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Miscellaneous / Re: 3-5 week absence
« on: June 02, 2011, 03:39:42 pm »
I don't really get the "No Laptops" thing either.
Either way, hope you enjoy it and I'll miss you.
Either way, hope you enjoy it and I'll miss you.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1201
Miscellaneous / Re: 3-5 week absence« on: June 02, 2011, 03:39:42 pm »
I don't really get the "No Laptops" thing either.
Either way, hope you enjoy it and I'll miss you. 1202
TI Z80 / Re: Samocal« on: June 02, 2011, 02:08:54 pm »Actually, I just rode the 20 miles to a public library, so I get to see it sooner! I have added monster sprites, names, items, using items from a scrolling menu thing, a battle engine, and various other things, but unfortunately, I didn't copy it to my flash drive before getting here The good news is that you only need about 2000 bytes of RAM to run it, so far and the rest (including monster stories, item descriptions, tilemaps, sprites, et cetera) is stored in archive. I have been bouncing around from project to project, so I haven't gotten all that much done... 20 Miles to use the Internet? Either way, great to see this is up and running 1203
Other Calculators / Re: TI jump« on: June 02, 2011, 12:48:32 pm »
What's up with the Score label, did you Fix 5?
Looking good. 1204
Miscellaneous / Re: Decresing activeness during summer« on: June 02, 2011, 10:26:29 am »
You're going to Korea? Cool.
Enjoy 1205
TI Z80 / Re: David's Contest Entry« on: June 02, 2011, 10:25:40 am »yeah, it's most likely because he saved it as a .gif with certain settings. That's not right, I just didn't use Wabbitemu, nor its default GIF Recorder. I used wxwabbitemu with Byzanz. 1207
News / Re: TILP v1.15 released« on: June 02, 2011, 10:13:01 am »Great work! Once it starts working together with TI-Connect, I'll definitely install this on Windows... And I'll probably install it on Linux right now. I'm already updating from the last version In Linux Mint. 1208
TI Z80 / Memory Checker« on: June 02, 2011, 10:09:49 am »
I had already made a post on Memory Checker, my first Assembly program, but it's more developed now, so I'm ready to release it.
Memory Checker is a simple program that tells the user how much RAM and Archive Memory he has left, out of the maximum for his calculator. The interface is very simple and easy to understand and it is a DoorsCS7 or Higher Program. Attached is the code, called memcheck.asm and the executable file, called memcheck.8xp. Note: The Archive Routines were made by Runer112. What do you think? 1209
News / Re: Earlier contest start nulls May's annual activity decrease« on: June 02, 2011, 09:41:32 am »
Woah, great news, the projects in the works are really looking phenomenal, it's gonna be a tight contest.
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TI Z80 / Re: David's Contest Entry« on: June 02, 2011, 09:08:51 am »
wxwabbitemu's colours are not perfect, ok?
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TI Z80 / Re: David's Contest Entry« on: June 02, 2011, 02:54:30 am »
Yeah it's pretty much lacking "oooh shiny" functions for now, but thanks.
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The Axe Parser Project / Re: Bug Reports« on: June 01, 2011, 06:02:05 pm »
Quigibo, in the AXEPONG.8XP game, the ball sometimes goes through the screen, perhaps because it has a velocity >256? Not really an Axe bug, but it's worth mentioning.
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Axe / Re: Fast scroll to bottom of code editor« on: June 01, 2011, 05:45:25 pm »
Oh I'm not the only one that goes to T to get sub( afterall
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TI Z80 / David's Contest Entry« on: June 01, 2011, 05:16:54 pm »
I still haven't got a name, but here's a preview of what my entry will look like, it's a platformer (no scrolling).
You can see the collision and movements are pretty much finished and I also added wall jump Enemies are finished too, but I'll try to add moving enemies as soon as I can. Note: The numbers are for debugging. What do you think? There's not much to say I know, but I'm just posting now that the engine is ready. 1215
News / Re: Allowed Axioms deadline reached. Bundle of latest ones released« on: June 01, 2011, 04:38:52 pm »
Oh thanks a lot DJ, this is neat. Also 6 weeks? Time is running quick
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