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Messages - epic7

Pages: 1 ... 148 149 [150] 151 152 ... 161
2236
TI-BASIC / Wierd error
« on: November 06, 2011, 07:57:09 pm »
I was making a math program and when it ran, this came up:

ERR: ?

I've never seen that before.... What does that mean?

2237
TI Z80 / Re: Robo-Gun: My first big axe game
« on: November 06, 2011, 05:06:30 pm »
Not easy if I have to do it only my calc. Is there an editor for the computer? I can't get my calc to connect to my Mac, so I can't use its Ti-connect.

Well, my shoot getkey is simple, so Ill try just reordering that. 

2238
Axe / Re: Axe Q&A
« on: November 06, 2011, 11:30:08 am »
Make it be like a tracking missile and it would make it easy :P

2239
Other Calculators / Re: Your calculator collection
« on: November 06, 2011, 09:49:07 am »
Now I have 3 TI 84+SE, 2 TI-83+, TI-89T, 2 TI-81, TI-86 and TI-nspire!
I'm catching up with you, DJ.... >:D


3 84+SE? Can I have one? :P

2240
TI Z80 / Re: Robo-Gun: My first big axe game
« on: November 06, 2011, 09:37:08 am »
I think I have it all at 0... I'll go double check

2241
TI Z80 / Re: Online TI Token to Unicode Converter
« on: November 05, 2011, 10:39:06 pm »
It crossed out half of my code....
(Like this)
At the start of the strikethroughs, some of the conversion was inaccurate...

2242
Art / Re: Monochrome art
« on: November 05, 2011, 10:04:20 pm »
This was a fail-menu I created a while ago :P

2243
TI Z80 / Re: Robo-Gun: My first big axe game
« on: November 05, 2011, 09:44:36 pm »
If anyone could give me some suggestions, I'd appriciate it.

I need to figure out why a random bullet appears in the beginning. Also sometimes the money on the saved games sometimes changes when loading...

Do you think gameplay is too slow in the beginning?

Robogun still only has one level with basic design. Also you're invincible :P

Controls:
Left/Right/Up/Down Arrow- Move
Alpha- Look left
the-button-to-the-right-of-alpha- Look right
2nd- Shoot/Exit Upgrade menu
Sto->- Save
Enter-Go to upgrade menu
Clear- Exit
;D

The game included has no shell.

2244
Art / Re: Monochrome art
« on: November 05, 2011, 06:33:51 pm »
If youre worse at drawing them than me, (which is absoslutely terrible) I dont mind having something else that somewhat relates to the game.

2245
Axe / Re: Axe Q&A
« on: November 05, 2011, 04:57:55 pm »
Idk

2246
Humour and Jokes / Re: What is your favorite joke?
« on: November 05, 2011, 04:32:04 pm »
Funny one:
When my band teacher asked if anybody had a joke, this is what my friend said:

A pirate walks into a bar.
The bartender asks why the pirate has a wheel in his pants.
The pirate says "Argh! It's driving me nuts!"

2247
Axe / Re: Axe Q&A
« on: November 05, 2011, 04:26:38 pm »
Yus


What I currently have has screws up the data kinda... The money sometimes is at a random number, usually lower then what I had before

2248
Humour and Jokes / Tell random funny stories
« on: November 04, 2011, 10:09:26 pm »
Post any funny stories of things you've experienced.


Here's one:
One day, my family were at a Thai resteraunt. When my dad asked about general tso's chicken, him an I both thought the waitress said "Genitals chicken". When my dad asked about the chicken, she said the same thing. I was tempted to ask her if the general's chicken came with nuts. After she left, my dad bursted out with laughter. It was hilarious :P

2249
Axe / Re: Axe Q&A
« on: November 04, 2011, 09:08:26 pm »
Then your appvar would only need to be 2 bytes long.  Also, if you only need to store 2 numbers, why not just have 1 appvar that is 4 bytes long instead of two 4 byte appvars?
Then your appvar would only need to be 2 bytes long.  Also, if you only need to store 2 numbers, why not just have 1 appvar that is 4 bytes long instead of two 4 byte appvars?

Cuz.... I don't know how to do that

2250
Miscellaneous / Re: what is your former username if any?
« on: November 04, 2011, 06:44:08 pm »
The first username I used was spongyfan7. I loved spongebob :P

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