to some French students:
The labygraph shown here has n=10 rooms, numbered from 1 to 10.
Room #1 is the labyrinth's entrance, it communicates directly with rooms #2, #3 and #7.
The treasure is here in room #4, the monster is in room #9.
There's a trap in room #2.

There can be zero, one or multiple traps, but a single treasure and a single monster. The monster does not move.

The room connectivity density is set to d=20%.
The probability (theoretical frequency) of traps is set to p=10%.



Expected production and rules:
Exploring the labyrinth of Knossos being too dangerous, we decided to send a robot with some touch sensors and an artificial intelligence program you're going to develop on TI-Nspire in the language of your choice.

Everything has been done to facilitate you the task, and you can download below the TI-Nspire file allowing you to automatically generate labygraphs and run and view your AI step by step.

All generated labygraphs necessarily have a solution, because obeying the following rules:
  • there is always a safe way to rally the treasure from the entrance
  • the Wumpus is never found in the treasure room
  • the treasur room is never trapped
The file comes with an artificial intelligence that does not think and simply stupidly goes randomly into a neighboor room.
As you can see here on a labygraph with parameters n=10, d=10% and p=10%, the AI ​​gets out alive of the maze with the treasure in about 30% of cases, with 10.3 steps in average.

Your goal is enhance this stupid AI so that it will get out of the maze with the treasure in the fewest moves possible.

To do this, you have at the beginning of the Lua script 3 called functions you are free to complete.
You have the right to call external TI-Basic functions and even Ndless functions if you manage to.
You can create other Lua functions or variables if necessary.
The only forbidden thing is to use / modify other functions or variables preincluded in the script.

init(n): must (re)initialize the AI memory in order to work on a labygraph of n rooms entered by room #1. It's called at the beginning of each new game.

For each visited room, the AI perceives sensations, must think and make a decision.
Possible sensations are:
  • "it stinks" -> the Wumpus is in a neighboor room...
  • "it's freezing" -> there is at least one trap in the neighboor rooms ...
  • "it's shining" -> the treasure is in a neighboor room...
The function think(n,ip,lv,lc) is given, for this purpose :
  • n, number of rooms in the labygraphe
  • ip, the room number where the wumus currently is
  • lv, the list of room numbers that are next to the current room
  • lc, a list of 4 feelings that equal 1 when felt and 0 otherwised :
  • "it stinks"
  • "it's freezing"
  • "it's shining"
  • "I'm holding the treasure"
The function will have to integrate the appropriate feelings to the A.I.'s memory, and from that, to be able to infer the positions of : the Wumpus, the traps, and the treasure.

Once this is done, a decision has to be made. The A.I. can either :
  • go to an adjacent room
  • shoot an arrow to an adjacent room to kill the Wumpus(1 arrow only by game)
Note that killing the Wumpus isn't necessary. It however counts as an additional turn. The Wumpus stops strking once it's dead.

All this is done with the function action(n,ip,lv). Its arguments (given) are :
  • n, number of rooms in the labygraphe
  • ip, the room number where the wumus currently is
  • lv, the list of room numbers that are next to the current room
The function shall return a number meaning what the AI will do :
  • (positive number) the room number to go to.
  • (negative number) the negative room number into which the AI shoots an arrow
Terms of grading:
Your AI will be graded from statistics acquired from a large number of tries in big labygraphes (mazes), with :
  • The success percentage
  • The average number of tries
Terms of participation:
You'll have to send an email to [email protected] before November 3rd, 2013 at 23h59 (CEST), with:
  • Your first and last name, as well as your postal address
  • The modified TI-Nspire file with your AI.
  • An explanation on how your AI works
Prizes to win:
  • 1se prize: 1 TI-Nspire CX CAS with its software and licence + 2 TI-Planet stickers
  • 2nd prize: 1 TI-84 Plus C Silver Edition (new color calculator for back to school 2013) with its USB charger + 2 TI-Planet stickers
  • 3rd prize: 1 TI-83 Plus.fr USB (equivalent to a TI-84 Plus Silver Edition) + 2 TI-Planet stickers
  • 4th prize: 1 TI-82 Stats.fr + 2 TI-Planet stickers
  • 5th prize: 1 Texas Instruments calculator poster (model of your choice, if available) + 2 TI-Planet stickers
  • 6th prize: 1 Texas Instruments USB pen + 2 TI-Planet stickers
  • 7th prize: 1 Texas Instruments notebook + 2 TI-Planet stickers
  • 8th prize: 4 TI-Planet stickers



