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Messages - dreamdragon
16
« on: February 20, 2014, 08:20:15 am »
This is going to be my official post for all of my prgms, and my ideas on "possible" future prgms i may or may not pursue with interest.Welcome to my section!
17
« on: February 20, 2014, 08:01:09 am »
ah... well, I salute calc84maniac for making this possible... new avenues have opened up for me at school; BRAGGING RIGHTS! now you nspire users, i dare you to say my calc is pathetic!
Your calc is pathetic (you dared me).
* spenceboy98 runs.
Anyways, I wish I had a CSE to try this on. Looks really awesome. Too bad Wabbit generated roms don't work.
you dare to ignite the rage of a dragon? anyway, i kbnow you want your name on the prgm, but what if we got rid of the splash screen altogether? would it be a little faster?
18
« on: February 19, 2014, 05:10:54 pm »
I think I found a possible way to increase speed, but i cant do it. what if we tried to remove the sound element from the game?like what if they came out with another ti boy that has no sound, and then keep this current one? Sad to say, but i am not that advanced in programing skills to edit a windows application. I still "suck" oh well i am a beginning dragon-programmer after all....
19
« on: February 18, 2014, 09:38:56 am »
I thought I would make a mini guide on how to draw gradients for TI-84 Plus C Silver Edition BASIC games. Some people might like to mimic old school game graphics, but feel too limited by the 15 colors palette. Of course, now you got SourceCoder that can convert images for you, but in some cases, you will not be satisfied by the results (usually, too many elements will be converted to grayscale). In case you might want to draw something by hand or using BASIC drawing commands, this is the closest possible thing I could find as gradient for 6 colors:
Of course, it isn't very ideal in some cases, but it can help a lot when you convert images using color replacing tools. Some adjustments are usually required in the original image and you have to colors parts of it separately, but here is an idea of what I could end up with:
I thought, however, that the grass was a little too dark compared to the sand. However, making the grass leafs green and the rest yellow looked too bright for the eyes, so I decided to try inverting them so the leaves are brighter than the rest and it looks better.
Of course, I doubt that people would use graphics this complex in pure BASIC and that ASM libs would allow far more colors, meaning this might not be very useful to everyone, but we never know.
What do you think?
dj! the manual you uploaded is empty....i cant open it!
20
« on: February 18, 2014, 09:25:46 am »
ah... well, I salute calc84maniac for making this possible... new avenues have opened up for me at school; BRAGGING RIGHTS! now you nspire users, i dare you to say my calc is pathetic!
21
« on: February 17, 2014, 08:01:36 pm »
lol. right now im playing pokemon red and final fantasy ledgends. any ideas on possibly speeding it up a little/
22
« on: February 05, 2014, 09:27:01 pm »
23
« on: February 05, 2014, 09:18:53 pm »
lol! i am currently on commodo ice dragon....its a fire fox platform. in addition i have: commodo dragon(chrome) chrome ie maxthon cloud browser lunascape 6 torch safari avant avant ultimate and various others.....
24
« on: February 05, 2014, 08:55:51 am »
Hi! As you can see, I'm naib864 but you can call me naib or Fabian. I'm not a fan of writing big texts, so I'll try to make it short: I live in germany and my english isn't the best, I think The reason I've registered here is that I love programming and...hmm...For anything other, just ask
Hi man! whats going on? nice to see such diversity... like everyone here is from different corners of the world(some on the International Space Station) I have never been to germany(im amerian) so i have some questions about yourself. 1. do you eat pancakes or waffels for breakfast? if not those what do you eat for breakfast? 2. whats the biggest commuter rail system there? 3. what do you have for lunch and dinner? 5. whats the next best thing in germany? 6. whats a popular dessert? 7. what do you do in your spare time? _________________________________ thanks! you dont have to answer any questions if you dont want to.... again, i welcome you to our community and hope that you will have many happy and successful years programing calculators and other stuff! (ps im a dragon-fananatic)
25
« on: February 05, 2014, 08:40:40 am »
If i might ask very gently :does porting require you to look at the similarities in the tibasic code in the model of calculator you want to port to? like, are there older commands that are the same in a new one, but in the newer one its a different command altogether? and, is it vital that you go through the original prgm to be ported? just some very curious questions.
26
« on: February 01, 2014, 09:48:00 pm »
heres the prgm
27
« on: February 01, 2014, 01:12:27 pm »
i might be which means he better be
im not seizer prone, sadly.
28
« on: January 30, 2014, 08:03:16 pm »
In time, you'll learn that the Goto command is counter-indicated in almost all of the programming languages existing, because it breaks the flow of your program. In TI-BASIC thought there is a lack of essential alternatives (like subroutines), so you can't really avoid it.
However, your case is one in which you can use a more efficient structure, which is the While loop. It will make your code a bit faster and you can program an exit condition if you need to.
I'm going to give you an exit condition to try out. How would you change your code to exit the strobe by clicking Enter?
To do this you'll want to know how the While condition works (why While 1 loops infinitely) and how to read keystrokes. After that it should be fairly easy to pull it off.
Good luck
gah.... what a callenge u have left me indeed!
29
« on: January 30, 2014, 04:48:30 pm »
Could you replace that "Lbl 0" with "While 1" and "Goto 0" with "End" ? I recall from when I was programming in Basic for my 83+ that While loops were faster than Gotos, and I read somewhere that memory leaks can occur with Gotos.
what a great idea! i will go back into my five lines of code and alter them.... although i have to admit the speed with gotos is insane....
30
« on: January 30, 2014, 02:07:54 pm »
i actaully just made it in 30 secconds.... if one examines the real( statements in col mode on can actually put the invert and default settings of the display and have them loop... like... Clrhome lbl0 real(0,3,2 <- this inverts itreal(0,3,0 <- this one and the below one switches it back to default real(0,3,3 Goto 0 it was so freakin easy and the result is more than i expected the speed between the three real(s is so quick that it actually looks like a strobe light.. it was so freakin awesome the first time i ran it... i created another that makes the graph screen strobe... hell there is like no decrease in speed even with an image on... however if i have graph/table selected it really slows down... but i have a technical question: if i left it running the strobe light could i damage the screen?
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