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Messages - cyanophycean314

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46
TI-Nspire / Re: Scramble/Boggle Lua
« on: August 12, 2012, 07:17:12 pm »
Hmm, I've never ran into that error on my calculator, but I hope this new version fixes it?

47
TI-Nspire / Re: Scramble/Boggle Lua
« on: August 06, 2012, 07:02:02 pm »
ok, a quick review:

pressing '.' throws an error
Fixed

Quote
making the word 'it' and 'me' throws an error (probably all words with two letters, line 211: attempt to perform arithmetic on a nil value)
Really? Two letter words work for me? Are you testing on-calc, nspire_emu, or Student Software?

Quote
i think you have to be too fast to make the words, maybe slow it down a little
How do you suggest doing that, slowing down the timer? I could try that.

Quote
after a couple of seconds you list of made words dissapears, but it does not return to the start or something, it just clears, which is kinda weird..
That doesn't happen with me either...

Quote
the timer is still at 1:30 :)
Fixed.

Quote
otherwise it's very nice :) i love it
Looks nice and fun. I remember playing this game 20 years ago in its original form and enjoyed it. I should hopefully enjoy the calc version as much.
Thanks!

48
TI-Nspire / Re: Scramble/Boggle Lua
« on: August 06, 2012, 11:29:07 am »
Ok. Here's a release! Please feel free to post any suggestions about this game!

49
TI-Nspire / Re: gpSP-Nspire (GBA Emulator)
« on: August 02, 2012, 04:38:35 pm »
Great job to calc84maniac! Probably will test.

@critor: That side by side looks awesome!

50
TI-Nspire / Re: Scramble/Boggle Lua
« on: August 02, 2012, 04:36:38 pm »
Progress Report!  :D

(somewhat effective) Random Board Generation, Large 170,000+ words dictionary, A scrolling results page have all been added. Idk why I capitalized those random letters.

Screenshot included.

Edit: Anybody want a release yet?

Edit2: If anybody's wondering why that game ended at 1:30, I just changed the timer value so it wouldn't take as long to get to the results page.

Edit3: I got this little flashing icon  in the top right corner. It's the low memory icon! The same one from that one screenshot from OS 3.2 demonstrating the physics engine! :D

51
TI-Nspire / Re: notepad for the nspire
« on: August 02, 2012, 02:37:02 pm »
I hope he is. Isn't there an easy way to make programs compatible with OS 3.1 to be compatible with the CX? If so, I could try doing that myself...

52
Introduce Yourself! / Re: A wild nyanfly appeared!
« on: August 01, 2012, 08:54:17 pm »
Hey bro. Unfortunately, I no has peanuts. :P

Anyways, you should release some of your 84 stuffs. Hope you get a Nspire and makes nice stuffs for it!

YOU LOST THE GAME

53
Site Feedback and Questions / Re: Under 50 posts/day??? Yikes!
« on: July 31, 2012, 12:02:23 pm »
Lack of a standard print() function? (Without Ndless) Inability to read/write files? (Without Ndless) Annoying bar at the top of the screen? (Also without Ndless)

You really don't need a print() function or the ability to read/write files to make a decent game. The annoying bar can be removed in 3.1 WITHOUT ndless. Levak does that with nyan cat. Seriously, Nspire Lua can do plenty of things...

And yeah, arguing about this will get us nowhere.  :P

There has been somebody named David Paquette who has uploaded maybe three or four Lua games to ticalc. There's also a Karl Noss who has developed a few Lua applications.

54
Ndless / Re: Ndless suggestions thread
« on: July 31, 2012, 10:01:03 am »
I thought there were startup programs. For example, you can have nClock launch every time you boot and the little clock will appear.
I also recall that a password program exists for the Nspire...

Edit: Aha! Found it here

55
TI-Nspire / Re: Scramble/Boggle Lua
« on: July 29, 2012, 11:33:49 am »
IT'S BEEN DONE!  ;D

Well, the solution to the problem was really underwhelming. I simply used a bunch of strings to store all of the words, separated by semicolons. And then, I put them into an array.  <_< I didn't test this earlier because I was sure I would have had a memory error. Whatever the case may be with this memory stuff, I now have the Scramble program working with a dictionary of 170,000+ words!

Thank you all for your help and support and ideas!

Right now, the random board generation ain't working too well.  :P

56
TI-BASIC / Re: AI programming
« on: July 26, 2012, 09:40:16 pm »
I know thepenguin made a really nice chess program, you can find that here.

I also remember that he put his formula for determining the moves somewhere. It assigns each possible move a rating based on what pieces it can attack, what pieces can attack it, and how it compared to its original possition. I forget the exact formula :P

P.S. You could rename your topic to something more descriptive like Chess AI.

57
Lua / Re: Chipmunk Physics
« on: July 26, 2012, 05:44:40 pm »
I'm not sure if I'm going to give this a try in my programs, but it is interesting.

Thanks for gathering these resources!  :)


space = pSpace(9.8)

got turned into

space = pSpace(9.8)

in your code.


Yeah, I saw that.  8)

58
TI-Nspire / Re: Scramble/Boggle Lua
« on: July 25, 2012, 09:31:01 am »
Figures. The student software must allow for more memory to be used. One thing that could be done is generate the table before hand. It would be faster and there wouldn't be two lists of words. 100,000 words is a bit excessive, so a dictionary with less words would also work. I tried actually sending this to my nspire cx, so as long as the rest of the program isn't massive, this should work. There are 81536 words. I'll attach the file of the pre-generated table.
Yeah. Having a pregenerated table is nice. Probably saves memory too. 80,000 words is around half my library of 170,000+ words. I'll test some stuff, and maybe 80,000 will be good enough.

I wouldn't say "shrunken." This dictionary is probably larger than an array with the words. It just indexes a lot faster than an array since most of the guess and check is avoided.

The dictionary you used is actually a lot shorter than mine. The filesize was noticeably smaller (by maybe 100+ kilos).

Edit: The pregenerated table still generated a memory error D: Why will this program not cooperate?

59
News / Re: Omnimaga Programming Contest 2012: The Results
« on: July 25, 2012, 09:21:42 am »
Great job to all of the competitors! It was a really close competition in both categories!
This was a great first contest experience for me. Thank you Omnimaga for making it happen.  :D

I thought there was a price for each category ?
http://ourl.ca/16262/303398
I too was under the impression that Nspire Ndless/Basic had their own category.

60
News / Re: Contest 2012 Community Vote (Nspire/Prizm)
« on: July 24, 2012, 09:19:36 pm »
There was an updated version. It's in the original post.

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