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Messages - Munchor

Pages: 1 ... 56 57 [58] 59 60 ... 424
856
Miscellaneous / Re: Nickname Change
« on: June 27, 2011, 10:20:29 am »
This might take a while for me to get used to.
How did you come up with it?

It's a random name, it means nothing.

857
Lua / Re: Timer help?
« on: June 27, 2011, 09:43:25 am »
Oh, that makes sense.
I thought the period was how long it ran. :P
Thanks!

It runs forever, but you can stop it with timer.stop() ;)

858
Lua / Re: Timer help?
« on: June 27, 2011, 09:37:36 am »
From Lua Wiki:

Quote
timer.start(period) : Starts the timer with the given period (in seconds)

So, timer.start(30) calls the timer every 30 seconds, not "every second".

859
OmnomIRC Development / Re: IRC Client Integration
« on: June 27, 2011, 07:08:00 am »
I have one attached to the first post in the thread.

I also just put the source to the x-chat plugin in there.

Right now, it just manipulates the text to be easier to read. I want to get userlist integration too, but I'm not sure I can manipulate those in X-Chat and mIRC.

You hadn't attached it when I posted, but I see now, thanks.

860
OmnomIRC Development / Re: IRC Client Integration
« on: June 27, 2011, 07:05:43 am »
And what does this exactly do? Can you end a screenshot of how XChat/mIRC look like when this is installed?

861
TI Z80 / Re: Axe Detokenizer
« on: June 27, 2011, 06:44:40 am »
The bug reported by Runer112 (thanks a lot) has been fixed and attached is the version 1.1!

Added:
  • GUI Version (requires wxPython)

Fixed:
  • 2 Byte Tokens Bug

862
News / 84+/SE Boot Pages Modified
« on: June 27, 2011, 06:34:13 am »
Yesterday, Brandon Wilson tweeted that he had managed to modify both boot pages in the 84+/SE, through software only, as you can see in the following picture:



Another tweet from Brandon Wilson tells us about some of the possibilities that this will bring:

Quote from: Brandon Wilson
It means we can modify the boot code & completely strip out all TI copyrighted code from the device. No more exploits or hacks.

From now on, if TI tries any more "tricks" to block features or downgrades, they can now be easily fixed thanks to this.

Some may say this is a fail from TI and others might say it is the end of all the problems caused by TI blocking downgrades and other features. I question, though, can't TI change the boot pages in a newer OS? Either way, I think this is wonderful news.

Finally I have to add that thepenguin77 also discovered this, but separately from Brandon Wilson.

Below is the most recent tweet by Brandon Wilson concerning this program:

Quote from: Brandon Wilson
Boot code one is a simple program. Pocket exploit...probably best not to say yet. But very simple & easy to use.

863
I won't announce updates in my thread unless I add a new function.  I mean, what's the point of showing you guys the new levels and how to beat them?  ;)

I agree, I also never see Continuity Screenshots past the 1st level so I don't learn how to beat the levels.

I was thinking about participating in the Axe Contest at first, but my platformer's code was getting too big for me.

Then I thought about the Lua one, but Lua is not much of a language. I *may* make a very simple Lua game for the contest, but am not sure yet, probably not.
You could just play the flash game.  >:D

I did till a level I couldn't beat :P Just like I did with Cube Droid and some other ports.

864
Miscellaneous / Re: What is your avatar?
« on: June 26, 2011, 07:02:49 pm »
Have you noticed ben_g's avatar? it's pretty funny

865
Lua / Re: on.up() Event
« on: June 26, 2011, 04:20:47 pm »
BrownyTCat, if you read the whole topic you can see we're talking about the touchpad.

866
Gaming Discussion / Re: [Review] Sauerbraten
« on: June 26, 2011, 11:47:42 am »
It's only 490MB for Windows.

I also have to say my graphics don't look like that, I put everything in minimum to enhance perfomance, not that it made a difference, it's just as fast (and by fast I mean it's solid 90FPS)

867
TI 68K / Re: POP 89
« on: June 26, 2011, 11:36:48 am »
Way to go, Stefan!  It's too bad I don't own a Ti-89

You own a 83/84+ (SE)? The original version was made for these calcs.

868
Gaming Discussion / Re: [Review] Sauerbraten
« on: June 26, 2011, 10:35:42 am »
Quote
cross-platform
Does this mean it would work on windows?

And is it free?

Quote
For a free game and cross-platform I have to give this a 10 out of 10. It has some issues such as you can't crouch and the menus are quite non-user-friendly.

Indeed, Mac and Windows and Linux.

869
Gaming Discussion / [Review] Sauerbraten
« on: June 26, 2011, 10:33:13 am »
A week or two ago I was exploring Linux Mint's new Software Manager (Mint 11) and went to the most downloaded games. I found a game that looked good, called SauerBraten. I downloaded it and it was installed, no difficulties, thanks to the software manager.

I made some online research on it and it is a first-person-shooter, it's free and cross-platform, since it uses OpenGL Graphics, and the latter are very nice. They remind me of Team Fortress 2 graphics. The game is also very small, not even 500 MB.

The game boots almost instantly, the online servers work the first time, everything looks good. For the first time, I decided to play against bots, since it also features bot matches, and you can even specify the difficulty and game mode and map. I tried it and it was a bit hard to get used to, but thanks to the very detailed Options menu I got there.

I tried it online and the most popular modes are Insta CTF (Capture the flag with a one-hit KO Sniper), Regen Capture (you have some bases and you have to defend them and attack other team's bases and the goal is to have the maximum bases as possible) and Insta GIB (Deadmatch with one-hit KO Sniper). These are actually the only modes I play because there are about 10 servers with enough people to make it fun, and all these 10 servers have one of these 3 modes. This is not a big issue though, as these modes are the funniest.

SauerBraten includes a map editor and some default maps are original, others are from Counter-Strike and others from Quake. This is pretty cool, as the level editor is very easy to use.

For a free game and cross-platform I have to give this a 10 out of 10. It has some issues such as you can't crouch and the menus are quite non-user-friendly.

870
TI 68K / Re: POP 89
« on: June 26, 2011, 10:17:54 am »
Very well Stefan, that was quick. I think I'll have to try it on an emulator, because I bet the screenshot is not very realistic.

Nice job! The menu, everything looks just like my version, awesome port :)

EDIT: What about when we lose we go back to menu? I'd like that
Ok, I'll do that. Would you mind if I upload it to ticalc.org there after?

Of course not, but make sure to upload it in Omnimaga Archives too :)

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