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TI Z80 / Re: Orbsim Space Flight Simulator
« on: December 07, 2010, 03:47:16 pm »Yeah it appears to just be the title screen
Just checked the code. it is.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4861
TI Z80 / Re: Orbsim Space Flight Simulator« on: December 07, 2010, 03:47:16 pm »Yeah it appears to just be the title screen Just checked the code. it is. 4862
News / Re: Ticalc.org gets POTY again« on: December 07, 2010, 03:46:55 pm »Oh, phew. I remember a site that took days to send me confirmation e-mails. Probably because people do that. PHP is supposed to do it automatically these days 4863
Casio Calculators / Re: My letter to casio -- read before I send!« on: December 07, 2010, 03:46:22 pm »
Ashbad, have you sent it already? Please post the response here
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Ndless / Re: Ndless 1.7 for TI-Nspire« on: December 07, 2010, 03:45:27 pm »There was a topic on it. Basically, when you turn the LCD contrast up and down very fast, the screen turns blue. Blue? The NSpire has no colours?? 4865
Art / Re: My Sprites - II« on: December 07, 2010, 03:44:47 pm »Nice, what would the first one be, though? A guitar and a hand? 4866
Art / Re: 64xXX Humanoid Sprite« on: December 07, 2010, 03:44:24 pm »haha i just took an image off the internet and scaled it He said nothing about the color scheme to convert it to Cheating in sprites is very bad, since they're hard to make and are unique (due to the pixel thing). However, I believe that the same thing doesn't happen with coding. 4867
tiDE / Re: tiDE Team« on: December 07, 2010, 03:43:05 pm »
I am at GMT0, which is not the forum's I think. At least, that's why I have many posts a day xD
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Other Calculators / Re: Let's draw on the TI-Nspire!« on: December 06, 2010, 07:01:53 pm »Drawing on the TI-Nspire screen without using Ndless... That has got to be Computer-Made, like editing the picture! No way, did they publish the file .tns? 4870
Art / Re: 64xXX Humanoid Sprite« on: December 06, 2010, 06:41:10 pm »made in about 10 minutes in paint Really good, congratulations! 4871
TI Z80 / Re: "Maxwell's Demon" Port (Axe)« on: December 06, 2010, 06:25:48 pm »Finally, able to fix the blasted OS. Great news! Any update/release soon? 4872
TI Z80 / Re: Killer« on: December 06, 2010, 06:24:50 pm »Kind of violent... I have to agree, though. The readme and organization of the files make it hard to understand. 4873
Hello Everyone,
I'm trying to make a database of Texas Programming for us, developers. This database shall include all Tokens and all HEX Commands. This is not much, can you tell me what you'd like? Here is a first EXCEL screenshot: This is the Tokens file, an easy to understand (not yet, but better than this, token list viewer and manager. Regards, ScoutDavid 4874
TI Z80 / Re: Killer« on: December 06, 2010, 06:06:34 pm »Attached is Killer, my recent finished game. Post any bugs, mistakes, or anything else thats wrong with it. Great a new game. Could you give us more info in the topic?, though 4875
News / Re: TI-BANK Awards 2010« on: December 06, 2010, 05:55:27 pm »I just didn't announce TI-BANK awards before. I thought no one would bother checking since it's not in english, and back then we barely had any active french member. Omnimaga is more of a gaming forum, though. I also couldn't see which programs are being contested (french alert) |
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