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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 22, 2012, 11:45:54 pm »
Nice, the main villain is guarded by a paper seal!
Nice storyline anyway
Nice storyline anyway
* epic7 lost
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 511
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 22, 2012, 11:45:54 pm »
Nice, the main villain is guarded by a paper seal!
Nice storyline anyway * epic7 lost
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Reuben Quest / Re: Reuben Quest Axe Remake« on: December 22, 2012, 09:43:09 pm »
Dat's beautiful
Nice fancy terrain 513
Other Calculators / Re: People react to your calculator...« on: December 22, 2012, 09:09:21 pm »
I've been put on calculator banishment in classes before, too
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: December 22, 2012, 09:06:55 pm »
3567: That picture was called SorunomeApprovedTexturePack.png
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: December 22, 2012, 09:02:40 pm »
3565: Your game looks like this
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Ndless / Re: General Ndless Questions and Support« on: December 21, 2012, 09:35:57 pm »
How would I go about reading/writing an array to a file?
For writing, I have FILE * f = fopen("/documents/miner/mapdata.tns", "w+"); for(j = 0; j < sizeof(map); j++) fprintf(f, "%d", map[j]); fclose(f); refresh_osscr(); but it crashes. I don't know what I'm doing 517
News / Re: TI opens TI-84 Plus C Silver Edition page« on: December 21, 2012, 06:49:13 pm »
Fixed.
Quote screwup 518
News / Re: TI opens TI-84 Plus C Silver Edition page« on: December 21, 2012, 06:11:31 pm »* several alternative high-level languages are available, though none of them is very popular: GFA-Basic, Newprog (probably one of the programs closest in spirit to Axe), etc. Never heard of those What calculators are those for? 519
TI-Nspire / Re: DrillMiner« on: December 20, 2012, 09:45:27 pm »
I tried making nonlinear gravity and smooth movements... but i failed epicly
* epic7 facepalms At least digging kinda works now, and I started making the flying sprite But collision detection still hates me... I managed to hide most of the collision screwups in the screenshot, though... something i need to solve this christmas break. Anybody know if any kind of pxl-test is possible in C? On a more optimistic note, I kinda know what I might do for inventory/smelting/crafting. Also custom texture packs won't be that hard to make 520
TI-Nspire / Re: Protect your TI-Nspire CX (and more)« on: December 20, 2012, 08:11:45 pm »
Just general scratches and whatnot
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Other Calculators / Re: People react to you'r calculator...« on: December 20, 2012, 06:50:47 pm »
There is not a single person who hasn't asked me if my CX has wifi.
Also, my social studies teacher told me to make a time machine on my calculator earlier today 522
Other Calculators / Re: OmnimagaTV- How to upload your videos« on: December 20, 2012, 06:10:23 pm »
I say we beg leafy to finish his intro
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Other Calculators / Re: Can someone tell me what this is?« on: December 20, 2012, 04:05:35 pm »
So... Is the ti84 folder just a waste of space on the cx?
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TI-Nspire / Re: Protect your TI-Nspire CX« on: December 20, 2012, 04:03:00 pm »
Who puts on a protection case for style?
Also... Would the sliding cover fit over that? Pretty nice, anyways Too bad it's a bit too late for me to prevent my cx from taking damage 525
Humour and Jokes / Re: Weird/funny pictures thread« on: December 20, 2012, 02:24:39 pm »
In what place is the 21st on Saturday?
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