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Messages - dreamdragon

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31
TI-BASIC / Re: Ti 84+cse prgming questions
« on: January 30, 2014, 09:05:55 am »
what about alota pixels?

32
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: January 30, 2014, 08:19:34 am »
   ti 84 cse is sometimes glitchy....[even my phone is!  ._. :blah: ]

calc sometimes freezes  and i have to reset it  :mad: ....my phone glitches by making more app managers and app centers whenever i move my icons around....so annoying that they cant be deleted cas they are the same ones that come predownloaded w the pantech renue..... :banghead:

i mean i have 16 app managers and 6 app centers....
like wtf. O.O
even every single psp i owned glitched....it froze and made a electronic zap sound and then it crashed.... D:
i have the weirdest ability of getting glitchy electronics.... <_<
oh well its good to be liked by objects.... ._.
and it always seems to happen to me..... x.x

[perhaps its a practical joke the universe pinned on me?]



Quote
i was wondering if i could use the pxlon/off/change....  <_<
i would like to bet that that would work...... ;)
(lol redundancy that makes sense.... "bet that that...."  ;D )


Edit (Eeems): Merged double post.

33
TI-BASIC / Re: Ti 84+cse prgming questions
« on: January 30, 2014, 08:03:02 am »
I don't know what happened to my post, since I posted earlier, but which drawing commands do you need help in? I know TI-BD wiki has a lot of doc, but it doesn't include the extra color arguments.

i was wondering if i could use the pxlon/off/change....  <_<
i would like to bet that that would work...... ;)
(lol redundancy that makes sense.... "bet that that...."  ;D )

34
TI-BASIC / Ti 84+cse prgming questions
« on: January 29, 2014, 01:49:44 pm »
hey guys!
i really want to prgm a strobe light for my calc...
however i dont know how to implement the drawing commands...
no one seems to come up with new prgms for the calc so i wish to be the spark that starts the inferno so-to-speak  8)

35
News / Re: Magical equine creatures invades Omnimaga
« on: January 28, 2014, 04:02:08 pm »
But again, back in the days, the server #omnimaga was on was ran entirely by members of the draconity fandom or at least big dragon fans. :P

lol i am a really big dragon fan...i am 15 and yet i am writing a dragon novel! 8) ;D :D ;) :) :hyper: *.*

36
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: January 28, 2014, 03:11:00 pm »
Quote
[2:02:04 PM]   JWinslow23   @sprite [3C43ABC3C324427E]
[2:02:05 PM]   RunerBot_   [SPRITE] \ █▄▄▄▄▄▄▄
[2:02:06 PM]   RunerBot_   [SPRITE] \ █▄▄█▄███
[2:02:06 PM]   dreamdragon   oh!
[2:02:06 PM]   RunerBot_   [SPRITE] \ ▄▄▄██▄▄▄
[2:02:07 PM]   RunerBot_   [SPRITE] \ ██▄▄▄▄██
[2:02:14 PM]   dreamdragon   stupid dense me!
[2:02:19 PM]   JWinslow23   Dream?!?!?!? :mad:
[2:02:26 PM]   JWinslow23   You cut him in half!
[2:02:27 PM]   dreamdragon   ?????
[2:02:32 PM]   dreamdragon   lol
[2:02:36 PM]   CalebH   got in the middle of the sprite! D:
[2:02:37 PM]   dreamdragon   rofl!

oppies...lol my bad i killed snoopy! :P :D :3

37
Introduce Yourself! / Re: Hiya everybody!
« on: January 26, 2014, 07:10:50 pm »
why did i get a -1 for giving someone 1bil $? ???
did i insult anyone?
scratch head

im starting to think no one likes my humor and/or ideas.
i got the bill idea from everyone giving each other omni peanuts!

38
Minecraft Discussion / Re: Minecraft Recruiting
« on: January 26, 2014, 06:23:55 pm »
It really has been AGES since I've been here...  saintrunner told me he posted here, and I was like "Hey!  I haven't been there in a long time!  Need to go check in!"

