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Humour and Jokes / Re: If there was tech support in botswana...
« on: January 14, 2013, 08:33:31 pm »
Trash it and get an nspire.
I want moar nspires
I want moar nspires
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 361
Humour and Jokes / Re: If there was tech support in botswana...« on: January 14, 2013, 08:33:31 pm »
Trash it and get an nspire.
I want moar nspires 362
Axe / Re: How to get a string as input in Axe?« on: January 14, 2013, 04:56:14 pm »
I don't believe that there's any way to easily do that with axe.
I don't know about axioms, though 363
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: January 13, 2013, 11:25:53 pm »
3954: You scold Sorunome for saying that he has >2000 posts; he should be saying >2048 posts.
364
Other Calculators / Re: OmnimagaTV- How to upload your videos« on: January 13, 2013, 08:59:21 pm »
Did you see at 0:31?
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: January 13, 2013, 08:32:27 pm »
3951: You are indefinitely viewing a page
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Other Calculators / Re: OmnimagaTV- How to upload your videos« on: January 13, 2013, 07:25:39 pm »
Outros seem to generally be longer, as there's usually a subscribe/last video button a lot of them
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Other Calculators / Re: OmnimagaTV- How to upload your videos« on: January 13, 2013, 06:56:34 pm »
I like that
Although I think it would be better for it to move in the opposite direction (left to right) 368
Computer Usage and Setup Help / Re: Steam Games on Ubuntu / Debian« on: January 13, 2013, 01:11:38 pm »
Minecraft was running slower for me on Ubuntu
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Nspire I/O / Re: Nspire I/O« on: January 12, 2013, 05:39:41 pm »
Does this support scrolling?
It just reaches the bottom and then crashes for me. 370
TI-Nspire / Re: DrillMiner« on: January 12, 2013, 05:33:03 pm »
I use nRGBlib, and the vehicle is just a tile being displayed.
I guess I'll check out the source and modify that 371
TI-Nspire / Re: DrillMiner« on: January 12, 2013, 04:51:22 pm »
I might make digging animation and/or particle effects.
I already have something that keeps track of inventory; it's just a matter of putting it on the screen. As far daytime, I don't know how to do masking for the sprite, so that wouldn't work at the moment. 372
TI-Nspire / Re: DrillMiner« on: January 11, 2013, 11:17:51 pm »
Update:
Working collisions! It's about time! Also, horizontal movement is now smooth. Gravity is still linear; it's giving me more trouble than horizontal scrolling. I think it's time for an alpha release. Download is below, and if anyone downloads, please tell me if you find any bugs! I think I got rid of them, but the most persistent bugs were probably the vehicle overlapping the blocks and floating over openings Edit: Just noticed how slow it is on the actual calculator Framerate is still high, but just rather slow I'll should fix that 373
News / Re: Phantasy Star Dark Millenia Screenshots« on: January 11, 2013, 09:49:27 pm »
Well, then play DJ_O's games; those are from 2005 and earlier
The date doesn't make them any less awesome 374
Miscellaneous / Re: Post your desktop« on: January 11, 2013, 06:28:04 pm »
My school desktop is a picture of a flower
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