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Messages - Munchor
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5416
« on: November 27, 2010, 04:35:35 pm »
Um...the walls kind of have to move for the concept of the game to work. Unless... I don't plan on making the actual walls to move, it would kind of be overkill. Just the holes. Making the balls collide with each other would probably seriously slow down the gameplay, think about the amount of times it would have to draw each frame to pxl-Test them all...especially when the person starts getting to 10-something balls.
The way axe always rounds down is killing me with the bar on top now...time for me to learn the floating-point or whatever it is
I meant, the walls on borders -.- My idea is, when two balls collide, each one goes it way, but it looks like it's not possible. Anyways, how's the menu and options going?
5417
« on: November 27, 2010, 04:34:52 pm »
5418
« on: November 27, 2010, 04:31:56 pm »
yeah, seconded. an I'm sure we can have like 8 things for each category running, but give out 1st, 2nd, and 3rd place awards. Also other ideas:
Ideal member Ideal newbie member Most helpful member most annoying Troller/spambot
I don't like these, but I know you kiddin' Now, the new list: Best Calculator Program: -Doors CS7 -Axe 0.4.5 -Ndless // Mobile Tunes VS OmniCalc? PC Calculator Development Best Program: -SourceCoder 2.5 -Tokens -___________ -___________ // Shall we shut this category, or anyone has anything else to add?On-Calculator Development Best Program: -Mimas 0.3 -(nemo's 4 level grayscale 8x8 sprite editor) name? -squidgetx sprite editor Asm Programmer of the year: -Kerm -Calc84 -Sircmpwn //One more!! Axe Programmer of the year: -Builderboy -nemo -ASHBAD_ALVIN -Runer112 Basic Programmer of the Year: -Builderboy -Eeems -Raylin //One more Game of the Year: -The Impossible Game -Jumpman -Pyrixx Adventures -Simul -Exodus //List Finished, agree? Revelation Programmer/Program of the Year: -Ti-DKS -ScoutDavid // 2 more, agree?
5419
« on: November 27, 2010, 02:50:03 pm »
What happens first:
BallA ---------><---BallB
What results:
<---BallA BallB------->
You think you could make something like this.
It's basically the same thing that happens between balls and walls, except that walls stay still, otherwise the game would go crazy hahahaha
5420
« on: November 27, 2010, 02:47:55 pm »
5421
« on: November 27, 2010, 02:46:46 pm »
Yeah I saw that a while ago and was shocked at first. ALthough with TI, I wouldn't be surprised if they made the 83+ like $160 eventually...
My country: TI NSpire Touchpad at shop A: 189€ TI NSpire Touchpad at shop B: 119€ TI NSpire Touchpad at shop C: 139€ (I bought mine here) TI NSpire Touchpad at shop 149€ There are 4 places, that I know, to buy it in my town, all with different prices, but Texas has nothing to do with this, I think
5422
« on: November 27, 2010, 02:45:06 pm »
Well, I tried the Applet, I like the phylosophic view of it.
Now, concerning your game, nice Axe program, the interface, especially the menu looks functional and you KIS (kept it simple).
So, good luck with it!
5423
« on: November 27, 2010, 02:43:19 pm »
:[38107C1010282828->Pic1 :10->A :Lbl 0 :Pt-Change(0,0,Pic1 :DispGraph :Repeat getKey->Z :End :If Z!=3 :Goto 0 :End :ClrDraw :Pt-Change(0,A,Pic1 :A+10->A :DispGraph :If A>79 :0->A :End :End This will only allow one 'right click', I'm afraid :S
5424
« on: November 27, 2010, 02:39:29 pm »
Cool I'll listen to the 3rd one later. I listened to the previous one and I liked the beginning. I am not too sure if I can help much on making the songs sound comical, though, as I have never really made such song before.
The beginning of Daywan is magical, I really like it, but then I think i ruined the song, since I only like the intro
5425
« on: November 27, 2010, 02:35:11 pm »
A version of Conway's game of life for the calc.
Controls: [Y=] for edit mode - you can toggle squares here. [2ND] toggles squares. Hold [ALPHA] when moving the cursor to slow it down (this allows for precision placement)
[TRACE] to enter 'Step' Mode - here, click [2ND] to proceed to the next generation. [GRAPH] starts 'Auto' Mode - here, the screen refreshes as soon as it can.
At all times, you can HOLD [ + ] or [ - ] to zoom in or out. Press [CLEAR] to return to the menu, then to quit.
In Step or Auto mode, it's a good idea to try holding all buttons, they're kind of slow to react.
General notes: The larger the area your squares are taking up, the slower it'll run. Also, if a square is toggled next to the edge, weird things could happen, so don't do that. This hasn't been thoroughly bug-tested, and the controls aren't working smoothly yet, but I'll be working on it.
Is Conway's Game of Life a browser game? is it a free game? I mean, can we have a link, if it is, to compare?
5426
« on: November 27, 2010, 02:33:30 pm »
My confusion is that I thought you wanted it to start at (0,0) and only move to (10,0) after you press right. I thought that, after that, you wanted it to continue to move right every time you pressed right.
What I want is this: Pic1 at (0,0) User presses Right Pic1 at (10,0) User presses Right Pic1 at (20,0) User presses Right Pic1 at (30,0) User presses Right .... Pic1 at (MAX,0) Pic1 goes back to (0,0) :[38107C1010282828->Pic1 :10->A :Pt-Change(0,0,Pic1 :DispGraph :Repeat getKey(3) :ClrDraw :Pt-Change(0,A,Pic1 :A+10->A :DispGraph :If A>=MAX :0->A :End :End I think the order of the code is wrong, but something like that would work? by the way, what is the max?
5427
« on: November 27, 2010, 02:32:10 pm »
For some reasons now this looks more like a member awards than a calc release award, but I guess we could always have both.
What would be a calc release award without members?
5428
« on: November 27, 2010, 02:31:52 pm »
Yeah that was a long while ago
There was also a fake news when Kerm reached 10000 posts on Cemetech but that was even longer ago.
I remember the Doors CS 6 news on the old board had like 140+ comments. That was the most commented on news there.
Wow! 140+comments, that's a lot, our most commented threads are: Features Wishlist 1599 Axe Parser 1534 Bug Reports 936 TI-Boy SE 818 1000 signs you're addicted to calcs and Omni 691 Portal X 592 KnightOS 566 Your Projects - Post and Critique 503 Escheron: Shadow over Ragnoth 474 Routines 470
5429
« on: November 27, 2010, 02:13:59 pm »
you should see some of my other tools... they are quite evil! and cool.
Evil reminds me of virus, so... no...
5430
« on: November 27, 2010, 02:08:40 pm »
[url]https://github.com/[url]
This looks good, I need to give it a try!
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