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Messages - Munchor
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5656
« on: November 22, 2010, 05:35:47 pm »
Yeah I was a bit busier so I didn't have time to try this game, as well as about 40 other games/versions I have saved on my computer desktop over the last month or so. I hate work schedules where you only have one day off at once instead of 2 in a row. X.x
I know a forum owner who has a schedule just like you. Coincidence? lol
5657
« on: November 22, 2010, 08:56:50 am »
Hm, I'll try to run that app again this week at school, maybe it's because of my crappy graphics card (a nVidia GeForce 4 MX under Windows 7).
I hope that works, but it's also bad because that means your PC Graphic Card isn't very good, just like mine Even though, it renders images really fast!
5658
« on: November 22, 2010, 08:49:07 am »
This has actually come along quite nicely. Nice to see updates, I'll definitely download this. Nice work, Scout!
Thanks much JustCause!
5659
« on: November 22, 2010, 08:42:24 am »
Hum... I'm sure my TI-01 could jailbreak my PS3 Or maybe not... But even though, AWESOME! Hahaha, when I saw the title of the thread I though it was a joke
5660
« on: November 22, 2010, 08:40:49 am »
Well yes, that's so easy, you install a plugin in Blender, then you choose File > Export > DirectX 9 (.x)... and there you go. But beware, you have to choose the right DirectX Exporter plugin, or else it won't work, or look messed up.
So all my .x files I generated with Blender works well in DirectX viewer, but one of them crashes in my DirectX application I wrote...
Easy Peasy! Hm... Sorry to hear your application crashes with those .x files. Have you tried posting that in a DirectX forum? I think you could try
5661
« on: November 22, 2010, 08:40:03 am »
Alright, for all thos pixel artist out there, I have a new request. I'd like a flowing water animation which can be any number of frames you see fit as long as it's reasonable (not more than like 16). I'd also like the overworld sprites for Roland and Aria modified so the bottom 8 pixels (if you imagine the sprite in an 8x16 rectangle) are standing in the water. Thanks in advance!
This looks really hard! Which is probably why I'll give it a try If I remember about this later tonight, I will try it
5662
« on: November 22, 2010, 08:38:16 am »
One day... One day... We'll be watching HD videos with high quality sound on calculators... ...probably not Texas calculator's though. But mobile tunes? Still great!
5663
« on: November 22, 2010, 08:37:27 am »
no, the radar is the simple part, the actual fun is the quasi 3D view like in the first youtube link
and also, I think that for the view it won't be cockpit but your plane in 3rd person, then I can make that rotate rather than the sea/land/other sprites, which would require a much faster processor (I estimated around 75mhz at the very least)
with that change, progress is going smoother now. Most screenies will be recreations in ms paint.
The radar is the simple part but what I like most
5664
« on: November 22, 2010, 08:36:20 am »
This video contains content from Sony Music Entertainment. It is not available in your country.
My country doesn't allow that kind'of videos too
5665
« on: November 22, 2010, 08:35:59 am »
Sorry, had to go earlier, but what I meant by
That's because your image is a 16x16 sprite. What you need to do is split it into four 8x8 sprites, and it should work.
