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Axe / Re: how to jump?
« on: December 20, 2011, 11:24:06 pm »
Lol I don't understand any of that code example because of my weak Ti-basic skills
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1261
Axe / Re: how to jump?« on: December 20, 2011, 11:24:06 pm »
Lol I don't understand any of that code example because of my weak Ti-basic skills
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Axe / Re: display a picture problem« on: December 20, 2011, 11:18:46 pm »
You have to use the copy command to copy to the buffer
Copy(Pic0MN,L6,768) DispGraph Pause 3600 1263
TI Z80 / Re: Seeker« on: December 20, 2011, 11:15:43 pm »
Math fail. I read the engine as 5600 instead of 560
I don't think you can store code in app variables. I was thinking to add data if you have a bunch for each level. 1264
TI Z80 / Re: Seeker« on: December 20, 2011, 11:09:12 pm »
Have a huge program, maybe optimize levels, or you can throw some levels into an appvar.
20,000 bytes is a big game 1265
Miscellaneous / Re: My Little Pony: Friendship is Magic« on: December 20, 2011, 10:00:38 pm »
Why did I get a link to this topic?
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ASM / Re: LUT: Slope between 2 points« on: December 20, 2011, 09:23:33 pm »
What, finding slope? Doesn't (y2-y1)/(x2-x1) find the slope?
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Computer Usage and Setup Help / Re: Mouse choice« on: December 20, 2011, 09:06:00 pm »
You should get this one.
http://www.fabstuff.net/products/664 For the reasonable price of: $25,693.20 £16,200.00 €19,764.00 1268
Computer Projects and Ideas / Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE« on: December 20, 2011, 08:53:46 pm »
1.1 or 1.2? If 1.2 includes what would be in 1.1, then 1.2. If not, 1.1.
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TI Z80 / Re: Axe Interpreter« on: December 20, 2011, 08:52:49 pm »
Ok. It would take me more than 20 minutes to figure it out by my random button-smashing technique that I'm using now.
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Computer Projects and Ideas / Re: BexIDE -- An Axe/(Extended) BASIC Mini-IDE« on: December 20, 2011, 08:47:03 pm »
What ever comes out first!
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TI Z80 / Re: Axe Interpreter« on: December 20, 2011, 08:39:20 pm »
Click on the compiled code, a black thing shows up, then dissapears.
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TI Z80 / Re: Axe Interpreter« on: December 20, 2011, 08:25:49 pm »
I have python but it wont open.
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TI Z80 / Re: Zombie Gun« on: December 20, 2011, 08:21:59 pm »
Whoa, what is that first gun?
I like those zombie sprites 1275
TI Z80 / Re: Ways To Spice up a Snake Game« on: December 20, 2011, 07:56:17 pm »
Blue lobster oval dinosaurs!
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