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Messages - epic7

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1126
News / Re: Ndless 3.1 coming soon?
« on: January 10, 2012, 07:10:41 am »
Ndless 3 by the end of the month? :D
* epic7 is an overjoyed nspire owner

1127
TI-Nspire / Re: [Lua] Mancala
« on: January 09, 2012, 09:04:14 pm »
Ya I'll keep them, and probably add an optioins menu :D

1128
Axe / Re: Axe Q&A
« on: January 09, 2012, 08:50:31 pm »
L1 is 714 bytes says the axe commands list.

1129
TI-Nspire / Re: [Lua] Mancala
« on: January 09, 2012, 08:41:12 pm »
Hmm... Should I make a poll or just keep all the rules that are there?

1130
Humour and Jokes / Re: What is your favorite joke?
« on: January 09, 2012, 08:35:11 pm »
Did you hear about the guy who got his left arm and left leg bitten off by a shark?

IT'S OK! HE'S "ALL RIGHT" NOW!

LOLOLOLOLOLOLOLOL

-Jake the dog

1131
Introduce Yourself! / Re: Hello!
« on: January 09, 2012, 08:17:13 pm »
Some distant cousin of mine probably codes :P

1132
TI-Nspire / Re: [Lua] Mancala
« on: January 09, 2012, 08:14:41 pm »
Actually, I've never played with rule 5 either. A variation wiki lists is to only capture the one seed that landed in the empty house.

1133
TI-Nspire / Re: [Lua] Mancala
« on: January 09, 2012, 08:07:35 pm »
Here all the rules, do these sound good?

1.At the beginning of the game, three seeds are placed in each house.

 2.Each player controls the six houses and their seeds on his side of the board. His score is the number of seeds in the store to his right.

 3.Players take turns sowing their seeds. On a turn, the player removes all seeds from one of the houses under his control. Moving counter-clockwise, the player drops one seed in each house in turn, including the player's own store but not his opponent's.

 4.If the last sown seed lands in the player's store, the player gets an additional move. There is no limit on the number of moves a player can make in his turn.

 5.If the last sown seed lands in an empty house owned by the player, and the opposite house contains seeds, both the last seed and the opposite seeds are captured and placed into the player's store.

 6.When one player no longer has any seeds in any of his houses, the game ends. The other player moves all remaining seeds to his store, and the player with the most seeds in his store wins.

Should I keep rule 6? Rule 6 is sometimes not used in mancala.

1134
TI Z80 / Re: TinyCraft [Axe]
« on: January 09, 2012, 07:49:56 pm »
Hey guys,
After reading through his source, I thought that the way kindermoumoute accessed the data was roundabout and not that fast or efficient, so I tried making my own. Tell me if we should keep it or not ^^



It does, however, use the same item identification system as kinder's menu does.
(Also, I haven't put in the sprites for the weapons yet :P)

1135
News / Re: Ndless 3.1 coming soon?
« on: January 09, 2012, 07:46:37 pm »
* epic7 almost fell out of his chair when he saw the news post

Yeah, I saw that about the 8 rockets. I asked adriweb and he told me there would be 8 surprises...

1136
TI Z80 / Re: Checkers (Grammer)
« on: January 09, 2012, 06:03:00 pm »
Yay! I get to be a member of the BGMG! :P

1137
TI Z80 / Re: Checkers (Grammer)
« on: January 09, 2012, 04:45:58 pm »
Ok, you're making lua checkers, I'm making lua mancala, is there anyone making lua tic-tac-toe? :P

1138
Humour and Jokes / Re: If there was tech support in botswana...
« on: January 08, 2012, 09:56:23 pm »
Peace.

Why is there no tech support in botswana?

1139
Humour and Jokes / Re: If there was tech support in botswana...
« on: January 08, 2012, 06:07:03 pm »
Ask a doctor.

Why?

1140
Introduce Yourself! / Re: Hello!
« on: January 08, 2012, 05:37:37 pm »
I have no friends or family that program. :'(

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