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Messages - Munchor

Pages: 1 ... 102 103 [104] 105 106 ... 424
1546
BatLib / Re: Need help installing BatLib 84+
« on: May 16, 2011, 02:58:03 am »
That fits perfectly here, I had seen it before though :P

1547
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« on: May 16, 2011, 02:55:51 am »
Where's the rule where BuilderBoy can't participate? He'll make my entry look like  a quadratic solver.

1548
ASM / Re: David's Z80 Assembly Questions
« on: May 15, 2011, 01:22:35 pm »
CSC uses a system interrupt (TI's) that does that pause before repeating a key (it's part of the GetCSC routine). I think there's a way to change the pause (you could disable it entirely), but I don't know how that's done.

But if you're willing to work with direct input, you can do whatever you want from the key port.

That's not B_CALL _GetKey is it? I think not :(

I thought CSC was the way to go for games :P

1549
Miscellaneous / Re: what would you do with a hundred?
« on: May 15, 2011, 01:19:04 pm »
I'd save them, but that's cos I'm a saver :(

1550
ASM / Re: David's Z80 Assembly Questions
« on: May 15, 2011, 01:17:49 pm »
I made this code with the help of Runer and Deep Thought:

Code: [Select]
.nolist
#include "ti83plus.inc"
#include "dcs7.inc"
.list
   .org userMem-2
   .db $BB,$6D
Init:
  B_CALL (_ClrLCDFull)
  ld hl,0
 
Loop:                    ;Waits for the user to press [CLEAR]
 
  ld b,8
  ld ix,MyImage
  ld a,h
  push hl
 
  call iPutSprite        ;Display Image
  call iFastCopy         ;Put it in the buffer
 
  B_CALL(_GrBufClr)
 
  B_CALL (_GetCSC)
  pop hl
  cp skRight
  call z,CheckMoveRight
 
  jr Loop
 
CheckMoveRight:
  ld a,h
  cp 87
 
  call c,MoveRight
  ret

MoveRight:
  inc h
  inc h
  ret

MyImage:
  .db $FF,$81,$81,$81,$81,$81,$81,$FF

You press right and the image goes right until it can't go more (X=88).

It doesn't work so well though :(
It works like the Catalog, when I first press it goes but only if I keep pressing the key it will go fast.
How can I change that? I'm using CSC...

1551
OmnomIRC Development / Re: OmnomIRC not sending data through to IRC
« on: May 15, 2011, 10:53:47 am »
So OmnomIRC is now a private chat online that has no connection to EFNet? I think Netham45 is working on it, so I guess we should wait.

1552
OmnomIRC Development / Re: OmnomIRC not sending data through to IRC
« on: May 15, 2011, 10:45:53 am »
I noticed that OmnomIRC stopped sending data over to IRC.
OmnomIRC users will be able to see what you write, but not IRC users.

For example:
I say 'Hey all!' on OmnomIRC, the users here on omnimaga will see it, but no the users on IRC (efnet).

yeah that's right, it wasn't like that earliear :(

1553
ASM / Re: David's Z80 Assembly Questions
« on: May 15, 2011, 10:05:19 am »
My goal is now to try and push b and then pop it so that everything goes allright.

Here's my plan:

Code: [Select]
Loop:
  ;Pop hl and save it to b, how do do this?
  ;Display image
  ;Store b to hl and then push it
  ;ClrLCDFull
  jr Loop

How to do the first and latter (the push and pop)? I can push and pop, but only hl, de, bc, I mean, 2 byte registers.

How can I do that with 1 byte registers? Thanks

1554
ASM / Re: David's Z80 Assembly Questions
« on: May 15, 2011, 09:42:07 am »
I am using DCS Libs, iPutSprite and iFastCopy, but those are more like Ion.

Thanks a lot for WikiTI link I had forgotten about it.

I will take a look at more graphical functions of DCS Libs then.

I want a cursor, but not DCS's by the way, also:

Code: [Select]
B_CALL _ClrLCDFull

Destroys
All

xD

1555
OmnomIRC Development / SpyBot Didn't Notice a Post
« on: May 15, 2011, 09:36:22 am »
Quote
[07:24:31] * \david\ ([email protected]) has joined #omnimaga
[07:24:31] * Netbot45 sets mode: +v \david\
[07:25:08] <+SpyBot45> (O) New post by Deep Thought in David's Z80 Assembly Questions http://omniurl.tk/8375/154755
[07:25:59] * +alberthro ([email protected]) Quit (Quit: [2nd] [On] *poof*)
[07:31:33] <+SpyBot45> (O) New post by Aichi in A·Map - Online Tilemap Editor http://omniurl.tk/7979/154757
[07:31:42] <+SpyBot45> (O) New post by broooom in Ndless 2.0 for TI-Nspire enter http://omniurl.tk/6770/154758
[07:32:41] <+SpyBot45> (O) New post by Deep Thought in Linux Applications http://omniurl.tk/8410/154759
[07:32:58] <+SpyBot45> (O) New post by Scout in A·Map - Online Tilemap Editor http://omniurl.tk/7979/154760
[07:33:35] <+\david\> Hum SpyBot just failed

The thing is I posted in my Z80 Assembly Questions topic at  09:32:08, you can see it here. So why didnt' SpyBot notify it? Was it down for a bit or something or is it worse?

1556
Web Programming and Design / Re: A·Map - Online Tilemap Editor
« on: May 15, 2011, 09:33:36 am »
Great to know :D

I have no more ideas for now, but those two really make it better.

What about allowing ARROWS to move like WASD too? Or does it already do that?

1557
ASM / Re: David's Z80 Assembly Questions
« on: May 15, 2011, 09:32:08 am »
Ah thanks a lot Deep Thought, that explains it, Mimas didn't have that problem.

Code: [Select]
.nolist
#include "ti83plus.inc"
#include "dcs7.inc"
.list
   .org userMem-2
   .db $BB,$6D
Init:
  B_CALL (_ClrLCDFull)

Loop:                    ;Waits for the user to press [CLEAR]
  B_CALL (_GetCSC)
 
  ld b,8
  ld ix,MyImage
  ld l,0
 
  call iPutSprite        ;Display Image
  call iFastCopy         ;Put it in the bugger
 
  cp skRight
  call z,MoveRight

  B_CALL (_ClrLCDFull)
 
  jr Loop

MoveRight:
  inc a

MyImage:
  .db $FF,$81,$81,$81,$81,$81,$81,$FF

I tried this to display an image and make it move right when I press RIGHT. However, it has some problems.

I don't know what registers BCalls wipe out, where can I find such info?

Either way, when I press [CLEAR] with that code weird stuff happens.

Any ideas, I'm trying to make a sort of a cursor.

1558
TI Z80 / Re: Axe Platformer (Contest Entry)
« on: May 15, 2011, 09:16:46 am »
Woah this is looking very good, nice job!

1559
General Calculator Help / Re: Nspire Broken?
« on: May 15, 2011, 08:05:07 am »
It seems like some calculators can't boot with CAS and others can.

P-40IB serial number ones can't I think.

1560
Computer Programming / Re: C++ wxWidgets Text Editor
« on: May 15, 2011, 07:56:24 am »
Yeah I guess. So it has to be changed.

Also what about in the install label not only move to /usr/bin and create a desktop file in the /home/Desktop/ that directs to it?

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