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Axe / Re: Fast scroll to bottom of code editor
« on: November 29, 2011, 07:44:15 pm »
How does that work?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1681
Axe / Re: Fast scroll to bottom of code editor« on: November 29, 2011, 07:44:15 pm »
How does that work?
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News / Re: Tales of the Lost Post Ratings« on: November 29, 2011, 04:33:14 pm »
^ Jokes? Wow. And I also agree with homer
The issue is that the users with lower respect are generally newer, and those users tend to react much more violently to getting -1'd than the more seasoned members. We've seen it happen quite a few times where people blow up after getting -1'd when they don't agree with it.I wont blow up when getting -1 cuz -1 wont make me blow up but if i cant see my -1 then ill blow up instead of blowing up with -1 but ill blow up if i cant see -1 because of people blowing up, but i wont blow up if you let me but ill blow up if you dont let me see what you say will make me blow up, but now ill blow up. * epic7 blows up 1683
TI Z80 / Re: Grappler!« on: November 29, 2011, 04:26:14 pm »
Status update 1
Progress: Not much Problems: Guy getting stuck in the air. --------------------------------------------------------------- Ok, I can't figure out the problem. Ive tried to find the values of the variables by displaying them on the screen. I got some information from them, but I still cant fix it. Main problem is that the guy gets stuck in the air. Location of problem is by the first inequality, checking H By memory: If H>1 If H<41 Line(x/256+7,y/256,s,t ;A few other things I cant remember now If H<15 H++ Y+256->Y If theta X+256->X else X-256->X end If Y/256 = 48 ;If hits the ground ;stops grappling end end some more stuff and then ends. So, when it reaches the above code and when H = 2, it works. However, it completely skips this when H = 3. It is like 3 is not in between 2 and 40! To see if the thing is screwing up, I made it display H>1 and H<15. I forgot to do H<41, but that should be true if H<15 (unless the calc thinks 14 and below are greater than 40 ![]() Both H>1 and H<15 returned 1, but yet it still skipped my Ifs. I don't know what to do now ![]() 1684
TI Z80 / Re: Essence« on: November 28, 2011, 10:11:13 pm »
Yeah, like super crate box (or whatever it's called).
Shakies are awesome effects! (700th post ![]() 1685
News / Re: Tales of the Lost Post Ratings« on: November 28, 2011, 10:03:28 pm »I'm a... Rather active memberHow did you post this much in one month??In case of newbies I would assume that it'd be easier to find the posts that got rated since there are fewer posts that could be rated.I'm kinda new, one month here. Spoiler For Spoiler: 1686
Axe / Re: Fast scroll to bottom of code editor« on: November 28, 2011, 09:58:24 pm »
Have 83+ and doors.
* epic7 smashes something
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Axe / Re: Fast scroll to bottom of code editor« on: November 28, 2011, 09:55:09 pm »
I think tried using this. It didn't work.
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Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 28, 2011, 09:52:06 pm »
Judge a section that you aren't participating in.
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TI-Nspire / Re: To Do manager« on: November 28, 2011, 08:55:13 pm »i've tried over 10.000 possibilities, but it still does not work for some mysterious reasonsOver 10? 1690
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:52:19 pm »
*cough*
Goner = typo ![]() [/homework break] Bai for now 1691
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:49:56 pm »
Spelled ninja'd wrong!
Correct you before I'M ninja'd. ![]() 1692
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:46:53 pm »
I put it in maximum speeed
...What? I guess its so fast, you can't see it! 1693
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:42:20 pm »
I think wabbit gifs do that.
<-- 1694
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:37:32 pm »
Haha!
![]() ... Your version is a bit different Cool enemies btw 1695
TI Z80 / Re: My second game in Axe!!« on: November 28, 2011, 07:35:05 pm »
And I didn't see this topic until like 5 minutes after parser posted
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