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Messages - Munchor
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4756
« on: December 08, 2010, 04:21:45 pm »
Well, you can just use gbc4nspire. It isn't restricted by the 84 screen, and also supports gameboy color games.
I can't xD I have a touchpad If I have touchpad OS 2.1 and buy a Clickpad which OS will I have with the clickpad (without nleash?)
4757
« on: December 08, 2010, 04:18:36 pm »
Originally started on Cemetech (since there's a load of C coders there who are pretty willing to help), but I'm bringing the idea here too.
As stated in the title, "Athena" is a project to help simplify the installation of large BASIC games. It started when I was reading some thread on Cemetech and DJ Omnimaga mentioned something about me building a RoL3 installer in TI-Basic/CIII. So I figured I would try my hand at building something better. Something that could possibly be used by just about anyone. The project is targeted for the TI-83+SE/TI-84+(SE) users, since they've got crazy-insane archive space for which this is possible.
For users who will be installing these games, you will only need prgmATHENA and some number of data files that are distributed. These data files act as compressed group files. Once you get all that stuff to your graphing calculator (at least read the ReadME.txt that the developer will most likely have put in), run Asm(prgmATHENA) and it will guide you through the installation process. Once it starts, no further user interaction will be needed unless you have to do stuff like garbage collect. No longer do you have to sit in front of a computer and have to send each and every individual file and possibly have to manually archive them. No longer will you have to send group files just to extract then archive the variables. Athena will perform much of this management for you!
If you accidentally delete a few of the files used by the game and if you still have both prgmATHENA and its data files, you may repair the installation by running prgmATHENA again.
Planned is the ability to install files to work with DCS. Which is to say, it will be folder-aware and let you install files in any folder of your choosing (or create your own right then and there if you don't have the folder).
Since the data files are compressed, you'll be able to have multiple large BASIC games on your calculator at the same time. Just uninstall one and install the other if you really want to.
More information will be made available for developers interested in using Athena for their projects. So... tell me what you think.
It's a kind of installer and uninstaller program? Looks nice
4758
« on: December 08, 2010, 04:16:58 pm »
Great job! I'm glad this concept finally got finished! Thanks for that and for a great game.
What about two falldowns in the screen with two balls each? A mixture between Simul and Dual Falldown!!
4759
« on: December 08, 2010, 04:12:09 pm »
Wow this is ancient. . There's a much up to date version called zDoom on ticalc.org. It still has some glitches, though. Cool game nonetheless. I wish it was finished. I remember reading the site regularly back in 2001 and 2002. http://doom83.free.fr/
A website for a calculator game? Wow, that's epic
4760
« on: December 08, 2010, 04:11:49 pm »
I prefer a real 84+ because on the Nspire 84+ keypad MirageOS requires a patch to work (although now there's Doors CS), it doesn't support undocumented instructions so complex programs like TI-Boy SE will not run and there are various incompatibility issues. Also, 15 MHz games won't fully run at 15 MHz.
Another issue is that the reset button doesn't work all the time, especially on OS 2.0 or later. Sometimes you need to do a certain key combination and it resets both the RAM and Archive, not just the RAM.
Another issue is that when reinstalling the OS, you end up with about 40 APPS pre-installed that you don't need.
Otherwise, I like to be able to swap keypads and the fact it's two calcs into one.
So, it's not that bad. No GameBoy emulator? Didn't know about it
4761
« on: December 08, 2010, 04:00:48 pm »
I don't think I will comment that one...
You just did xD
4762
« on: December 08, 2010, 03:22:43 pm »
4763
« on: December 08, 2010, 03:21:15 pm »
Actually it is very easy to compile. My compiler mentioned in the second post does just that. It almost directly translates to assembly in fact. > is inc hl, < is dec hl, + is inc (hl), and - is dec (hl). The other four commands are a little more complex, but not much bigger than 10 bytes a piece.
A compiler with 8 commands xD There are only8 commands so making a compiler must be easy.
4764
« on: December 08, 2010, 03:20:16 pm »
I'm sure Xeda plans to release it.
Also I agree an app is better than a 8xp ran with Asm(), as long as the APP uses hooks, because parser hooks are much faster than the Asm() command.
Maybe he releases including Z Addressing already
4765
« on: December 08, 2010, 03:19:05 pm »
I think it still looks nice in overall. Also yeah you can say that word on the forums. You can also say the F word, although just make sure your sentences are not 50% made of the F word.
So they can't be 50%? They have to be 100%?
4766
« on: December 08, 2010, 03:01:15 pm »
Indeed. I really wish companies at least did an effort to make sure their sites work on all browsers, even if there are some minor display issues. I hate it when a site just won't function at all in my favorite browser and it forces me to use another. Generally I find an alternate site in that case.
Or use stuff like Extensions: IE Tab or Firefox Tab or Chrome Tab. It opens a new tab using another browser in the same browser.
4767
« on: December 08, 2010, 03:00:38 pm »
Splut is really cool. I like the fact that it mixes games
4768
« on: December 08, 2010, 02:58:40 pm »
In case you don't find that challenging enough, there's always this programming language...
No... I just saw Wiki Page, omG that's impossible!
4769
« on: December 08, 2010, 02:55:51 pm »
Here it is: Doom 83, French version.
However, I really suck in the emulator.
4770
« on: December 08, 2010, 02:50:52 pm »
Nostalgia is Axe?
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