Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Munchor

Pages: 1 ... 395 396 [397] 398 399 ... 424
5941
Metroid: Chozo Mission / Re: Metroid Chozo Mission
« on: November 11, 2010, 03:35:26 pm »
SO THAT'S NOT CODED?

5942
Metroid: Chozo Mission / Re: Metroid Chozo Mission
« on: November 11, 2010, 03:35:00 pm »
Ahhhh, I want gif so much!

5943
News / Re: More Casio Prizm information
« on: November 11, 2010, 03:26:41 pm »
Teachers are very well informed of this.  I asked my Geometry honors teacher about it and she said "Yeah I heard about that!  Sounds cool."

Gotta ask mine too

5944
News / Re: More Casio Prizm information
« on: November 11, 2010, 03:08:27 pm »
I have no idea of what 'DE is, though

5945
News / Re: More Casio Prizm information
« on: November 11, 2010, 03:06:36 pm »
Ahhhg!  Hex will BURN HAHAHAHA :P
You're that person form UTI that likes Hex, right?  Trust me, it's cool, but you're not gonna make a ASM game in it :P
But if you like it, go ahead ^-^


I will program my 84+ plus as well after this, because I doubt that the C sdk will be on-calc, so I will probably only program my prizm at home.

C on calc would be a nightmare, can you imagine all thos curly braces?

5946
Metroid: Chozo Mission / Re: Metroid Chozo Mission
« on: November 11, 2010, 02:55:43 pm »
AWESOME SPRITEs, really, looking wow, Asm?

5947
News / Re: More Casio Prizm information
« on: November 11, 2010, 02:51:26 pm »
I have to agree with ScoutDavid about the look of the Casio. I don't care much about how the buttons are arranged though. It will be like switching from an 84 to an 89 in my opinion. I just with it could keep the shape of a TI calculator. But right now, I just thought of something that probably belongs elsewhere. What is up with TI? Can you imagine how much business they would have if they just made a device that wasn't necessarily a calculator that we could program. I mean, it might not be allowed on exams, but we would program them and turn them into the best pieces of technology out there. All they need to do is give us the info and produce the devices. Add some more memory and a color screen, make it pretty much the TI-84 and we can make it amazing. They wouldn't need to waste any more time on software updates or anything, we practically take care of it anyway!

I totally agree!

They have free programmers both here or at Cemetech or at TI-Bank or UnitedTI, anywhere they have programmers who can make a great range of applications, programs, games, almost anything! If they gave us the hardware we need and a programming language like C, we can do anything, Invencible!

5948
Ndless / Re: Fail.
« on: November 11, 2010, 02:43:51 pm »
Not too sure, I think that's more of a bug report thing to do. :P

Would they ever hear to us if we reported a bug by contacting them?

Hahahahaha, fail 2004

5949
News / Re: More Casio Prizm information
« on: November 11, 2010, 02:30:28 pm »
What does a color screen matter if the calc is hard to use? ive heard that casios are very hard to use

Look at the arranjement of the buttons of :
the Nspire: bad.
Casios: even worse.
TI-8x series: really good!

5950
News / Re: More Casio Prizm information
« on: November 11, 2010, 02:22:03 pm »
Honestly, as long as the calc is small enough and programmable, I don't care if it's ugly (which is just a matter of opinion).

I do, the way the keys are organized too, hate it, sorry to say this Casio, but I do :S

5951
News / Re: More Casio Prizm information
« on: November 11, 2010, 02:17:10 pm »
What's wrong with it?  I think it looks more streamlined and modern than the TI calcs.

Yeah, the modern thing yes it looks modern and UGLY, I prefer Texas's old and beautiful calculators, they make me wanna program them :)

5952
News / Re: More Casio Prizm information
« on: November 11, 2010, 02:11:56 pm »
Yeah, but who cares? We have color on-calc!

I care, I will never buy it due to it's aspect :S

Texas calculators are sweet and beautiful

5953
TI Z80 / Re: [PROJECT] Racer3D: Replay
« on: November 11, 2010, 01:53:43 pm »
What would it refer to out of context? ;D

is it an english expression/idiom I am unfamiliar with? Or is it more like most of the IRC quotes from #omnimaga? ;D

http://www.urbandictionary.com/define.php?term=get%20some

;D

-.- let's just forget that hah

5954
Axe / Re: Password Protection
« on: November 11, 2010, 01:51:28 pm »
Data( just stores data. It's like a list in BASIC. Then all Builderboy's routine does is gets keys four times, each time checking to see if it matches the Nth term in the list. You should change 1, 2, 3, and 4 to the keycodes of whatever keys you want :)

It's a lot smaller than hardcoding the key checks yourself.

:O Got it :) Thanks much

So Data is like lists, but you can save them as Strings

5955
Axe / Re: Password Protection
« on: November 11, 2010, 01:23:21 pm »
Code: [Select]
Data(1,2,3,4)->Str1
0->S
Repeat S=4
0->S
ClrHome
For(F,0,3
0->K
Repeat K
getKey->K
End
{Str1+F}=K+S->S
Output(F,0,"*
End
End
Output(0,0,"Welcome!

I don't know what Data does. What's in that code, I would have to press keys 1,2,3,4?

I don't really understand that code, comments maybe?

Thanks
_______________________________________________________________________________________________________________________

I managed to do my own one :D

The .8xp is attached you have to press down key, one key and four key to open it in that order :)

Code:

Code: [Select]
:.LOGCALC
:ClrHome
:1→A
:While A≠5
:Lbl 1
:Repeat getKey→Z
:End
:If Z=1 or Z=2 or Z=3 or Z=4 or Z=5 or Z=6 or Z=7 or Z=8 or Z=9 or Z=10 or Z=11 or Z=12 or Z=13 or Z=14 or Z=15 or Z=16 or Z=17 or Z=18 or Z=19 or Z=20 or Z=21 or Z=22 or Z=23 or Z=24 or Z=25 or Z=26 or Z=27 or Z=28 or Z=29 or Z=30 or Z=31 or Z=32 or Z=33 or Z=35 or Z=36 or Z=37 or Z=38 or Z=39 or Z=40 or Z=41 or Z=42 or Z=43 or Z=44 or Z=45 or Z=46 or Z=47 or Z=48 or Z=49 or Z=50 or Z=51 or Z=52 or Z=54
:Goto 1
:End
:If Z=1
:A+A→A
:End
:If Z=34
:A+A→A
:End
:If Z=35
:A+1→A
:End
:End

Pages: 1 ... 395 396 [397] 398 399 ... 424