So here I am checking in and saying hello, to everyone.  Woot woot!   ;D

Yep.  I've funded the server for quite awhile, and saint just started helping me out a bit.  Since there is a small lack in people, I have just been expanding spawn...
and expanding spawn...
and expanding spawn...
Yup.  Good stuff!

Hope to see y'all there!

~Thundermagnet

(BTW, you can code for Minecraft...  it's called modding.  ;D)

thank you for coming back to us.
for your effort in finding your forgotten password (only get this if u did) i award thee:

39
Introduce Yourself! / Re: Hiya everybody!
« on: January 26, 2014, 06:19:41 pm »
Quote from: misirlou link=topic=-766.msg-20072#msg-20072 date=1166031000
Hey, umm I have been programming for like a year but only taught myself how to do it well a few months ago. Me and my friend stan are making an rpg game right now, but it'll be a while cuz teh games gonna be pretty big and i usually only program during some of my less-interesting classes(all of them). O, and the topic title and description are from the simpsons.

hello.

have a:


to make menus in the ti84c,

:
menu("your tittle","name",lbl a-z or 1-99")

40
TI Calculators / Re: Is it possible to run a TI-84+ OS on a TI-84+CSE?
« on: January 26, 2014, 06:15:05 pm »
From what I remember, the bottleneck is really the LCD itself. The CPU is only capable of updating 4 LCDs worth of data every second because there's just too much data to update. Of course the LCD driver might be at cause too, but since the CPU is too slow for the large LCD itself to begin with, it barely makes a difference. On the older models, there is barely any data to send to the LCD so yes the slow LCD driver can make a noticeable difference. It's possible that the CSE has no LCD driver delay, though.

I think DrDnar once posted the t-states calculations showing the max possible frame rate on the CSE. Kerm's ball program also demonstrates how slow it can be by changing the entire LCD color before the ball animation starts.

EDIT: Ok I found it: http://ourl.ca/18368/338852

Quote from: DrDnar
More technically, the controller only accepts 16- or 18-bit color, meaning 2 to 3 writes per pixel. Outputting a single pixel takes at least 29 clock cycles (for filling the screen with a single color). By contrast, the old controller needed about 100 clock cycles per write, but each write could send 8 pixels, so each pixel only averaged 12 clock cycles. So it takes three times as long to write a single pixel (if you want actual graphics), and the screen has 12.5 times as many pixels. The old controller can accept 120 96x64 frames per second (but it only displays at 60 fps); the new one, displaying only a shrunken 96x64 subsection, can only manage 60 fps. So, the maximum frame rate for full-screen display is 7 fps (0.15 sec/frame), and that's only possible if you're filling the screen with a single color. In practice, 5-6 fps (about 0.2 s/f) is the best you can possibly get for full screen graphics.

woah woah.
why would they put a slow cpu to run a bigger screen?

41
Miscellaneous / Re: A Note to all you new users.
« on: January 26, 2014, 06:11:57 pm »
I was in middle school when I joined. Needless to say, I posted like one back then. :P Anyways, I think we need to give the new users a chance. They will no doubt make mistakes, but we should politely point them out/correct them instead of responding with hostility, and they will soon pick up on proper forum etiquette.

agreed man. *.*
i just learned how to make menus. :hyper:

42
Introduce Yourself! / Re: Hai! Nice to meet everyone!
« on: January 26, 2014, 06:08:10 pm »
welcome to the community....
for your efforts in signing up i award thee:



[ps its only a image  ;D :D :3]

43
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: January 26, 2014, 06:03:04 pm »
one sign that im addicted....
i bookmarked this page! :3

44
Introduce Yourself! / Re: about me!
« on: January 26, 2014, 06:00:52 pm »
indeed.
i pulled off some more of her songs from the internet...
omnimaga, you are correct.
i am a evanescence fan...
now even more because of how it moves me...
quite unique

also made a snow fort a week ago..
roof caved in completly filling it...
god i so dont want to excavate it again.... :mad:

45
General Discussion / Re: music
« on: January 26, 2014, 05:57:03 pm »
sorry
i pulled it off my cd....
the youtube thing would not work so i put the hyperlink....

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