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Messages - Munchor

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4936
Miscellaneous / Re: [MERGED TOPICS] Version numbers/abcd/Completion %
« on: December 05, 2010, 02:50:46 pm »
I never saw anyone other than Quigibo use Delta or Gamma instead of Beta and Alpha before, though...
That's because its not standard practice, its kind of just an inside joke to extend the releases past beta.

:O It's not that serious, though.

Ah, I see now ;D

I guess it's kinda like Wacky Fun Random Numbar Generator v1.00000069. :P

On the other hand, this is a serious matter and v1.00000069 is the real version, it's not funny at all.


EDIT: LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

4937
News / Re: Ticalc.org gets POTY again
« on: December 05, 2010, 02:49:56 pm »
Quote
They're doing much better now. Back then they would have needed much more active staff. Now they would probably need one, like a co-news editor, because the two current ones are doing a great job, but when they're busy news starts falling behind considerably. 1381 files was a record set in 2003 I think. I never saw the pending queue reach 600 afterward, although it happened quite often. I remember when new files would be approved, the front page had like 200 listed. I wouldn't be surprised if this was why they started losing traffic, too. I'm glad ticalc got their act together 2 years ago and added Nikky and Travis. I hope Duncan/Chronomex starts processing reviews again, though...

I have a doubt, all featured programs run automatically to POTY?

4938
Other Calc-Related Projects and Ideas / Re: BACKUP YOUR PROGRESS OFTEN!
« on: December 05, 2010, 02:48:56 pm »
Racer3D:Replay *sniff* *sniff*

4939
Gaming Discussion / Re: I AM ERROR.
« on: December 05, 2010, 02:48:30 pm »

4940
Computer Programming / Re: SourceForge VS Google Code
« on: December 05, 2010, 02:47:40 pm »
CodePlex does indeed offer a SVN version of the TFS repositories, but it's very slow for me when mirroring WabbitEmu :)

I've been using Git for more than three years, mostly on top of SVN. I only recently started to use pure Git for projects I'm maintaining - for now, ExtGraph and tiosmod/amspatch, but more will follow some time before I leave the TI community.

Hope you don't leave too!

Codeplex is great now that I saw it, it's Source Code uploader looks rather great (tiDE codeplex)

4941
TI Z80 / Re: Powder Game
« on: December 05, 2010, 02:46:55 pm »
I was throwing the calculator into a infinite loop and I couldn't figure out why. As it turns out, I had accidentally deleted an End statement from my cursor routine and placed  it at another location in the program. ::)

The problem with that is that you lose files (84+ Keypad) :(

4942
General Discussion / Re: Music and Ambiance request
« on: December 05, 2010, 02:43:35 pm »
Excelent :D I can't wait to hear what you have ^^ And nope this isn't a calc game, its a java applet, which you can demo here: http://greenfootgallery.org/scenarios/2017

Great, I'll make it when I have time, will I be credited if you use my songs?

4943
News / Re: Game Boy Color emulator for the TI-Nspire released
« on: December 05, 2010, 02:40:02 pm »
Clickpad the one with the directional pad

Clickpad is always the one with the directional pad.
Yeah that's what he said. If you got the clickpad then you can use OSes under 2.0 too, meaning Ndless 1.1.1 or 1.7.

1.1.1? I thought it was 1.0

Also, if you have 2.0 you can use Nleash :D

4944
Axe / Re: Mouse
« on: December 05, 2010, 02:34:00 pm »
Yes, it's how I doing the menu in Powder. Thanks.

If I evert get problems in my current code I'll use that, mine is not any of the above referenced, it's a bad one, 10 lines, but I like it

4945
Axe / Re: Mouse
« on: December 05, 2010, 02:30:37 pm »
That's what you are doing in Powder Game, right?

It's a very good way, but truly complicated to get there. Nice brain ya got

4946
Art / Re: 64xXX Humanoid Sprite
« on: December 05, 2010, 02:28:48 pm »
Isn't it cool how much difference one pixel can make?

That is true, one pixel makes it all


Nice Avatar by the way

4947
Art / Re: 64xXX Humanoid Sprite
« on: December 05, 2010, 02:22:07 pm »








Like it?

4948
General Discussion / Re: Music and Ambiance request
« on: December 05, 2010, 02:12:22 pm »
So i am in need of some creepy and eerie ambiance and themes for my game Nightmare, and i know we have some people with music knowledge (or at least the software) and so i am putting in my request for some creepy ambiance.  I don't want anything with percussion or piano, more like various synth sounds and/or strings.  Tracks that are 1 time only are needed, as well as some tracks that have the ability to be looped as a background. 

The feel i am going for is abandoned hospital/psychiatric ward, the feeling that you are alone, and something is terribly wrong.  Not that there might be monsters, but there might even be something wrong with the very reality you are experiencing. 

Of course credit will be given in full and i will have your eternal gratitude since i am horrendous at coming up with sounds/music.  really, *any* ambiance you can come up with would be appreciated.  Thanks!

I know exactly what you need and I have the right software (no, not Guitar Pro).

It's not a calc. game is it?

4949
Art / Re: 64xXX Humanoid Sprite
« on: December 05, 2010, 02:01:39 pm »




Not the best fedora, but still a fedora. Minor edits made in the body too.

4950
Axe / Re: Mouse
« on: December 05, 2010, 02:00:38 pm »
Code: [Select]
// CODE FOR PICTURE 8*8
Pt-Change(10,10,Pic1
DispGrah
If getKey(54)
If X>=10 and X<=20 and Y>=10 AND Y<=20
ClrDraw
Text(0,0,"You pressed the button")

Stuff like that right?

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