This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Topics - Munchor
2
« on: February 16, 2013, 02:29:26 pm »
I have finally finished The Incredible Pixel, you can play it here. Source code here. The first link has some screenshots and more information. I'd like to thank Freyaday for his idea, the game was really fun to make, I hope it is just as fun to play it. I know Nymless is based on N but my game is based on Nymless itself. It's not an exact clone, but that was not the point, it's 30 levels of crazy hard jumps and trust me - it's not easy.
3
« on: December 03, 2012, 04:41:13 am »
The other day I started playing with love.physics and I had an idea of a game where you could build towers out of blocks in a realistic world with gravity and physics. I called it Tower Engineer and I published the game on Github. Use your mouse to place randomly-sized blocks on top of each other and make sure the tower doesn’t fall apart. You get a preview of the next block just like on Tetris above the preview of the block you are about to place. It features a high score system and a game over screen. It was made with Lua and LÖVE so you need those to run the game on GNU/Linux or Mac OS X. For Windows, those are recommended, but good guy Jubjub made me some binaries. So, my high score, as you can see in the picture is 68! Can you break it? (I attached the Windows binaries, and there's a .love in the Github repository)
4
« on: November 22, 2012, 12:00:11 pm »
Hello everyone, I was learning OpenGL and I came up with a game like Cube Runner where you have to avoid incoming spinning colorful cubes. Here's a screenshot. I uploaded the full source code here on Github. For GNU/Linux users, it should be easy enough to build it yourself: git clone [email protected]:davidgomes/cubes-on-steroids.git cd cubes-on-steroids/ make
You just need a few dependencies (Vala, OpenGL, SDL and SDL_gfx). For Windows users, a friend made me a build, which is attached as cubes-on-steroids.zip. It's a .zip because you need some .DLLs. I made this game mostly to learn and I ended up discovering that Vala+SDL+OpenGL is a great and easy way to make cross-platformly native games. Any feedback? Maximum high scores?
5
« on: August 27, 2012, 06:26:07 pm »
I participated in the last Ludum Dare, and I had to make a game in 48 hours related to the global theme "Evolution". It was my first participation in Ludum Dare, and I was a bit nervous, but I did better than I expected. My entry, called "Angry Fish" is about a little fish that can grow or not, and has to cross a large ocean. I will not upload game here on Omnimaga, but you can find more information here and downloads If you don't want to install LÖVE, you have to use the executables. On GNU/Linux, no matter what, you have to install love ( sudo apt-get install love for Debian-derivatives like Ubuntu). Either way, because I know you like them, here is a screenshot: Windows VersionWindows Version URL 2.love version.love version URL 2Mac OS X Version (not really tested, .love is recommended)And because I know you really want one:
6
« on: August 15, 2012, 04:06:14 pm »
I'm participating in Ludum Dare 14. Anybody else going to participate too?
7
« on: July 28, 2012, 04:59:45 pm »
http://internet-map.net/Check out that Internet Map, omnimaga.org is there, it's close to 1up.com
9
« on: June 08, 2012, 05:44:04 pm »
I wonder, in an acceleration (y axis) per time (x axis) graph, does the area below the line mean anything?
Like, in speed per time, the area is the space walked, right?
Thank you.
11
« on: April 08, 2012, 06:48:40 am »
Yesterday I polished and finished up my latest game - Paxlure (link to source code, clone it and you can play it locally). I have nowhere to host it, but I've submitted my game to a couple of these. It's a very simple game, where you go around shooting zombies, catching items, trying to get the maximum score. I wanted to get comfortable with the HTML5 canvas, it seems to be a very good and easy to use, so I hope to be developing some more complex games with <canvas> in the near future. Here's a screenshot:
12
« on: March 30, 2012, 04:40:40 pm »
Hey everyone,
Anybody participating on Informatics Olympiads this year nationally? Anybody have a chance of going to IOI on Italy for international?
I am participating on Portuguese Informatics Olympiads, I hope to be top 20 of the country, but only the first four go to IOI on September.
13
« on: January 18, 2012, 11:44:50 am »
Hey guys,
I was wondering how I can do x <= 4 and x > 1 inequations to be graphed on the Nspire? On the 84+ I know I can use Inequalz but what about on the Nspire...
Thanks.
14
« on: January 01, 2012, 03:24:44 pm »
I have a question. How can I make a regex that searches for an entire string? I've used regex's to search for symbols and specific stuff like email addresses and whitespace.
However, I just faced a new issue. How can I use a regex to search for an entire string like "omnimaga.org"? Thanks.
15
« on: December 30, 2011, 10:30:44 am »
I remember I read this either in Hot Dog's ASM tutorial or on the "28 days to Assembly". In one of them, and I'm pretty sure it was Hot Dog's (but I checked all the lessons), he compared the stack to some thing you eat, where the last thing you enter is the first you can eat :S
I would like to know what it was if anybody knows please.
(Also I know this sounds like a very strange thread, but bear with me please)
|