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Messages - Munchor

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5416
TI Z80 / Re: "Maxwell's Demon" Port (Axe)
« on: November 27, 2010, 04:35:35 pm »
Um...the walls kind of have to move for the concept of the game to work.
Unless...
I don't plan on making the actual walls to move, it would kind of be overkill.
Just the holes.
Making the balls collide with each other would probably seriously slow down the gameplay, think about the amount of times it would have to draw each frame to pxl-Test them all...especially when the person starts getting to 10-something balls.

The way axe always rounds down is killing me with the bar on top now...time for me to learn the floating-point or whatever it is :P

I meant, the walls on borders -.-


My idea is, when two balls collide, each one goes it way, but it looks like it's not possible.

Anyways, how's the menu and options going?

5417
ASM / Re: WikiTI
« on: November 27, 2010, 04:34:52 pm »

5418
Site Feedback and Questions / Re: 'Oscars'-like Awards
« on: November 27, 2010, 04:31:56 pm »
yeah, seconded.  an I'm sure we can have like 8 things for each category running, but give out 1st, 2nd, and 3rd place awards.  Also other ideas:

Ideal member
Ideal newbie member
Most helpful member
most annoying Troller/spambot

I don't like these, but I know you kiddin' :P

Now, the new list:

Best Calculator Program:
-Doors CS7
-Axe 0.4.5
-Ndless
// Mobile Tunes VS OmniCalc?


PC Calculator Development Best Program:
-SourceCoder 2.5
-Tokens
-___________
-___________
// Shall we shut this category, or anyone has anything else to add?


On-Calculator Development Best Program:
-Mimas 0.3
-(nemo's 4 level grayscale 8x8 sprite editor) name?
-squidgetx sprite editor


Asm Programmer of the year:
-Kerm
-Calc84
-Sircmpwn
//One more!!

Axe Programmer of the year:
-Builderboy
-nemo
-ASHBAD_ALVIN
-Runer112


Basic Programmer of the Year:
-Builderboy
-Eeems
-Raylin
//One more

Game of the Year:
-The Impossible Game
-Jumpman
-Pyrixx Adventures
-Simul
-Exodus
//List Finished, agree?

Revelation Programmer/Program of the Year:
-Ti-DKS
-ScoutDavid
// 2 more, agree?

5419
TI Z80 / Re: "Maxwell's Demon" Port (Axe)
« on: November 27, 2010, 02:50:03 pm »
What happens first:

BallA ---------><---BallB

What results:

<---BallA       BallB------->


You think you could make something like this.

It's basically the same thing that happens between balls and walls, except that walls stay still, otherwise the game would go crazy hahahaha

5420
TI Z80 / Re: Conway's Game of Life
« on: November 27, 2010, 02:47:55 pm »
Yeah it always did since almost the beginning. :P

In fact, if you check the releases thread, there's even a screenshot from Feb or March. ;D

Ah, well, I kinda like mine better :D.


That's the way to go: OPTIMISM :D

5421
Other Calculators / Re: $1000... for a 83+ (ignore -- made mistake)
« on: November 27, 2010, 02:46:46 pm »
Yeah I saw that a while ago and was shocked at first. ALthough with TI, I wouldn't be surprised if they made the 83+ like $160 eventually...

My country:

TI NSpire Touchpad at shop A: 189€
TI NSpire Touchpad at shop B: 119€
TI NSpire Touchpad at shop C: 139€ (I bought mine here)
TI NSpire Touchpad at shop D: 149€

There are 4 places, that I know, to buy it in my town, all with different prices, but Texas has nothing to do with this, I think

5422
TI Z80 / Re: Conway's Game of Life
« on: November 27, 2010, 02:45:06 pm »
Well, I tried the Applet, I like the phylosophic view of it.

Now, concerning your game, nice Axe program, the interface, especially the menu looks functional and you KIS (kept it simple).

So, good luck with it!

