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Other Calculators / Re: A strange nDoom photo
« on: December 20, 2011, 03:13:00 pm »
Ok, so you noticed it's not the "normal" background you can see in my previous photos, good!
Let's go on...
Let's go on...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 946
Other Calculators / Re: A strange nDoom photo« on: December 20, 2011, 03:13:00 pm »
Ok, so you noticed it's not the "normal" background you can see in my previous photos, good!
Let's go on... 947
Other Calculators / A strange nDoom photo« on: December 20, 2011, 03:06:12 pm »
If you know the Doom game and/or have allready played nDoom many times,you should be very surprised by the following nDoom photo
This doesn't come from the Doom game, so what is it? The game this evening is to guess what I am preparing for you. Are you going to win or lose the game? 948
News / Re: nDoom for the CX at the horizon« on: December 20, 2011, 11:33:05 am »
In the Shareware Doom version, you've only got 1 episode (9 maps, including 1 secret map).
This is the most easily findable version. Registered Doom version had all 3 episodes (27 maps). Retail Ultimate Doom version had an additional 4th episode (36 maps). 949
News / Re: nDoom for the CX at the horizon« on: December 20, 2011, 08:11:12 am »
I've completed the Doom Shareware version with nDoom on TI-Nspire CX CAS yesterday!
Check: http://tiplanet.org/forum/viewtopic.php?p=118911#p118911 As the game was something like unplayable on TI-Nspire ClickPad/TouchPad, it might be the 1st time that the original Doom game is completed on a calculator 950
Other Calculators / Re: A new different 3.0.2 Nspire OS« on: December 19, 2011, 10:08:19 am »
Remember the 3.0.2.1793 CX CAS OS? The one which comes preinstalled on CX CAS Nspire, but hasn't been released on TI website which skipped from 3.0.2.1791 to 3.1.0.392?
I finally managed to dump the 3.0.2.1793 CX CAS OS, with the 3.0.2.141 Boot2 and 3.0.2.141 Diags. Get the OS and the Boot2 on TI-Planet: http://tiplanet.org/index.php?mod=archives&ac=voir&id=3839 951
Other Calculators / Re: Next Nspire OS and Lua compatibility« on: December 18, 2011, 10:26:46 am »Sooo... Instead of giving us more to play with in the next OS to keep us away from ndless, they're taking stuff away or changing it? They're also adding things, but we cannot talk about them yet. 952
Other Calculators / Next Nspire OS and Lua compatibility« on: December 18, 2011, 09:53:42 am »
Cross-posted from TI-Planet.
http://tiplanet.org/forum/viewtopic.php?f=43&t=8569 There are two kinds of Lua functions: - the ones documented by TI: they should still work in the next OS - the other ones: we discovered them by ourselves, but they could be modified or removed in the next OS Some Lua programs might not work anymore is the next OS if you don't stick to the official Lua API.. For exemple, setAlpha() which is used in many games is missing in the next OS development versions we are testing. (information revealed with TI's agreement) In order to help you, Inspired-Lua.org is now specifying for each function if it is documented by TI or not. http://inspired-lua.org 953
Lua / Re: ABA Logique Nspire ~ bug correction« on: December 18, 2011, 09:25:17 am »
I've had the bug on OS 3.0.1.
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News / Re: nDoom for the CX at the horizon« on: December 17, 2011, 01:29:02 pm »
This evening on TCAP, Adriweb and Levak are making a live demo of the latest nDoom CX build.
TouchPad support was added at last! Who's going to win?... Come and enjoy! http://fr.tinychat.com/tcap 955
News / Re: nDoom for the CX at the horizon« on: December 15, 2011, 07:29:05 pm »
Oh did you notice TechPowerdMath's positive article about Nspire hacking has just been updated with nDoom CX ?
http://www.techpoweredmath.com/top-5-calculator-hacks-time/ 956
News / Re: nDoom for the CX at the horizon« on: December 15, 2011, 06:58:20 pm »
Some more photos for your viewing pleasure:
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News / Re: nDoom for the CX at the horizon« on: December 15, 2011, 02:45:29 pm »
Ok guys. What controls do you want for nDoom on both ClickPad and TouchPad/CX ?
Here are the original controls from Mrakoplaz - the TouchPad wasn't supported in Ndless at that time. Action | Touchpad | Clickpad ________________|__________|____________________________ Forward/Back | 8/5 | Clickpad up/down Strafe left | 7/4 | Esc Strafe right | 9/6 | Home Turn left | ^ | Clickpad left Turn right | x^2 | Clickpad right Shoot | =/trig | Clickpad centre Melee | EE/PI | 1 Weapons 1 | A/B/C | 2/3/4 Weapons 2 | H/I/J | 5/6/7 Quit | Esc/Home | Enter Quicksave | Library key Quickload | Flag Use | Ctrl Map | Tab Contrast | +/- 959
News / Re: nDoom for the CX at the horizon« on: December 15, 2011, 02:01:09 am »
No it's a specific CX build for now.
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News / Re: nDoom for the CX at the horizon« on: December 15, 2011, 01:31:16 am »
To answer DJ in the 1st post, you've got some more infos in the TI-Planet news:
http://tiplanet.org/forum/viewtopic.php?f=43&t=8557&p=118734#p118732 So yes I'm the author of this port, and Adriweb made some tests and the video with the binary file I sent him. My work is based on the HackSpire porting to 3.1 page, although this is far from enough: http://hackspire.unsads.com/wiki/index.php/Ndless#From_v2.0_to_v3.1 For now the game is functional and wonderfull on real hardware, but they remain some problems with: - the B-timer not fully implemented in my code: title screen animation is too fast - the OS crashing when exiting (B-timer and maybe screen mode not properly resetted when exiting yet) |
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