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Messages - Munchor
Pages: 1 ... 26 27 [28] 29 30 ... 424
406
« on: August 09, 2011, 01:47:13 pm »
Wow, reading this topic might make me take dreams much more seriously.
So my last dream was last night. I usually remember my dreams a lot and I can control the surface of most of them. However, I can never start a dream by my own, like "I wanna dream with going to a concert".
Ok so the dream I had this night was long, but I only remember from middle to another part:
I was in the middle of a zebra cross and for some reason I had my phone (Android) on the left pants pocket and an iPhone (wtf?) in my right pocket. Then I went to meet my IRL friends and a girl that is my friend was telling my other friends of how amazing Twitter was. We were on the bus later and I started following her from my Android phone and she pressed Follow on my account using my iPhone.
Now, WTF? The only explanation I find is that my IRL friends to use Twitter.
The night before I had a dream too, I was a sniper in Team Fortress and my IRL friends and people I know from town were the other players, I remember shooting against my friends, it was so weird :S
Either way, I started the dream with a rock launcher but I changed to a sniper because I like snipers much more. As I said before, I can control the not-so-deep parts of my dreams.
407
« on: August 09, 2011, 11:27:19 am »
Welcome Eiyeron, we have a moderately big Casio community on Omnimaga, mainly related to the PRIZM. I had never heard of Planet Casio website, but welcome to Omnimaga either way http://www.omnimaga.org/index.php?board=166.0That forum might be of interest.
408
« on: August 09, 2011, 09:39:52 am »
____________________________________________________________________________________________________o O Im A FIRIN MY LAZAR BLAH \ _____________________________________________________________________________________________________ /
I changed my password and email to my gmail account and now I cant login
[email protected]#cemetech in irc.efnet.net
409
« on: August 09, 2011, 08:39:16 am »
Why, thank you, ephan! I was actually just googling this
No problem I have to say most Lua games can be converted to wxPython very simply as long as you know both Lua and Python. If you take a look at Falling Block for computer (when it comes out), and when it comes out Falling Blocks for the Nspire you will see it is very similar, because it's event-based.
410
« on: August 09, 2011, 08:02:06 am »
Windows annoyances Juju bragging Arch and you having difficulties bragging Windows? j/k Nevertheless, looks like it was cool!
411
« on: August 08, 2011, 04:08:53 pm »
Interesting, I wonder if you could make the blocks go down smoothly?
I just made it smoother, thanks for the idea! Which means you got the replay value right
Thanks! Now here's a video showing some progress:
412
« on: August 08, 2011, 02:33:56 pm »
No I mean to work on OS 3.0.1 & 3.0.2, as you can see here.
413
« on: August 08, 2011, 02:06:59 pm »
20 years ago, in 1991, Tim Berners-Lee made public the first website ever working with HTTP/HTML. This was his most successful invention.
Happy birthday, WWW.
It's growing so fast *sniff* *sniff*
414
« on: August 08, 2011, 01:55:55 pm »
If you don't need a faster algorithm use that. However, looking at the wikipedia page turns up division by a floating point number, which is likely to be slow.
Inspired by this topic I made my first sorting algorithm, here's some C code: #include <stdio.h>
int main(); int *sort(int array[], int array_length); int check_if_num_in_array(int num, int array[], int array_length);
int main() { /* Tests sort() with a sample case */ int num_array[] = {5, 10, 12, 1, 4, 1000}; int num_array_length = sizeof(num_array) / sizeof(int); int b; for (b = 0; b < num_array_length; b++) { printf( "%d\n", sort(num_array, num_array_length)[b] ); } return 0; }
int *sort(int array[], int array_length) { /* Sorts array[] of length array_length */ int *ptrArray; int sorted[array_length]; ptrArray = sorted; int i; //Big loop int u; //Small loop int maximum = 0; for (i = 0; i < array_length; i++) { for (u = 0; u < array_length; u++) { /* If bigger than current maximum and not in sorted[] already */ if ( array[u] > maximum && check_if_num_in_array(array[u], sorted, i) ==0) { maximum = array[u]; } } sorted[i] = maximum; maximum = 0; } return ptrArray; }
int check_if_num_in_array(int num, int array[], int array_length) { /* Checks if number num is in array[] of length array_length */ int v; for (v = 0; v < array_length; v++) { if (array[v] == num) { return 1; } } return 0; }
The main(); function is just there as an example. Can anybody tell me of how fast it is compared to more famous ones? Thanks! EDIT: Yeah I prototype main().
415
« on: August 08, 2011, 12:38:54 pm »
Yeah, I sent in my entry about a week ago. Good luck to everyone else! Some of that stuff looks absolutely amazing.
Ack you were faster than me. In fact I resent my entry today to make it work on more OSs. I can't wait to see toxic kitten's entry finished, I'd love a first person shooter on-calc
416
« on: August 08, 2011, 12:22:53 pm »
Powerups?
Do you mean having more than one life? Also, the game works on both OS 3.0.1 and 3.0.2 now.
417
« on: August 08, 2011, 12:19:12 pm »
I've always wanted to make a book/tutorial on how to get started with developing wxPython games. Attached is a full tutorial for people who want to get started on it.
It assumes you have basic wxPython knowledge and some Python knowledge too. It's in PDF format, it has a folder with code samples and pictures too.
It's all compressed in a ZIP file for your convenience.
418
« on: August 08, 2011, 11:56:48 am »
Actually, here's an updated screenshot with colours: Blocks almost hitting you are red and the ones more above are green, I'm also about to die in this screenshot
419
« on: August 08, 2011, 07:23:44 am »
We're one week away from the end of the contest. I'm not sure if you still have time to start an entry so for the ones who already started, you have to work hard in other to complete it quickly Don't forget that you should send it in a few days before the end of the contest to avoid losing the chance, make backups and send everything in according to the rules, which you can find here! I already sent in my entry, and I wish good luck to everybody else!
420
« on: August 08, 2011, 07:07:29 am »
Yo Z, bumpity bumpity bump, any progress?
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