Downloads:
The TI-Nspire file to modify for the contest:
LabyGraph - Wumpus
Note:The file can be improved / fixes during the contest period especially for the interface, but this won't interfere in any way with the operation of your IA if it follows the above rules.

In order to edit the Lua script and complete it with your functions :
TI-Nspire 3.2 teacher software (for PC - 90 days trial)
TI-Nspire 3.2 teacher software (for Mac - 90 days trial)
TI-Nspire 3.2 student software (for PC - 30 days trial)
TI-Nspire 3.2 student software (for Mac - 30 days trial)
Note: installing the student version after having gone over the 90 days trial of the teacher version or vice versa, will get you 120 more trial days which should be enough for the contest ;)


Legal notices:
The full rules are available here: http://tiplanet.org/forum/archives_voir.php?id=12093 or on UPECS
Personal data collection is declared to the CNIL and is protected under the law of January 6, 1978. You have at any time the right to access, modify or delete your personal data.



TI-Planet contest topic:
http://tiplanet.org/forum/viewtopic.php?t=12532&lang=en

264
News / Re: Nover 3: boost your Nspire with the automatic overclocker
« on: August 14, 2013, 11:41:03 am »
Yes, but there is nothing new useful on B/W Nspires, as you can simply set all frequencies to the maximum on those models.

265
News / Re: Nover 3: boost your Nspire with the automatic overclocker
« on: August 13, 2013, 11:44:29 am »
@Wayne -> On the emulator it will reach 378MHz, bon you won't really notice a boost in the performance.
But it works the other way - if you downclock the cpu it really runs slower ;)

Is there a battery saver option? Bazinga :D
You can downclock to save battery, yes. But I have no statistics about that.

266
News / Re: Nover 3: boost your Nspire with the automatic overclocker
« on: August 12, 2013, 09:20:52 pm »
Thanks :)


You can still mess with the settings if you want to as no feature has been removed.

If you don't want Nover 3 to automatically set the overclock, you just need to run it after sending it to the calculator and to set & store your own overclock.
Indeed, the automatic overclocking process is triggered on startup only if the config file is missing.

And even if Nover did set the overclock automatically, you can still modify the settings it chose (for example increasing/decreasing the base frequency by one step) by just running it.

267
News / Nover 3: boost your Nspire with the automatic overclocker
« on: August 12, 2013, 08:57:22 pm »
Do you think that your Nspire is too slow? It was possible to boost it through an overclock with our Nover 2 tool.

Overclocking means increasing the chips frequency.
It has been used by Texas Instruments on TI-Nspire Clickpad/TouchPad, as the initial processor frequency was 90MHz and has been increased to 120MHz since OS version 2.1, giving a performance boost of 33,3%.


Nover was allowing you:
  • to increase the processor frequency of your TI-Nspire ClickPad/TouchPad even more at 150MHz! ;D
  • to increase the processor frequency of your TI-Nspire CX/CM from 132 to 220-240MHz, giving a 66-82% performance boost! ;D



On TI-Nspire ClickPad/TouchPad, it was really easy: you just had to put all frequencies to the maximum and it worked directly! ;D

On TI-Nspire CX/CM, it was something else since the maximum processor frequency of 378MHz is unstable, and according to reviews and tests on different calculators, the maximum stable frequency is between 220 and 240MHz. You had thus to follow a tutorial in order to determine the highest stable frequency.



