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Messages - Munchor

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481
Official Contest / Re: Nspire Game Contest: Who's participating
« on: August 01, 2011, 03:47:43 pm »
I don't have an Nspire, and I don't know Lua, but what the heck. I'm joining :D

We're allowed to join multiple contests, right?

Yes we are, good luck Deep XD

482
General Calculator Help / Re: Integral programs for Nspire?
« on: August 01, 2011, 03:01:47 pm »
Because symbolic Integration is an incredibly difficult task (if you want to get technical, it's an undecidable problem to integrate an arbitrary function). The step-by-step integration available through packages like Mathematica is the result of a ton of code implementing very advanced algorithms and using a lot of processing power.

Well, someone *could* write such a program for the nSpire, but it'd only work for certain integrals.

Mathematica is, overall, much better than Matlab. However, you need to get into some pretty nasty problems (Or integer math  <_<) before the difference in abilities and performance becomes noticeable. You'll also pay a pretty nice sum to buy Mathematica.

Is this triple post or did someone delete posts here? O.O

483
Miscellaneous / Re: Tutorial Request Thread
« on: August 01, 2011, 02:36:41 pm »
Hmm I'm not familiar with the Windows API. Is it just some sort of software to code for Windows or more like a library?

Indeed, but aimed at graphical user interfaces GUIs for Windows. It's what Wabbitemu uses. It makes things not cross-platform though :(

484
TI-Nspire / Re: [Nspire Entry] Falling Blocks
« on: August 01, 2011, 02:25:44 pm »
Thanks guys!

Wow, looks great! May I suggest also adding arrow key support?

I'm not adding arrow key support because these are hard to press, while 4/6 are easier. Thanks much for the idea, though :)

Very nice !

What about a little "human" sprite for the block you control ? :P

(and Ice spikes for the ones falling ?)
I can help you out on that if you dont know how to do it (but I doubt you need help :P)

Thanks for the idea, however, I'm also not adding this one because the game is really supposed to be arcadish, "Falling blocks", it's all about blocks.

485
TI-Nspire / [Nspire Entry] Falling Blocks
« on: August 01, 2011, 01:53:24 pm »
Quote from: ReadMe
You're a box, you can move right and left and you need to avoid the enemies falling from the sky.
Falling Blocks is an addictive arcade game that will make you want to beat your highscore all the time.
This game was coded in Lua for the TI-Nspire, requiring OS 3.0.1 to be ran.

I present you my entry for the Omnimaga Programming Contest 2011, Part #2, TI-Nspire Game:



Quote from: ReadMe
The gameplay is very simple and probably needs no instructions, but here they are anwyay:

Press [4] to move left
Press [6] to move right
Use the [ENTER] key to move around the different screens

Move right and left to avoid being hit by the falling blocks.
Some of the blocks will disappear, do not worry, that's what is supposed to happen.

Please give me your opinion about my entry, I still have to time to add features you have ideas :)

At first, I was not sure if I would participate, but I thought more about it and I will now ;) The game has been in the works for a while, but I polished it and the above screenshot is likely to be similar to the final one.

486
[DE] Andere Programmierthemen und -hilfe / Re: Zahlensysteme
« on: August 01, 2011, 01:36:05 pm »

487
Humour and Jokes / Re: POKÉMON IN REAL LIFE!
« on: August 01, 2011, 12:08:15 pm »
I always find it funny how you can jump off ledges, but not climb them.  I mean, here we have you climbing up waterfalls and jumping from bridge to bridge on a bike, but you can jump or climb.  ???

Dude, it's the power of Pokémons :P

488
News / Re: Omnimaga Contest 2011 Part 1 results
« on: August 01, 2011, 09:54:12 am »
My scores are slightly higher than the ones of the other judges, it seems.

489
News / Re: Omnimaga Contest 2011 Part 1 results
« on: August 01, 2011, 03:57:12 am »
Hell yeah!  Easy Game-oh, wait.

Don't worry, from all the judges I was the most generous one with Easy Game, it almost won for me :P

We need userbars now, and congratulations leafiness0, total winner! and tloz128 second place, but winner by the judges!

490
Humour and Jokes / Re: POKÉMON IN REAL LIFE!
« on: July 31, 2011, 04:46:51 pm »
Awesome pictures you just posted XD

491
Serious ephan: I am actually very surprised buttkfredkin didn't have any votes and Easy Game had -.-
Funny ephan: Yeah I'm sure Sir, Easy Game will win with the judges.

492
TI Z80 / Re: Chess
« on: July 31, 2011, 11:00:32 am »
I don't think it will work on the Nspire's 84+SE since it doesn't emulate the crystal timers. Thepenguin77 might also be using some of the undocumented instructions, but he's definitely using the timers.

I see, thanks ;)

493
TI Z80 / Re: Chess
« on: July 31, 2011, 10:53:41 am »
I tried Chess 7.8XP, the latest version (I think), tried opening it with DoorsCS 7 (I saw the icon on Doors) and the calculator just froze (crashed) and I had to reset.

TI Nspire 84+ Keypad.

494
TI Z80 / Re: Croquette IDE
« on: July 31, 2011, 10:50:50 am »
ephan: Ah, sorry, didn't notice that. I think I'll checkout the repository when I want to try it :)
Also, you could try to add an ignore for .pyc files, since you probably don't want them in the repo.

Indeed, I do not want them, I tried to "svn delete" with no luck though :(

495
TI Z80 / Re: Croquette IDE
« on: July 31, 2011, 10:49:05 am »
What OS are you running?

OSX



Please don't make it into more than it is.

You're the one recalling the subject when unnecessary (you said it).

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