5423
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 27, 2010, 02:43:19 pm »
Code: [Select]
:[38107C1010282828->Pic1
:10->A
:Lbl 0
:Pt-Change(0,0,Pic1
:DispGraph
:Repeat getKey->Z
:End
:If Z!=3
:Goto 0
:End
:ClrDraw
:Pt-Change(0,A,Pic1
:A+10->A
:DispGraph
:If A>79
:0->A
:End
:End

This will only allow one 'right click', I'm afraid :S

5424
Music Showcase / Re: 'The Letter D' Album
« on: November 27, 2010, 02:39:29 pm »
Cool I'll listen to the 3rd one later. I listened to the previous one and I liked the beginning. I am not too sure if I can help much on making the songs sound comical, though, as I have never really made such song before.

The beginning of Daywan is magical, I really like it, but then I think i ruined the song, since I only like the intro :P

5425
TI Z80 / Re: Conway's Game of Life
« on: November 27, 2010, 02:35:11 pm »
A version of Conway's game of life for the calc.

Controls:
[Y=] for edit mode - you can toggle squares here.
[2ND] toggles squares.
Hold [ALPHA] when moving the cursor to slow it down (this allows for precision placement)

[TRACE] to enter 'Step' Mode - here, click [2ND] to proceed to the next generation.
[GRAPH] starts 'Auto' Mode - here, the screen refreshes as soon as it can.

At all times, you can HOLD [ + ] or [ - ] to zoom in or out.
Press [CLEAR] to return to the menu, then to quit.

In Step or Auto mode, it's a good idea to try holding all buttons, they're kind of slow to react.

General notes:
The larger the area your squares are taking up, the slower it'll run.
Also, if a square is toggled next to the edge, weird things could happen, so don't do that.
This hasn't been thoroughly bug-tested, and the controls aren't working smoothly yet, but I'll be working on it.

Is Conway's Game of Life a browser game? is it a free game?

I mean, can we have a link, if it is, to compare?

5426
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 27, 2010, 02:33:30 pm »
My confusion is that I thought you wanted it to start at (0,0) and only move to (10,0) after you press right. I thought that, after that, you wanted it to continue to move right every time you pressed right.

What I want is this:

Pic1 at (0,0)
User presses Right
Pic1 at (10,0)
User presses Right
Pic1 at (20,0)
User presses Right
Pic1 at (30,0)
User presses Right
....
Pic1 at (MAX,0)
Pic1 goes back to (0,0)

Code: [Select]
:[38107C1010282828->Pic1
:10->A
:Pt-Change(0,0,Pic1
:DispGraph
:Repeat getKey(3)
:ClrDraw
:Pt-Change(0,A,Pic1
:A+10->A
:DispGraph
:If A>=MAX
:0->A
:End
:End


I think the order of the code is wrong, but something like that would work?

by the way, what is the max?

5427
Site Feedback and Questions / Re: 'Oscars'-like Awards
« on: November 27, 2010, 02:32:10 pm »
For some reasons now this looks more like a member awards than a calc release award, but I guess we could always have both.



What would be a calc release award without members?

5428
Web Programming and Design / Re: My Website - My calculator Projects
« on: November 27, 2010, 02:31:52 pm »
Yeah that was a long while ago ;D

There was also a fake news when Kerm reached 10000 posts on Cemetech but that was even longer ago. :P

I remember the Doors CS 6 news on the old board had like 140+ comments. That was the most commented on news there.

Wow! 140+comments, that's a lot, our most commented threads are:

Features Wishlist      1599
Axe Parser      1534
Bug Reports      936
TI-Boy SE      818
1000 signs you're addicted to calcs and Omni      691
Portal X      592
KnightOS      566
Your Projects - Post and Critique      503
Escheron: Shadow over Ragnoth      474
Routines      470

5429
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: November 27, 2010, 02:13:59 pm »
you should see some of my other tools... they are quite evil!  and cool.

Evil reminds me of virus, so... no...

5430
Computer Programming / Re: SourceForge VS Google Code
« on: November 27, 2010, 02:08:40 pm »
[url]https://github.com/[url]


This looks good, I need to give it a try!

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