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Messages - Munchor

Pages: 1 ... 128 129 [130] 131 132 ... 424
1936
Web Programming and Design / Re: Online Sprite Editor
« on: April 20, 2011, 04:48:25 pm »
Update!

- Fixed all bugs (I hope so at least)
- If you click on the CLEAR button accidentally, click on the PASTE button to rescue your work.


It's ironic that my Firefox 4 passed every safety test, but my Sprite editor could crash the whole browser through JavaScript overloading.  O.O
Finally, I can continue working on an Axe Parser project. ^-^

Good to know :D

1937
The Axe Parser Project / Re: Features Wishlist
« on: April 20, 2011, 04:48:12 pm »
It's called syntactic sugar.
For loops, Repeats, and Whiles are all syntactic sugar, too.

Loops are not syntax sugar, they are one of the paradigms of programming. Variables, Loops and Functions are the three paradigms of modern programming, they are definitely not syntax sugar.

@Runer: I totally agree, I don't understand how the first option won.

1938
News / Re: Warning about OS 3.0.1 destroying calcs
« on: April 20, 2011, 04:17:27 pm »
Epic fail from TI, so this has nothing to do with our hacks, it's pure TI bricking calculators. Any way to fix it so far?
You need some sort of hardware mentionned in the news post to do so. To prevent this from happening you can also remove Boot2 3.0 from the OS using TNOC.

And thanks for the report Lionel, I'll add it.

Yeah, hardware! I saw it now.

Perhaps TI will warn clients on their website. If they don't, it's too bad.

1939
Art / Re: Frameless comic.
« on: April 20, 2011, 04:14:07 pm »
Can't post one atm, but...

"My hobby: chaining wishes together when I can't ask for more."

"I wish for this 84PBE to be made an SE while keeping the data in the flash and the extra RAM pages while restoring the grippy things while..."

Thanks! It makes much more sense now.

1940
Art / Re: Nenex, a comic I once drew
« on: April 20, 2011, 04:13:30 pm »
Man, Belgium hasn't got a government for superlong. In fact, it's a record.

Umm, what?

lolwut?

@Stefan: Too bad, coding Myst?

1941
Axe / Re: Hash
« on: April 20, 2011, 04:12:36 pm »
I know. But the competition to create SHA-3 hasn't even happened yet, and companies are probably gonna stick with SHA-2 except for their most highly sensitive stuffs.

SHA-3 is not gonna be created so soon, I guess.

What language are you used to create this SHA thing? Axe?

1942
The Axe Parser Project / Re: Features Wishlist
« on: April 20, 2011, 04:11:26 pm »
It is if, like me, you tend to use a lot of Fix es.
I don't think it's really worth it to add that, because it's only a small source-code convenience. It has no effect on the compiled program.

Yeah you can't optimize res/set bits, it's only a code conenience.

1943
News / Re: Nspire Lua Games!
« on: April 20, 2011, 04:10:39 pm »
apcalc, you should add Direct 4 to the topic :D

1944
Web Programming and Design / Re: Online Sprite Editor
« on: April 20, 2011, 04:08:59 pm »
A bug makes the Sprite Editor very unstable at the moment,
use it at your own risk until the next update. :/

Awaiting for it, all I do know is get the hex by hand or use this sprite editor. It's the best one :D

1945
News / Re: A new age of calculator gaming
« on: April 20, 2011, 02:58:43 pm »
By the way despite not being finished and lacking AI, there's a new Lua game in the works: Connect 4! http://ti.bank.free.fr/index.php?mod=archives&ac=voir&id=3247

A lot of puzzles are being made! I'd like to see some arcade games too :)

1946
News / Re: A new age of calculator gaming
« on: April 20, 2011, 02:57:23 pm »
I am getting one of these, no joke. if C# could be ported to it, then I shall get it by the end o the month :D

I'd get it the next day :P

1947
Art / Re: Frameless comic.
« on: April 20, 2011, 02:56:12 pm »
hahah, those all look neat. Could you make a clearer handwriting though? I can't understand some lines :(

Eitherway, very nice, frameless is also cool.

1948
News / Re: Warning about OS 3.0.1 destroying calcs
« on: April 20, 2011, 02:54:25 pm »
Epic fail from TI, so this has nothing to do with our hacks, it's pure TI bricking calculators. Any way to fix it so far?

1949
Web Programming and Design / Re: Online Sprite Editor
« on: April 20, 2011, 12:18:20 pm »
I also see a X button to close that frame, nice work! 24*24 :D

1950
TI Z80 / Re: POP - A game to POP
« on: April 20, 2011, 11:36:49 am »
Looks nice! I also see now that when you go fully tight you come on the left side. Fun!

Yeah you can, I may try to add a smooth effect to that. Thanks.

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