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Messages - Munchor
Pages: 1 ... 100 101 [102] 103 104 ... 424
1516
« on: May 18, 2011, 03:31:45 pm »
I don't know most of those instructions so here are the ones I know:
ex ex ld L-D cp C-P jp J-P jr J-R push push pop pop out out in in nop nops ret ret
1517
« on: May 18, 2011, 03:17:31 pm »
I have the Windows7Ultimate 64bit installed on my computer, and it's...... Horrible. It crashes very often (got the 'blue screen of death more than 20 times in a year) and is incompatible with many applications (I had to google for hours to find a z80 assembler thatr worked on it). So I voted for windowsXP: my previous OS that has never crashed on my pc
Hum, there are a lot of Windows 7-compatible Assemblers (Brass with DCS SDK, Spasm, TASM, ...). Which one do you use?
1518
« on: May 18, 2011, 03:15:19 pm »
I used to play this on my mobile phone, it's pretty cool, some levels are really wicked and hard to play. Not sure if it is a clone, but I love this sort of games A puzzle
woah, what? There's a phone version of this game?
yes, very small rooms, lots of boxes, find the perfect way to move them to get to exit. No buttons and fancy stuff though.
1519
« on: May 18, 2011, 03:14:03 pm »
I used to play this on my mobile phone, it's pretty cool, some levels are really wicked and hard to play. Not sure if it is a clone, but I love this sort of games A puzzle
1520
« on: May 18, 2011, 02:51:16 pm »
* Scout forces to keep it up.
That's what she said.
I should'a really edit that post
1521
« on: May 18, 2011, 02:39:01 pm »
I did it, so it looks like this now:
.nolist #include "ti83plus.inc" #include "dcs7.inc" .list .org userMem-2 .db $BB,$6D Init: B_CALL (_ClrLCDFull) ld hl,0 Loop: ld b,8 ld ix,MyImage ld a,h push hl call iPutSprite ;Display Image call iFastCopy ;Put it in the buffer B_CALL(_GrBufClr) pop hl ld a,$FE out (1),a nop nop nop in a,(1) bit 0,a call z,CheckMoveRight bit 1,a call z,CheckMoveLeft bit 2,a call z,CheckMoveDown bit 3,a call z,CheckMoveUp jr Loop CheckMoveUp: push af ld a,l cp 0 call nz,MoveUp pop af ret
MoveUp: dec l dec l ret
CheckMoveDown: push af ld a,l cp 56 call nz,MoveDown pop af ret
MoveDown: inc l inc l ret
CheckMoveLeft: push af ld a,h cp 0 call nz,MoveLeft pop af ret
MoveLeft: dec h dec h ret
CheckMoveRight: push af ld a,h cp 87 call c,MoveRight pop af ret
MoveRight: inc h inc h ret
MyImage: .db $FF,$81,$81,$81,$81,$81,$81,$FF It doesn't crash and some of the getkeys work but when i press <DOWN> it goes right and I can't always go right, and multi keypressing only works sometimes. What am I doing wrong?
Thanks in advance.
1522
« on: May 18, 2011, 01:23:15 pm »
Looking good Iambian, Netham45 btw
1523
« on: May 18, 2011, 12:51:33 pm »
That's right, I think DJ has tried this already.
Did you all go it to work?
1524
« on: May 18, 2011, 12:39:01 pm »
คาสิโนออนไลน์ (bot link removed)
What he said means "Online casino" in Thai.
1525
« on: May 18, 2011, 12:38:08 pm »
I didn't try the others really, but my favorites are Ubuntu, Windows XP and MAC os X. I am not a computer programmer so I just need an OS to do all I want to do else. Herefore my favorite is MAc os X.
I thought you'd be a Linux fan, influenced by your older brother
1526
« on: May 18, 2011, 12:13:14 pm »
This is not intimidating me at all. I have to keep my confidence up. * Scout forces to keep it up.
1527
« on: May 18, 2011, 12:09:36 pm »
And TI-OS.
1528
« on: May 18, 2011, 11:15:41 am »
My favourite OS is Mint, I guess Ubuntu made it to become the best Linux distro, but their 11 version was very buggy and Unity is not so huh, good. So, I moved to Mint and am loving it.
1529
« on: May 18, 2011, 11:01:53 am »
Scout, neither of those should be able to cause crashes. When I wrote a quick test program with those two lines of code in a loop, nothing bad happened.
Also, Pxl-On(96,Z)r does nothing because 96 is out of the bounds of the screen.
I actually managed to do it too, but it was a bit weird because it happened in two different programs. Thanks for checking it
1530
« on: May 18, 2011, 10:43:05 am »
What does bachelor mean?
^ yes, I want to know too.
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