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Computer Projects and Ideas / Re: Juggernaut
« on: December 21, 2010, 10:35:07 am »
Yes, the map editor is awesome!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4471
Computer Projects and Ideas / Re: Juggernaut« on: December 21, 2010, 10:35:07 am »
Yes, the map editor is awesome!
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Axe / Re: Help with Files« on: December 21, 2010, 10:33:15 am »Code: [Select] :"appvNAME"?Str1 Take a look at that code... Also, check this topic. That topic has quite a lot of information, the above code was very useful to me 4473
Lets see, I was too lazy to hack the appvar, and I suck t arcade games, so I got a friend to send me his appvar, but then forgot to archive it, so now I can't even beat the 2nd level The 2nd level requires patience! 4474
Art / Re: 24 x 24 crumbling block request.« on: December 21, 2010, 10:31:44 am »
But he also wants it in the same pallette as the normal blocks in his game...
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OmnomIRC Development / Re: OmnomIRC Easter Eggs (DO NOT SPAM THE CHAT WITH THEM!)« on: December 21, 2010, 09:10:33 am »
Wow, I just tried these two easter eggs, brilliant
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TI Z80 / Re: [Project] 2 Player shooter game.« on: December 21, 2010, 09:03:59 am »ya. almost perfect connection. Check for nested IF's concerning the first one. The second one, can't you change the speed? 4477
TI Z80 / Re: Axe Guitar Hero.« on: December 21, 2010, 08:53:49 am »I already have music saving "/" key. How many songs can you store? (Infinite, until the RAM is full?) 4478
TI Z80 / Re: [Project] 2 Player shooter game.« on: December 21, 2010, 08:52:12 am »
It's harder but at least we can see how it is progressing
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TI Z80 / Re: Axe Guitar Hero.« on: December 21, 2010, 08:51:27 am »music editor would be nice, although first I would worry about the game itself, since music editing could be harder. Then you need to store the songs as appvars, I think you can do that, right? 4480
TI Z80 / Re: Axe Guitar Hero.« on: December 21, 2010, 06:07:32 am »music editor would be nice, although first I would worry about the game itself, since music editing could be harder. There is already a music editor/maker. In fact, that's what there is xD 4481
Art / Re: Need 16x16 Pokémon sprites...« on: December 21, 2010, 06:03:08 am »
The pikachu is perfect, I should have made some too
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Computer Projects and Ideas / Re: BasiC++« on: December 21, 2010, 06:02:10 am »
Don't worry. As Eeems said, this was solved out quickly. Let's just forget it
Concerning this images, what is exactly happening? I don't get it 4483
DJ; this is an automatically created thread that nobody seems to be using :S This is the main topic.
Mhmm nice, at least the ball doesn't always bounce back at the same horizontal speed. It makes the game more challenging. Are you planning to add more features to it? Are you also planning to eventually work on your very own games from scratch (without re-using anyone's code) in the near future? DJ, I am already working in projects from scratch, but in order to learn Axe, I made this little edits I also made another one but I'm not uploading it. I'll keep on editing games, but probably this is the last one I upload. At the moment, I'm working in: > Axe Guitar Hero; > A Platformer with the help of Ashbad; > Orbisism?? (haven't heard of it lately): Also, I made a Game Maker Pong where the ball always bounced the same way 4484
wow the frame rate and smoothness is impressive for a calc. welldone! Thanks much 4485
TI Z80 / Re: [Project] 2 Player shooter game.« on: December 21, 2010, 05:46:42 am »
You can also record a video and upload it to youtube. He did that with CalcNet too
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