76
Other Calculators / Re: A set of TI calc emulators for Android
« on: January 22, 2011, 12:55:31 pm »
Well I don't think so, everything is perfectly the same as on real calc : for example the self-test is doable (mode, alpha, ln).
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 76
Other Calculators / Re: A set of TI calc emulators for Android« on: January 22, 2011, 12:55:31 pm »
Well I don't think so, everything is perfectly the same as on real calc : for example the self-test is doable (mode, alpha, ln).
77
Other Calculators / Re: A set of TI calc emulators for Android« on: January 21, 2011, 03:34:04 am »
I don't think that distributing any of TI's roms is legal (btw the 82 stats, which is I think the commonest TI in France has an 83 rom).
78
Other Calculators / Re: A set of TI calc emulators for Android« on: January 20, 2011, 10:02:00 am »
Ok so I just tried the 83 emu on my zte blade and it seems to work fine. However this is strange, there's no need to have a rom file to launch it, and we can't load programs...
Maybe someone could try to port wabbitemu, just like it was done for the nds. 79
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE« on: June 21, 2009, 02:56:27 pm »
tifreak > I can't use WabbitEmu skin because my resolution is 1024*600 (I'm using a netbook) : http://www.mirari.fr/dRjV
simplethinker > Thanks ! edit : Here it is (a bit slower than on real calc) : 80
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: Game Compatibility« on: June 21, 2009, 02:49:22 pm »
Great compatibility:
Not working or not playable:
81
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE« on: June 21, 2009, 02:42:23 pm »
I've been able to run other games, and i'll make a screen for Ultima (but what's the keyboard key for "Log" on WabbitEmu ?).
82
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE« on: June 20, 2009, 04:31:24 am »
Ultima seems to work at 100%
Will we have a wiki or something that we can complete together about games compability ? 83
News / Re: Release of Game Boy Emulator for TI-83+SE & 84+ & New Staff!« on: June 19, 2009, 03:29:28 pm »
This is the most awesome project I ever seen on z80
Thanks calc84maniac, what you're making is amazing (F-Zero, Mario...) 84
TI Z80 / Re: Chip's Challenge« on: December 01, 2008, 12:52:16 pm »
Don't stop it, I think in all case you'll not have enough memory to put all the originals levels. Just choose those which can be easily made.
85
TI Z80 / Re: Chip's Challenge« on: November 29, 2008, 01:46:55 pm »
Sorry, I was sure that masks only works with xor
86
TI Z80 / Re: Chip's Challenge« on: November 29, 2008, 01:00:43 pm »
Maybe with a mask it can be better (just xor it before put the sprite) :
Or I think xor a white square before xor the sprite will have the same effect. 87
TI Z80 / Re: Chip's Challenge« on: November 29, 2008, 03:51:09 am »
simplethinker > Yeah, those tiles looks really bad in 8x8, I think yours are better.
edit : Don't you think it'll be better if you don't xor the player's sprite ? 88
TI Z80 / Re: Chip's Challenge« on: November 26, 2008, 04:54:53 pm »
Hi,
I've just made those tiles but I don't know if they are good enough : I think some of them could be redraw. 89
News / Re: Robot War and AOD series port« on: September 18, 2008, 11:54:36 am »
There are problems with links : "http://http//www.[...]".
90
[FR] Autres Discussions TI et Casio / Les Sims z80« on: October 16, 2007, 06:54:00 am »
Mon projet ? (Si c'est
|
|