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Messages - Dapianokid
Pages: 1 ... 17 18 [19] 20 21 ... 40
271
« on: April 20, 2013, 02:33:08 pm »
4790: Hayleia is out because he didn't include a number xD nawhh stuffs is more correcter, hayleia.
272
« on: April 20, 2013, 02:32:14 pm »
I think that's very smart and probably necessary. If this is user oriented, then ease of use is appreciated. MSD8x has a similar feature for autorun
273
« on: April 20, 2013, 02:31:21 pm »
I have used a USB mouse with this and it had no problems, but Apple keyboards dont work. I'm going to use my calculator running USBpad8x later to test
274
« on: April 20, 2013, 02:30:27 pm »
Also when you start, press MENU then ON then MENU then ON until it comes up lol
275
« on: April 20, 2013, 02:29:33 pm »
[snip]?
EDIT (JustCause): Don't discuss ROM sharing sites here, please.
276
« on: April 20, 2013, 02:28:22 pm »
utz, I'll be here to test and help out where I can. Yeah, I understand why you won't simplify the hex. If you don't implement it yourself, I'll write the stuff required to have songs as external variables.  My pitch table is almost done and it's really accurate. The 4th engine... or engine X I guess  : Channel 0: Drum sounds of course, with a repeat toggle (for patterns!) Channels 1-3: tones. Channel 4: more information on pattern creation, like repeating X times or going back to the Xth sections.
277
« on: April 20, 2013, 10:59:19 am »
Oh, when you exit the emulator using the return key, you have to turn your calculator off because the keypad no longer responds.
278
« on: April 20, 2013, 10:38:09 am »
Fire Emblem crashes your Nspire (even non-overclocked) as soon as Lyn levels up (which is so early in the game it isn't fun.)... Advanced Wars works perfectly tho
279
« on: April 20, 2013, 10:36:48 am »
Well I'm not on the Ndless team so I can't help them. But, I would help with these
280
« on: April 20, 2013, 10:18:34 am »
I visited HPcalc and it seemed they had a much better organized structure. These things aren't in need of a hack like Ndless, are they?
Wow I want it
281
« on: April 20, 2013, 10:14:21 am »
GASP! It's a broken link? Lol yeah when I fixed up an old site, many old users got back on simply because black is the new black. Then, another Admin was traditional and was like "HEY! NOO!", banned me, and changed it back. aforementioned site doesn't even exist anymore..
282
« on: April 20, 2013, 10:10:37 am »
it was 412 wayy back when, there was an article about it on an old Ticalc stub. :O so small
283
« on: April 20, 2013, 10:08:00 am »
lol you actually updated it?!
284
« on: April 20, 2013, 10:05:46 am »
4786: YOUR FACE is REPETITION! UUUHHGHGHGHHHHHH GRUNTAL NOISE YAAAAAHH!
285
« on: April 20, 2013, 10:03:55 am »
I think most of those are in the works. I dunno about changing the interface, but once the source is released there's nothing stopping us from doing that ourselves. Also, [Clear] worked for me. [Vars] might work, too, just because it's the same value as [Clear]. If [Vars] is stopping it, then other keys in that row ([Math], [Prgm], etc.) should stop the player, too.
Also, since the 82/83 version don't support external files, i think it'd make more sense to wait until the main engine is a little more developed/closer to its final state, that way you don't have to worry so much about keeping track 2 different engines or filling your code with conditional code à la Phoenix Anyway, i have a feeling the programs will be written for the 82 then ported to the 83/+ afterwards. But i agree, external files for songs would be nice. As it is, the songs are stored in the program itself, so if you want to share you'll just have to transfer the entire program over.
Actuall,y you're spot on. Any key in that row stops it for me, and a few other keys I believe. yeah, chickendude I wrote a quick utility that lets me transfer the SONG as an appvar and then rewrite it in the program's buffer, just experimenting with the program. There should be an app version.. Quick suggestion: Try to engine 3 capable of playing the squares at the same volume?
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