is this: Say you have a picture like this:
■■■■■■■■■■■■■■■■ ■■▢▢▢▢▢▢▢▢▢▢▢▢■■ ■▢■▢▢▢▢▢▢▢▢▢▢■▢■ ■▢▢■▢▢▢▢▢▢▢▢■▢▢■ ■▢▢▢■▢▢▢▢▢▢■▢▢▢■ ■▢▢▢▢■▢▢▢▢■▢▢▢▢■ ■▢▢▢▢▢■▢▢■▢▢▢▢▢■ ■▢▢▢▢▢▢■■▢▢▢▢▢▢■ ■▢▢▢▢▢▢■■▢▢▢▢▢▢■ ■▢▢▢▢▢■▢▢■▢▢▢▢▢■ ■▢▢▢▢■▢▢▢▢■▢▢▢▢■ ■▢▢▢■▢▢▢▢▢▢■▢▢▢■ ■▢▢■▢▢▢▢▢▢▢▢■▢▢■ ■▢■▢▢▢▢▢▢▢▢▢▢■▢■ ■■▢▢▢▢▢▢▢▢▢▢▢▢■■ ■■■■■■■■■■■■■■■■
Instead of storing it as a 16x16 picture, as in
:[FFFFC003A0059009881184218241818181818241842188119009A005C003FFFF]→Pic1
you should think of it as four 8x8 pictures:
■■■■■■■■ ■■■■■■■■ ■■▢▢▢▢▢▢ ▢▢▢▢▢▢■■ ■▢■▢▢▢▢▢ ▢▢▢▢▢■▢■ ■▢▢■▢▢▢▢ ▢▢▢▢■▢▢■ ■▢▢▢■▢▢▢ ▢▢▢■▢▢▢■ ■▢▢▢▢■▢▢ ▢▢■▢▢▢▢■ ■▢▢▢▢▢■▢ ▢■▢▢▢▢▢■ ■▢▢▢▢▢▢■ ■▢▢▢▢▢▢■
■▢▢▢▢▢▢■ ■▢▢▢▢▢▢■ ■▢▢▢▢▢■▢ ▢■▢▢▢▢▢■ ■▢▢▢▢■▢▢ ▢▢■▢▢▢▢■ ■▢▢▢■▢▢▢ ▢▢▢■▢▢▢■ ■▢▢■▢▢▢▢ ▢▢▢▢■▢▢■ ■▢■▢▢▢▢▢ ▢▢▢▢▢■▢■ ■■▢▢▢▢▢▢ ▢▢▢▢▢▢■■ ■■■■■■■■ ■■■■■■■■
Then you'd store each 8x8 chunk one by one, starting with the top left, then top right, then bottom left and right. So you'd store it as
:[FFC0A09088848281]→Pic1 :[FF03050911214181] :[8182848890A0C0FF] :[81412111090503FF]
which is basically the four 8x8 sprites one after another, and it should work.
Ooooh thanks, then I gotta split my image, it won't be hard using tokens
5666
« on: November 22, 2010, 08:35:26 am »
The sellers' overall ratings actually look pretty good. Mostly 4s and 5s. According to some of them, they're just preordering, so they start shipping when the calculators actually come out. Kinda early for ordering though, if you ask me.
I mean, it's one of the firsts colored calculators, people think it is awesome just because of that :S
5667
« on: November 22, 2010, 08:34:20 am »
Hey, can I be moved category?
Because I'm in TI Basic and wanna go to Axe :S
Can I?
Thanks
5668
« on: November 22, 2010, 08:33:50 am »
:Prompt E,N :If E=2 and N=1 :Disp "NRML :If E != 2 or N!=1 :Then :If E=2 or N=1 :Then :Disp "ALMST NRML :Else :Disp "WEIRD 80bytes, for the first challenge
This is missing two end statements plus it could be optimized to this:
Prompt E,N If N(E=2 Disp "NRML If E=2 or N=1 Disp "ALMST NRML If ((N!=1)E!=2 Disp "WEIRD
Yours uses 6 bytes more, and mine is not missing two end statements. It is the end of a program so it does not need them.
I was refering to ScoutDavid's code not yours.
Prompt E,N If N(E=2 Disp "NRML If E=2 or N=1 Disp "ALMST NRML If ((N!=1)E!=2 Disp "WEIRD
N(E=2 won't work because if E is 2, and N is 2, it will still say Normal because N*(2=2 is 2, which is true
E=2 or N=1 won't work because if E=2 and N=1, it will still display almost normal because 1 Or 1 = 1
third one works though
Ok scrap it I thought I was good at basic, I guesss I was wrong
You shouldn't say that! I need to move to Axe in Cage Match, since I suck at TI Basic :S
5669
« on: November 22, 2010, 08:32:50 am »
The rounded corners look easy to do in CSS (already made them, will post them later).
I don't like the effect however, I'll probably make a diagonal stripes background too
Funny thing, I helped my friend out yesterday to make his page look better. I just created a blue background with a 100x100 dark blue rectangle in the center of it and applied a drop shadow to it. It can be easily done in photoshop and it looks pretty good. If you are going fro stripes dont make them horizontal or vertical it can be rather hyponitizing at times...
I was considering diagonal, because they look best, and not just stripes maybe something else mixed with stripes
5670
« on: November 22, 2010, 08:31:49 am »
This new version hadn't as much success as the other :S Even though, I'm quite proud... I'm trying to make what DJ recommended: add a layer to the background as the T>Dec raises
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