The new Nover 3 version tonight thus has great improvements - as you don't even need to follow the tutorial anymore, nor to know anything about overclocking. :)
And thus, Nover 3 seeks the best stable overclocking for your calculator by itself! ;D
You just have to put it in the Ndless startup folder, reboot your calculator and after a few minutes the best overclock configuration is detected and saved ! :D

The automated search follows the tutorial steps, using the safest seeking-way. Your calculator may reboot or freeze while doing the automated search, and it's normal since the program tests if the current configuration is stable. Those (two at least) crashes on TI-Nspire CX/CM happen in a non-critical code zone. When freezing, you only have to reboot the calculator and the process will go on.



Here you can see a TI-Nspire CM Chinese Edition EVT1 prototype, with Nover 3 boosting the frequency from 132 to 234MHz, meaning a 77.2% performance boost! ;D
The installation process made only two freezes, thus needing 3 reboots before opting for the 234MHz.


Here are some statistics with the frequencies automatically set by Nover 3 installation on some TI-Nspire CX/CM I've gathered for you:
  • 1st, 234MHz: TI-Nspire CM Chinese Edition EVT1 prototype + TI-Nspire CX TA3 prototype + TI-Nspire CX CAS hardware revision F (july 2012)
  • 2nd, 228MHz: TI-Nspire CX CAS hardware revision D (september 2011)
  • 3rd, 222MHz: TI-Nspire CX CAS hardware revision D (september 2011) + TI-Nspire CX CAS hardware revision C (july 2011)
  • 4th, 210MHz: TI-Nspire CM-C CAS non-revised hardware (april 2012)
Feel free to complete those statistics by answering in the topic.




Download:
Nover 3

Source:
http://tiplanet.org/forum/viewtopic.php?t=12832&lang=en

268
News / Exciting graphic objects on the HP-Prime
« on: August 12, 2013, 08:03:03 pm »
Most graphic calculators have rectangular graphic items usable on their own interpreted programming language.

Those items are called Picture on TI-z80. The new TI-84 Plus C Silver Edition color calculator for back to school 2013 even adds a second specific graphic item, the Background type.

However those items often have some limitations with the official programming language:
  • their numbers is limited
  • they are bound by the screen size
  • they can not be created on-calc and thus need an ASM program or a specific software on a computer
  • if they can be created on-calc, the only way is to store the content of the screen (screenshot)
  • they can not be modified but only overwritten through the creation of a new object
  • it is not possible to show a part of those items
  • those items can only be displaying by starting at the top left of the screen
Of course, there are ASM programs going through these limitations. However, they often use for this purpose their own grapahic item format which is thus incompatible.



The official programming language of the HP-Prime supplies us with a lot of surprises about this, as it is possible to create graphic items with the content and dimensions you want, to display them wherever you want, and even to modify them like you want! ;D

Thus here we see two DJ_O and Gilles59's programs using the official programming language to test the scaling and scrolling of a graphic item:



It shows exceptional performances for an interpreted language, which are currently impossible to achieve on other calculator models without ASM.

Even if those performances may not be enough for games which massively redraw the whole screen (for instance, action games with scrolling, or even 3D FPS games), it remains a honorable performance. ;D



Source of the programs:
http://ourl.ca/19358/357590

Crossposted from:
http://tiplanet.org/forum/viewtopic.php?t=12830&lang=en

269
I don't know if it will be visible in the montly stats, but I find that recent HP-Prime topics got a nice activity those last days.

There is a huge interest in that calculator - let's just hope that it won't die like the Casio Prizm interest.

So it just might be a good idea to go on? ;)

270
News / Re: HP-Prime prototype performance test: color graphic programs
« on: August 12, 2013, 04:07:35 pm »
That looks great! ;D By the way, how is the directional pad in the center? Does it feel solid, and is it responsive?

Unlike the TI-Nspire CX/CM, the directional pad is a normal key here, thus being as responsive as the other keys. :)

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