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Topics - Munchor
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91
« on: June 05, 2011, 02:35:51 pm »
So, what Axe version do you use? I don't expect many people to use the old versions but I still decided to put them in Vote and discuss!
92
« on: June 04, 2011, 05:22:28 pm »
OmnomIRC goes down when nobody says anything for a while?
93
« on: June 02, 2011, 10:09:49 am »
I had already made a post on Memory Checker, my first Assembly program, but it's more developed now, so I'm ready to release it. Memory Checker is a simple program that tells the user how much RAM and Archive Memory he has left, out of the maximum for his calculator. The interface is very simple and easy to understand and it is a DoorsCS7 or Higher Program. Attached is the code, called memcheck.asm and the executable file, called memcheck.8xp. Note: The Archive Routines were made by Runer112. What do you think?
94
« on: June 01, 2011, 05:16:54 pm »
I still haven't got a name, but here's a preview of what my entry will look like, it's a platformer (no scrolling). You can see the collision and movements are pretty much finished and I also added wall jump Enemies are finished too, but I'll try to add moving enemies as soon as I can. Note: The numbers are for debugging. What do you think? There's not much to say I know, but I'm just posting now that the engine is ready.
95
« on: June 01, 2011, 01:41:11 pm »
Since wxwabbitemu hasn't got GIF Recording yet (we're working on it) I'd like to know if someone knows a Linux program to record a GIF of a part of the screen.
I tried byzanz, but it only allows recording the *whole* screen.
Thanks.
96
« on: June 01, 2011, 02:58:35 am »
I'd like to know something for my first ASM program.
How to get MAX and Current Archive in ASM Code?
Is there a pointer to it, or a B_CALL that returns it?
Thanks
97
« on: May 31, 2011, 06:03:29 pm »
I'd like to know how much memory the CX has and how much is free (let's say only the OS is there). Thanks
98
« on: May 31, 2011, 02:33:35 pm »
I'd like to know how to get input from the user (a number) and then looping the number the user entered.
So it'd work like this
Number: 2 Running through loop : 0 Running through loop : 1
Now, i can print and read from user:
print ("Enter number: ") max_value = io.read()
My problem is looping max_value number of times, thanks.
99
« on: May 29, 2011, 04:47:55 pm »
I have never tried tilemapping in Axe, mainly because the two tutorials made on it are not appropriate for me. The one that works with platformers is too complex and the other one doesn't work with platformers, I think. Either way, I read bits of both, but both seem too complex for a pure beginner. So I need some pure beginning introduction text (with code, even better), just something really small that lets me move on to the other tutorials, that helps me creating a 4*4 tilemapped map, because I have absolutely no idea of how to. Thanks
100
« on: May 29, 2011, 09:38:31 am »
This is just my opinion, and if the managers disagree, then it's ok, but I think all or at least most of the IRC Operators can't be online during a specific time of the day. I just checked the names of all the Operators Online and none of them is European (as far as I know). So, I think there should be one or two european operators. Why? Because I'm afraid some trolls come in (like what just happened) and there is nobody to kick them/ban them. I'd recommend JosJuice, he is a very nice member and he is very active at these times of the day (in the morning), he also uses IRC. There are other European Members, but most of them don't use IRC (IIRC, only me and JosJuice do). EDIT: Rayquaza and Fast Crash use IRC too, but only some times. Well, I just hope something can be done
101
« on: May 29, 2011, 06:27:55 am »
Today is May 29th, meaning Zeda's College is over and she won't come back till September, meaning there won't be BatLib updates for a while She said she wouldn't come here for a while (and she already did) so we didn't miss her so much... I hope she can handle a few months without Internet (ack, this sucks)
102
« on: May 28, 2011, 07:31:32 am »
I finished my first useful ASM program:
; Program Name: Memory Checker ; Author: David Gomes ; Version: 0.1 ; Written for Doors CS 7.0 and higher .nolist #include "ti83plus.inc" #include "dcs7.inc" .list .org userMem-2 .db $BB,$6D Init: B_CALL (_ClrLCDFull) set textWrite,(IY + sGrFlags) set fracDrawLFont,(IY + fontFlags) ld a,1 ld (penCol), a ld a,1 ld (penRow), a ld hl,Title B_CALL (_VPutS) ld h,0 ld l,9 ld d,95 ld e,9 ld a,1 call fastline res fracDrawLFont,(IY + fontFlags) ld a,10 ld (penRow),a ld a,1 ld (penCol),a B_CALL (_memchk) call VDispHL ld a,17 ld (penRow),a ld a,1 ld (penCol),a ld hl,OutOf B_CALL (_VPutS) ld a,24 ld (penRow),a ld a,1 ld (penCol),a ld de,24756 ld h,d ld l,e call VDispHL call iFastCopy B_CALL (_GetKey) ret Title: .db "Memory Checker",0
OutOf: .db "out of",0 It only works in DoorsCS7 as it was written for it. It displays the free RAM and the total RAM. So if your free RAM is 11000 it says:
11000 out of 24576
I will be adding more stuff to it as I learn more ASM. What do you think?
103
« on: May 26, 2011, 02:10:53 pm »
Today, Linux Mint has announced the release of the version 11 of Mint, code name being "Katya", following "Julia", Linux Mint 10.
I tried installing it with no luck, so I'll way until uNetBootin's next update including this version of Mint.
Have you tried it, will you try it?
104
« on: May 26, 2011, 02:07:54 pm »
Netham45, is there a way you can bring back the old OmnomIRC even though it used more bandwidth and was slower and had less features?
Personally, I prefer an OmnomIRC version that works with #omnimaga, rather than a fancy OmnomIRC that is an online private chat. I'd really like it and since I know you're very busy to fix and develop this one further, I suspect it'd be easier to just bring back the old one or an earlier version of this one, back when it worked.
I really hope you can do it as it is making me a bit confused sometimes when people are talking in OmnomIRC and I use XChat and can't read conversations.
Thanks for your attention Netham45.
To all the others, state your opinion please.
105
« on: May 25, 2011, 05:11:51 pm »
I was wondering, @Quigibo, if after the parser reading the text it will convert it to mnemonics or hex, or maybe this is a stupid question, but I'm pretty sure you have like for "ClrDraw" you have like EF7450.
So I was wondering, do you convert stuff directly to hex or do you have an assembler inside Axe?
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