This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Munchor
Pages: 1 ... 346 347 [348] 349 350 ... 424
5207
« on: November 30, 2010, 05:47:06 pm »
Well, they could pull out the batteries... But otherwise, I could make it say "The Game." over and over. And I could make it require more key presses...
More key presses? That's not good, I don't think it is good, though.
5208
« on: November 30, 2010, 05:45:22 pm »
Yeah, some disassemblers are really nice and give you really good output, but never as good as the original source.
Then we gotta make tiDE's the best
5209
« on: November 30, 2010, 05:43:31 pm »
The boot pages aren't included in the ROMs I distribute. They are just FF over and over. KnightOS uses custom flash writing routines. And RAM corruption is not avoidable, but crashes are potentially recoverable, and infinite loops can be stopped.
Great, that means less crashes and more performance!
5210
« on: November 30, 2010, 04:06:48 pm »
Ah ok. I had issues with quotes before in VB classes. The keyboards typed the french quotes that looks like << and >> instead of ". Windows 98 even changed " to << automatically. It made Visual Basic 6.0 programming a major pain until they found a way to fix it.
Portuguese used to be << >> too :S
5211
« on: November 30, 2010, 04:06:33 pm »
No problem Did it work for you? It is a long code, so I may have typed it in incorrectly...
It works. But I have an idea. What about an unstoppable Rick Roll?
It has to be unstoppable, a secret code like Xeda's, so that you can turn it off and charge for it
5212
« on: November 30, 2010, 04:04:50 pm »
Lol I could understand. This is why I hope people who check the downloads page bothers checking the readme and description.
Yeah, and that's why
* Deep Thought goes off to work on a real screenshot
Today I got to 9points! Double game on the screen, really cool, although the keys are hard to get
5213
« on: November 30, 2010, 04:03:45 pm »
Probably, you already found out, but just make a .gif (using Photoshop, or any GIF Maker, I recommend a program specialized on that, like Easy GIF Animator) and upload it!
5214
« on: November 30, 2010, 04:02:39 pm »
I'll try, not afraid of possible ram clears.
You are indeed brave! Thank you for that code xeda. Now Imma going to spam this everywhere at school!
You are indeed not brave, well, brave if you make that to big big guys!
5215
« on: November 30, 2010, 04:01:25 pm »
yep, the touches didn't come with it in package (probably hoped they would save money by forcing people to jump through hoops )
No, it's for Texas to know who buys the calculators. Youngs, olds, universitaries? They gave me a message very pretty: "BLah BLah Blah, Good luck with tenth grade!"
5216
« on: November 30, 2010, 03:58:37 pm »
I was busy last night, and I think I have the menu done, the backgrounds for the different modes done, and the game about menu-ready. So now, I just need to put it all together
In the next few days...coordinates inflated by 64 take me a while to work with for some reason...
yay! I hope a menu comes soon, what options available at the moment?
5217
« on: November 30, 2010, 03:57:54 pm »
Returning to WikiTI:
This topic is inside the Assembly Programming Forum... WikiTI is for Assembly only?
I'm quite confused now, since I made Axe Parser's page :S
WikiTI is for whatever we make it. It is mostly focused on assembly programming because that's where third-party documentation is most needed - TI's documentation barely scratches the surface of what assembly language can do. But there's no reason to exclude other languages. I don't think there's a need to document the Axe language itself - that's what the official documentation is for - but programming tips, example code, and tutorials would be very much welcome.
Thanks for the explanation, BUT this is the Assembly category, what, why?
5218
« on: November 30, 2010, 03:56:54 pm »
Cool!
On a side note I wonder if it's possible to make real dance music in MIDI format with strong kickdrum and stuff? Most MIDI renditions of dance music had weak kickdrums.
Drums and percussion are indeed available and very easy to use!
5219
« on: November 30, 2010, 03:53:27 pm »
I seemed to have missed the answering of this question, but I'm glad everything got resolved (Congrats Runer) Good luck on the rest of this project!
Thanks! No problem calcdude, the community is large and always ready to co-op
5220
« on: November 29, 2010, 06:57:16 pm »
Good for the topic to be merged
Serious companies such as Microsoft and Google have it all documented:
7.0.517.44
This is my version of Google Chrome (the latest), it's huge, so I think they really care about this number, though.
Just to let you know (in case you wanted a newer version), 8.0.552.210 is out
And yeah, a lot of really big products use long numbers. Kinda overdoing it for a calculator project, though. A.BB.CCC or something like that seems pretty good already.
When I press about, it says "Up to date... Version: 7.0.517.44" :S EDIT: OH it's a beta EDIT2: Installed
Pages: 1 ... 346 347 [348] 349 350 ... 424
|