16
Miscellaneous / I just realized my old nickname was a hex number
« on: July 26, 2011, 12:05:51 pm »
0xFB39CA4 = 263429284 I can't believe I didn't notice that any sooner.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 16
Miscellaneous / I just realized my old nickname was a hex number« on: July 26, 2011, 12:05:51 pm »
0xFB39CA4 = 263429284 I can't believe I didn't notice that any sooner.
17
Other / Can you solder stuff?« on: July 25, 2011, 03:15:14 pm »
Just wondering how many people here can solder
18
Miscellaneous / Gone for a week :(« on: July 14, 2011, 01:14:09 pm »
Starting on Saturday, I will be gone for a week, due to Summer camp. Once I get back I'm really going to have to start working on my contest project.
19
Calculator C / C Q&A Thread« on: July 03, 2011, 08:29:36 pm »
I'm just going to create a thread for all of the questions I have in regard to nspire C programming, so there isn't like 20 threads with my questions.
First question: Is there a way to make printf display output while a program is running? When I do it, everything gets printed at once after I exit the program. I'd like to see stuff printed while I run the program for debugging purposes. 20
Calculator C / How are exceptions handled?« on: July 03, 2011, 03:29:00 pm »
How does ndless handle exceptions? I specifically want to know about [explosion]divide by zero.[/explosion]
21
Miscellaneous / fb39ca4 is now known as t0xic_kitt3n« on: July 02, 2011, 05:01:50 pm »
Just letting you all know to avoid any confusion
And, I now have 2^10 posts! 22
Gaming Discussion / Shattered Horizon - I haz guest passes!« on: July 01, 2011, 11:10:52 pm »
This game is a zero gravity fps. Basically you are floating around in space with 6 degrees of freedom, shooting people, so you have to learn to think in 3d when you play this, as enemies could come from any direction. It is hard to get across what this game is like in words, so here's a video someone made:
If anyone wants to try it out, I have steam guest passes, so PM me if you are interested. (Make sure you have a good video card, though, it needs an 8800gt/hd 3870 to be playable on low resolutions and detail) 23
Ndless / Problems with keyboard functions« on: June 30, 2011, 04:42:21 pm »
When I try to compile a program that uses isKeyPressed, I get errors:
Code: [Select] $ make EDIT: It only happens when I try to use the arrow keys. I already had isKeyPressed(KEY_NSPIRE_ESC) and it works fine.EDIT: It's not just isKeyPressed. Anything that might need to access the touchpad gives the same error, such as wait_key_pressed. EDIT: It actually happened to me with sleep(), so yeah, a lot of functions aren't working. I do know printf is fine, though. 24
Gaming Discussion / Team Fortress 2« on: June 30, 2011, 12:57:38 am »
Anyone else play it?
I just started, what are some good classes and strategies to go with them to use? 25
Calculator C / Set up ndless dev environment in eclipse?« on: June 28, 2011, 09:04:43 pm »Never mind, I see there is a video on youtube explaining it. 26
Humour and Jokes / stupidity taken to the next level« on: June 26, 2011, 05:49:11 pm »that guy has some serious issues. 27
Humour and Jokes / Post epic fails YOU find over here!« on: June 19, 2011, 02:39:13 pm »
Here's mine.
Its still on autocomplete. as of the time of this writing. I'm talking about fails you find yourself, not copied from other people. 28
Site Feedback and Questions / Is it possible to change the time zone?« on: June 18, 2011, 01:02:55 pm »
I just moved from Michigan to Washington and now all the times on the forum confuse me
29
TI-Nspire / My Nspire contest entry - nZombie - a zombie FPS game« on: June 18, 2011, 12:59:40 pm »
I have finally decided on what I am going to do for the contest. First, I was going to finish up indestructotank. Then, I changed my mind to a mode 7 racing game. Finally I've settled on a zombie first person shooter game. It will use a wolfenstein style raycasting engine, so just square blocks for walls that are all the same height (I would make it fancier, but it would get too slow). If you've ever played Nazi zombies, it will be somewhat similar to that, surviving rounds of zombies that spawn in the map, while being able to upgrade your weapon and possibly unlock new areas. Of course, being myself, I may change my mind again.
EDIT: First screenshot of the raycasting engine! http://i.imgur.com/OYEwA.png My fixed point multiplly and divide are really failing right now 30
Calculator C / Fixed point division?« on: June 16, 2011, 02:43:01 pm »
For the contest, I am doing this thing that involves a raycasting. I would just use bwang's engine, but I'm guessing it would hurt my originality score, and it is kind of slow with all the features he added and the fact it uses floating point math. So, I'm writing my own, with fixed point math and less features, but I can't wrap my head around fixed point division. Can someone explain it to me? I'm using a 16.16 format, if it matters.
|
|