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Messages - Munchor
Pages: 1 ... 113 114 [115] 116 117 ... 424
1711
« on: May 07, 2011, 08:31:11 am »
This sure is my favourite scientific calculator (from what I've seen). However, I highly doubt you can do any programming on it. Small, beautiful and has lots of functions, really awesome design.
1712
« on: May 07, 2011, 05:39:24 am »
Oh yeah, he did take them out. Will you reput them or is it for speed issues?
1713
« on: May 07, 2011, 05:38:19 am »
This is great, now Omnimaga can load much faster
1714
« on: May 07, 2011, 05:37:36 am »
TI sure thinks they did everything right, I really am pissed at them.
1715
« on: May 06, 2011, 09:45:12 am »
Indeed, looking better
1716
« on: May 06, 2011, 03:02:19 am »
When I hover opcodes that are not in the primary table I wouldn't like to just get the opcode like BC, I'd like (FD)BC, can you do that?
1717
« on: May 05, 2011, 05:09:31 pm »
This is a good idea actually, I don't want people to use pure Asm in their Axe projects.
And YAY AXE CONTEST.
1718
« on: May 05, 2011, 04:22:21 pm »
1719
« on: May 05, 2011, 04:20:40 pm »
n64_super_mario_64_start.jpg Very well
1720
« on: May 05, 2011, 04:13:56 pm »
well, were is no need for advanced sin/cos-stuff... one can simply use the area of the triangle: A = (50 * h)/2 = 30*40/2 which leeds to h = 24, if i'm not mistaken
Mind explaining? I'm curious to know why the area is the same as the height
It isn't, the area can be calculated by: (b*h)/2 ;b=50 and h=24 (50*24)/2 A = 600
1721
« on: May 05, 2011, 04:10:21 pm »
@Builderbot: I tried trigonometry but I couldn't do it because I don't know how to find out the two lower angles. Did you make it? I'd like to know a sin/cos solution too.
1722
« on: May 05, 2011, 03:52:14 pm »
well, were is no need for advanced sin/cos-stuff... one can simply use the area of the triangle: A = (50 * h)/2 = 30*40/2 which leeds to h = 24, if i'm not mistaken
I have no idea of what you did Horrowind :S Solving my system of equations: 30²=x²+y² 40²=(50-x)²+y² I get x=18 and y=24, which is exactly the answer (24).
1723
« on: May 05, 2011, 03:49:31 pm »
30²=x²+y² 40²=(50-x)²+y²
Got it, y is height, thanks much everyone though!
1724
« on: May 05, 2011, 03:31:39 pm »
Seems like you can split that triangle in half and use the Pythagorean Theorem.
Only seems like cos I really can't. I only have 1 side of each triangle (both splitted).
1725
« on: May 05, 2011, 03:19:11 pm »
Woah Woah Woah! That is looking pretty awesome. Nice job Deep Thought!
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