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Messages - Munchor

Pages: 1 ... 358 359 [360] 361 362 ... 424
5386
tiDE / Re: tiDE Feature Requests
« on: November 27, 2010, 08:01:21 pm »
Probably not for that one, as I don't see much use for it.

Neither do I, since it's Asm and it would have to be decompiled.

5387
Ndless / Re: Ndless 1.7 for TI-Nspire
« on: November 27, 2010, 08:00:28 pm »
The white super-imposed keys describe how the keycodes are read and understood if they were keycodes for the other keypad.
So, when you press 'X', the calculator acts as if you pressed '.' (To the right of the 'Y' key)

Yeah, that is very simple!

Even though, looking at the picture works too :)

5388
tiDE / Re: tiDE Team
« on: November 27, 2010, 07:59:24 pm »
ScoutDavid, send me a PM, and yes I am using the designer for most of the GUI.

* ScoutDavid sending PM with information concerning himself

5389
tiDE / Re: tiDE Feature Requests
« on: November 27, 2010, 07:58:59 pm »
Hasn't it been in VB for over a decade? I remember in my final years of hi school, I used Visual Basic 6.0, which dated back in 1998, and it already had IntelliSense. It was quite useful sometimes.
It's not a language specific thing, it's based on the IDE you use.

I recommend a to-calc sender, not sure if you can do it and only Texas can, but check for USB, check for calculators, and directly send files to calculator.

I love this idea, but not sure if possible.
It's been planned for a while :)

Great. You also plan Calc-PC?

5390
Computer Programming / Re: SourceForge VS Google Code
« on: November 27, 2010, 07:57:10 pm »
Too late...

What's the matter? It wouldn't be hard :)

5391
tiDE / Re: tiDE
« on: November 27, 2010, 07:56:27 pm »
Thank you, ScoutDavid, and I'm sorry about your nose, graphmastur :P

So am I graphmastur.

5392
KnightOS / Re: KnightOS
« on: November 27, 2010, 07:56:00 pm »
Come to think of it, I'm a tester/dev, and I've bothered you more than anyone else, I think. ;-) Just saying.

* ScoutDavid wonders about hacking Sir's website to put his name there

5393
KnightOS / Re: KnightOS
« on: November 27, 2010, 07:53:34 pm »
EDIT: Why am I not mentioned at all on the site? D':
I'm sorry, that should be fixed now.

Sir, you might want to fix the Omni/Cemetech/Ticalc links on the sidebar, though. They lead to the wrong locations. :P
Fixed.

Great. Also, why isn't my name referred too? hahah, j/k

5394
Computer Programming / Re: SourceForge VS Google Code
« on: November 27, 2010, 07:51:14 pm »
Well, I agree with calcdude84se about the simplicity of things. People often make simple things and then provide huge websites with a lot of unnecessary stuff... sometimes the website is greater than the actual product... so, keeping it simple looks like the best thing. If you want to move it up a nudge,then big websites may be the best options.

By the way, your signature... I'll do Farmville.

5395
General Discussion / Re: The (new) DJ Omni Music Torrent!
« on: November 27, 2010, 07:44:13 pm »
Finished Downloading, seeding now, even though nobody is trying to download it at the moment :)

5396
TI Z80 / Re: "Maxwell's Demon" Port (Axe)
« on: November 27, 2010, 07:40:54 pm »
I'll probably make it slower, and the player can select the speed to go at through the Options menu.  Normal speed="fast"
Full isn't ruled out yet either...

Unfortunately, I may end up having to take out the bar altogether because as of yet I can't think of a good way (read: easy) to implement them in the ideas (mockups above)

A lot to add then. I recommend releasing everything in a single version, instead of releasing several versions with few updates.

5397
Site Feedback and Questions / Re: JavaScript DialogBox Private Messages
« on: November 27, 2010, 07:28:11 pm »
that happens in most other browsers too.  Thing is I don't like, when you want a pop-up, it's disabled.  then when you reenable it, you can't get THAT one to reappear.  but then you get an ad popup instead :P

* God creates exceptions

5398
TI Z80 / Re: "Maxwell's Demon" Port (Axe)
« on: November 27, 2010, 07:27:53 pm »
this looks really cool so far, dude!  keep up the great work on this!

I love to play it, but when I get to third level I give up.

So... make it easier in the next version, please :)

5399
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 27, 2010, 07:18:50 pm »
hmm, should be in that axe commands sheet that comes with the download...

EXP1<<EXP2
EXP1≤≤EXP2
EXP1>>EXP2
EXP1≥≥EXP2   Signed comparisons for numbers that aren't always positive. Returns 1 if the statement is true or 0 if its false.

THIS!

5400
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 27, 2010, 07:17:20 pm »
he means >> and <<. the signed comparisons.

Ouch, gonna have to learn something new and that means forgetting about something old.

* ScoutDavid sighs

Well, documentation, link? I had never heard of them :S

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