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Messages - Munchor

Pages: 1 ... 27 28 [29] 30 31 ... 424
421
TI-Nspire / Re: [Nspire Entry] Falling Blocks
« on: August 08, 2011, 06:16:35 am »
I made some progress, I changed bits of the code yesterday to make it easier to understand it for other people who want to learn from it (comments and such).

I also emailed the entry already with everything made, but that doesn't mean it's fully finished yet, I am available to add new features if you guys have any ideas :)

422
It linked me to a page full of girl faces :S

423
What was here was removed with an edit.

424
TI-Nspire / Re: My Nspire contest entry - Zombie FPS game
« on: August 08, 2011, 05:08:04 am »
Are you using NCaster as a base?

Looking good so far, but don't forget you have to work quick to get enemies, otherwise it's just a raycasting engine ;)

425
TI Z80 / Re: Croquette IDE
« on: August 07, 2011, 04:33:08 pm »
Alberthrocks, I am sorry but we're not using C++ for any part of the GUI, this is a pure Python project.

Also, alberthrocks, Iam still working on syntax highlighting and autocompletion, I know how to make it, I've made it before, but I need to implement it in Croquette.

Quote
Oh, cool!  Yeah, the core code is pretty sophisticated - I know there's support, just no GUI option for it yet.

yeah the core already has it, and I can add it easily on the GUI, but I have yet to discuss with Michael if we will do that or not.

426
TI Z80 / Re: Croquette IDE
« on: August 07, 2011, 11:05:14 am »
Awesome stuff! :D For some reason, I've never figured out how to make my text control as fancy as that... :P

That's the secret, it's not a text control. I'll look at your suggestions and see what I can do :)

427
Miscellaneous / Re: Birthday Posts
« on: August 07, 2011, 06:32:58 am »
Lol, That was fast. Thanks.

That cake is awesomesauce :P

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Miscellaneous / Re: Birthday Posts
« on: August 07, 2011, 06:31:54 am »
Today is Stefan's Birthday, HAPPY BIRTHDAY!


429
Miscellaneous / Re: Short Leave
« on: August 06, 2011, 02:32:03 pm »
I have a 1 week orchestra with no net so yeah. I'll be back ^^

Enjoy, see you in 1 week :)

430
Someone should package for Debian (.deb) and Arch Linux (PKGBUILD/AUR).

There's no Luna in Ubuntu Repositories :P It could be done but I'm not sure if it's necessary.

431
Oh great news! And it works on Linux (natively)! This is awesome!

I managed to build it, convert files and I also tested them ExtendeD, want me to release Linux Binaries, even though I think it's quite easy for anybody to build it :)

432
Music Showcase / Re: The Warrior Says Goodbye
« on: August 05, 2011, 06:25:42 pm »
Quote
Should I make a music album containing my electronic power metal stuff, this would be possibly the last song listed on it. The style is similar to La Porte du Soleil.

I think you shouldn't make albums based on music type but on time it was made.

This thong is very good indeed DJ! It reminds me of Japanese Songs, but it has metal too =D
The (piano?) that has the highest volume is great (it's what reminds me of Japanese songs).

Also, I'm sure others will agree, this song is perfect for an Anime Series Main Theme (of course it'd need voice) :D

433
Math and Science / Re: Loop all possible words algorithm
« on: August 05, 2011, 02:08:54 pm »
Size comparisons ztrumpet? Nice either way

434
Computer Programming / Re: char[8] to char[8] giving error
« on: August 05, 2011, 12:20:45 pm »
If I input scissors though:

Quote
scissors
scissors
Tie
rocks
You lose

435
Computer Programming / Re: char[8] to char[8] giving error
« on: August 05, 2011, 12:03:09 pm »
Code: [Select]
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>

int main();

int main() {
  char options[][9] = {"rocks", "paper", "scissors"}; //Possible options
  srand( time(NULL) ); //For random integer
 
  /* Define variables needed */
  int user_choice_index;
  char user_choice[9];
  int cpu_choice_index;
  int i;
 
  while (1) {
    /* Get user choice and index */
    fgets(user_choice, sizeof user_choice, stdin);
    for (i=0; i<3; i++)
    {
      if ( strcmp(options[i], user_choice) == 0 )
      {
        user_choice_index = i; //Index of user's choice
        break;
      }
    }
   
    /* Get computer choice */
    cpu_choice_index = ( rand() %3 ); //Random number [0,3]
    printf("%s\n", options[cpu_choice_index]);
   
    /* Check who wins */
    if ( user_choice_index == cpu_choice_index )
    {
      printf("Tie\n");
    }
    else if ( (cpu_choice_index + 1) % 3 == user_choice_index )
    {
      printf("You won\n");
    }
    else
    {
      printf("You lose\n");
    }
  }
 
  return 0;
}

Made some changes calcdude, I think it's fixed :)

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