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TI-BASIC / Re: nooboish prgrammer
« on: November 22, 2011, 09:13:46 pm »
Save them after you quit the game or just during the game?
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1861
TI-BASIC / Re: nooboish prgrammer« on: November 22, 2011, 09:13:46 pm »
Save them after you quit the game or just during the game?
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:12:45 pm »
I didnt notice that. I'll check it out.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 09:10:50 pm »
Oh yeah, I need to put my name on it
![]() And you got it to work? Enter to go to upgrades and use arrows to scroll. On buys the guns, but only if you're at a high enough level. 1864
TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:06:05 pm »
If captain eo was a game, you would dance and destroy a spider creature queen
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 09:00:53 pm »
CAPTAIN EO!
http://en.m.wikipedia.org/wiki/Captain_EO 1866
TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:59:00 pm »
I'll upload no-shell tomorrow.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:35:57 pm »
My mom will kill me I go back on the computer
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:33:18 pm »
Oh. I forgot. I compiled it for Doors cs.
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:29:32 pm »
Ok. I might add buy powerups or health. Or maybe BLUE LOBSTERS. I'll copy homer's idea of making a blue lobster powerup
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TI Z80 / Re: Robo-Gun: My first big axe game« on: November 22, 2011, 08:25:42 pm »
Buy enemies that cant be killed?
Anyway, Robogun is finished. Finished means done with everything I desired to put in the game. I'll still probably update and might add more features or maybe powerups New: Bombs Readme No more enemy invincibility No more health bar malfunctions No more level skipping Future updates: Powerups? More things to buy? Actual boundaries! Version 1.1 attached ![]() 1872
TI Z80 / Re: Learning Axe! And made a program« on: November 22, 2011, 08:03:47 pm »* epic7 applauds ![]() I found that alot of my bugs were involved with that. I changed the check for the left side of the screen to >100, but does <<1 work for that? 1873
Site Feedback and Questions / Re: Bug with project sub-boards« on: November 22, 2011, 07:44:18 pm »![]() 1874
Site Feedback and Questions / Re: Bug with project sub-boards« on: November 22, 2011, 07:42:11 pm »
I was about to complain about that
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TI Z80 / Re: POGO Dark/Light version« on: November 22, 2011, 07:20:13 pm »
Why is it called pogo? The title doesnt seem relevant. Unless the captain's name is Captain Pogo or something
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